Player Matchup

Geb
Geb
Couch Jesus
Geb
Level 106
God Stats
1W - 4L
1,363 SR
Queue Stats
222W - 189L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
SaMuRaIJeWel
Gilgamesh
Level 28
God Stats
12W - 9L
1,583 SR
Queue Stats
156W - 139L
1,542 Elo+
Party 2
Zeus
Zeus
WindMan101
Zeus
Level 120
God Stats
1W - 2L
1,541 SR
Queue Stats
356W - 342L
1,464 Elo+
Party 2
Atlas
Atlas
xJCHILLZx
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Artemis
Artemis
xtremechedder
Artemis
Level 99
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Team Averages
Level 75
1,547 SR
1,447 Elo+

VS

Team Averages
Level 93
1,486 SR
1,451 Elo+
Medusa
Medusa
DevorAhkur
Medusa
Level 86
God Stats
2W - 0L
1,402 SR
Queue Stats
5W - 5L
1,296 Elo+
Party 4
Mulan
Mulan
Luhnatix
Mulan
Level 103
God Stats
31W - 24L
1,565 SR
Queue Stats
467W - 468L
1,524 Elo+
Party 3
Nu Wa
Nu Wa
MysticFrogger
Nu Wa
Level 114
God Stats
3W - 2L
1,501 SR
Queue Stats
203W - 184L
1,565 Elo+
Solo
Thanatos
Thanatos
PaLMyToO
Thanatos
Level 124
God Stats
6W - 6L
1,359 SR
Queue Stats
55W - 54L
1,426 Elo+
Party 4
Cerberus
Cerberus
Unshiftedloki
Cerberus
Level 40
God Stats
1W - 0L
1,600 SR
Queue Stats
2W - 1L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,558
478
11,261
20,540
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
SaMuRaIJeWel
Gilgamesh
15
3 / 4 / 6
9,435
472
12,356
24,348
14,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 1
9,528
476
6,918
12,788
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
xJCHILLZx
Atlas
14
3 / 5 / 2
9,628
481
8,176
18,148
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
0 / 4 / 2
8,151
408
6,423
13,877
5,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DevorAhkur
Medusa
15
5 / 4 / 4
9,853
493
10,934
13,904
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Luhnatix
Mulan
18
2 / 5 / 6
11,324
566
16,809
20,472
16,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 2 / 8
12,181
609
26,698
14,841
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PaLMyToO
Thanatos
18
8 / 1 / 7
11,332
567
9,647
14,916
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Unshiftedloki
Cerberus
16
0 / 0 / 5
10,300
515
1,609
16,144
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
25
25
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Medusa
DevorAhkur
Medusa
5
4
4
1.75
W
Mulan
Luhnatix
Mulan
2
5
6
1
W
10
2
8
7
W
Thanatos
PaLMyToO
Thanatos
8
1
7
11.5
L
Gilgamesh
SaMuRaIJeWel
Gilgamesh
3
4
6
1.5
W
Cerberus
Unshiftedloki
Cerberus
0
0
5
2.5
L
2
7
1
0.36
L
Atlas
xJCHILLZx
Atlas
3
5
2
0.8
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,134
Damage
65,697
89,701
Taken
80,277
46,791
Mitigated
52,773
14,981
Healing
31,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,261
1,991
0
6,194
20,540
7,972
0
8,330
11,828
65,812
0
W
Medusa
DevorAhkur
Medusa
10,934
3,152
0
2,037
13,904
5,542
2,058
4,998
8,821
0
63,643
W
Mulan
Luhnatix
Mulan
16,809
2,936
0
9,410
20,472
16,939
0
3,945
15,472
185
90,932
W
26,698
6,030
0
2,716
14,841
5,765
857
9,461
5,024
117,072
0
W
Thanatos
PaLMyToO
Thanatos
9,647
1,592
0
14,326
14,916
7,396
805
4,608
10,128
31
90,722
L
Gilgamesh
SaMuRaIJeWel
Gilgamesh
12,356
4,281
0
2,062
24,348
14,860
516
3,655
20,442
0
47,286
W
Cerberus
Unshiftedloki
Cerberus
1,609
256
0
2,812
16,144
17,131
585
2,962
13,182
76,244
0
L
6,918
1,799
0
962
12,788
4,058
0
4,797
7,663
62,334
0
L
Atlas
xJCHILLZx
Atlas
8,176
2,977
189
3,311
18,148
14,873
0
7,642
10,198
34,341
0
L
Artemis
6,423
3,444
0
2,263
13,877
5,028
569
2,642
11,047
0
53,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
54,990
427
Minions Killed
732
0
Camps Cleared
0
1,715,841
Distance Traveled
1,899,650
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,558
478
102
5
0
381,159
4
W
Medusa
9,853
493
89
4
0
378,104
0
W
Mulan
11,324
566
154
8
0
382,062
2
W
Nu Wa
12,181
609
167
8
0
349,687
5
W
Thanatos
11,332
567
131
7
0
410,686
2
L
Gilgamesh
9,435
472
66
3
0
358,436
0
W
Cerberus
10,300
515
191
10
0
379,111
2
L
Zeus
9,528
476
133
7
0
288,754
3
L
Atlas
9,628
481
28
1
0
337,005
10
L
Artemis
8,151
408
98
5
0
350,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role