Player Matchup

Gilgamesh
Gilgamesh
Tre3idaGoD
Gilgamesh
Level 86
God Stats
12W - 19L
1,427 SR
Queue Stats
366W - 486L
1,315 Elo+
Party 1
Thor
Thor
TwistedStrains
Thor
Level 100
God Stats
3W - 1L
1,434 SR
Queue Stats
38W - 63L
1,311 Elo+
Solo
Anubis
Anubis
User LiMP
Anubis
Level 39
God Stats
13W - 12L
1,198 SR
Queue Stats
149W - 187L
1,282 Elo+
Party 1
Team Averages
Level 75
1,353 SR
1,303 Elo+

VS

Team Averages
Level 48
1,460 SR
1,343 Elo+
Cthulhu
Cthulhu
TheBlakBeerus
Cthulhu
Level 68
God Stats
5W - 10L
1,515 SR
Queue Stats
19W - 35L
1,263 Elo+
Solo
Achilles
Achilles
TheRealStvnHawkn
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Sol
Sol
rny tooeazy
Sol
Level 45
God Stats
3W - 7L
1,363 SR
Queue Stats
89W - 131L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tre3idaGoD
Gilgamesh
12
2 / 0 / 8
8,105
811
5,449
10,611
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 0 / 4
8,218
822
11,249
8,760
4,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
User LiMP
Anubis
12
2 / 0 / 6
7,244
724
8,084
4,255
2,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 0
6,484
648
5,251
11,450
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
6,416
642
4,535
9,949
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,005
601
7,796
9,269
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
0
0
L
0
3
0
0
W
Gilgamesh
Tre3idaGoD
Gilgamesh
2
0
8
6
W
8
0
4
10
W
Anubis
User LiMP
Anubis
2
0
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
17,582
23,626
Taken
30,668
15,171
Mitigated
17,742
6,565
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,251
1,124
198
1,612
11,450
8,081
0
3,231
8,219
11,292
0
L
4,535
1,048
0
2,522
9,949
7,108
0
3,366
6,583
0
10,665
W
Gilgamesh
Tre3idaGoD
Gilgamesh
5,449
1,588
0
3,469
10,611
8,651
280
6,423
4,188
0
12,850
W
11,249
2,564
0
352
8,760
4,037
536
4,382
4,378
0
28,348
W
Anubis
User LiMP
Anubis
8,084
154
0
2,744
4,255
2,483
369
2,626
1,629
28,551
0
L
7,796
2,255
0
3,847
9,269
2,553
0
2,107
7,162
31,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
18,905
112
Minions Killed
75
6
Camps Cleared
3
538,485
Distance Traveled
535,076
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,484
648
6
1
0
174,117
2
L
Achilles
6,416
642
11
1
0
194,966
3
W
Gilgamesh
8,105
811
20
2
1
199,946
5
W
Thor
8,218
822
35
4
5
160,192
4
W
Anubis
7,244
724
57
6
0
178,347
0
L
Sol
6,005
601
58
6
3
165,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role