Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GRENWA
Mulan
Level 129
God Stats
7W - 4L
1,523 SR
Queue Stats
130W - 156L
1,415 Elo+
Party 3
Horus
Horus
Merjae
Horus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,386 Elo+
Party 3
Thanatos
Thanatos
bluedarkblue
Thanatos
Level 144
God Stats
1W - 2L
1,267 SR
Queue Stats
167W - 190L
1,406 Elo+
Party 3
Scylla
Scylla
ladymacbethee
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,339 Elo+
Party 3
Team Averages
Level 94
1,458 SR
1,409 Elo+

VS

Team Averages
Level 62
1,498 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ganthrados
Chaac
Level 62
God Stats
5W - 0L
1,743 SR
Queue Stats
216W - 226L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Huckleberry6149
Danzaburou
Level 45
God Stats
2W - 3L
1,384 SR
Queue Stats
85W - 111L
1,427 Elo+
Party 2
Cabrakan
Cabrakan
KruemelAF
Cabrakan
Level 59
God Stats
2W - 3L
1,363 SR
Queue Stats
95W - 111L
1,306 Elo+
Solo
Sylvanus
Sylvanus
Leilann
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 2 / 5
8,514
774
9,926
11,262
7,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
GRENWA
Mulan
15
5 / 3 / 7
8,366
761
10,480
14,119
12,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
Merjae
Horus
14
1 / 3 / 10
7,881
716
2,562
13,468
15,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
bluedarkblue
Thanatos
15
2 / 7 / 7
8,696
791
7,149
15,005
7,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 3
6,841
622
6,259
13,519
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 3 / 13
9,905
900
11,489
10,443
6,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
11 / 2 / 14
10,476
952
17,447
15,101
22,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Danzaburou
Huckleberry6149
Danzaburou
17
6 / 2 / 17
10,010
910
15,280
7,631
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
KruemelAF
Cabrakan
15
2 / 4 / 18
9,498
863
6,144
16,911
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Leilann
Sylvanus
13
1 / 2 / 14
8,282
753
5,173
10,999
15,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
26
26
Deaths
13
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
2
5
3.75
W
Anubis
 
Anubis
6
3
13
4.17
L
Mulan
GRENWA
Mulan
5
3
7
2.83
W
Chaac
11
2
14
9
W
Danzaburou
Huckleberry6149
Danzaburou
6
2
17
7.25
W
Cabrakan
KruemelAF
Cabrakan
2
4
18
2.75
W
Sylvanus
Leilann
Sylvanus
1
2
14
4
L
Horus
Merjae
Horus
1
3
10
2
L
Thanatos
bluedarkblue
Thanatos
2
7
7
0.79
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
55,533
67,373
Taken
61,085
47,283
Mitigated
73,331
25,469
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,926
2,331
1,418
2,814
11,262
7,329
497
4,045
7,217
0
22,191
W
Anubis
 
Anubis
11,489
1,641
600
3,218
10,443
6,893
1,463
867
9,576
30,095
0
L
Mulan
GRENWA
Mulan
10,480
3,277
1,031
1,686
14,119
12,177
273
4,877
9,242
32
18,294
W
Chaac
17,447
2,733
965
2,922
15,101
22,831
1,037
2,089
13,012
0
32,571
W
Danzaburou
Huckleberry6149
Danzaburou
15,280
6,353
853
1,496
7,631
4,484
2,918
853
6,778
0
36,716
W
Cabrakan
KruemelAF
Cabrakan
6,144
856
1,083
2,216
16,911
23,713
826
1,295
15,616
11,460
0
W
Sylvanus
Leilann
Sylvanus
5,173
1,499
4,555
2,734
10,999
15,410
573
1,155
9,844
7,872
0
L
Horus
Merjae
Horus
2,562
1,286
5,868
4,102
13,468
15,520
214
5,875
7,593
0
3,461
L
Thanatos
bluedarkblue
Thanatos
7,149
715
1,702
6,083
15,005
7,330
529
4,777
10,228
0
18,724
L
6,259
951
516
249
13,519
4,927
549
3,232
10,287
11,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
48,171
77
Minions Killed
114
0
Camps Cleared
0
915,708
Distance Traveled
952,932
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,514
774
23
2
0
234,807
0
W
Anubis
9,905
900
45
4
0
161,822
0
L
Mulan
8,366
761
23
2
0
187,742
2
W
Chaac
10,476
952
13
1
0
229,896
0
W
Danzaburou
10,010
910
39
4
0
194,321
0
W
Cabrakan
9,498
863
9
1
0
204,528
1
W
Sylvanus
8,282
753
8
1
0
162,365
0
L
Horus
7,881
716
5
0
0
179,108
0
L
Thanatos
8,696
791
17
2
0
170,903
1
L
Scylla
6,841
622
9
1
0
143,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role