Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Drezỹ
The Morrigan
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
323W - 295L
1,508 Elo+
Solo
Ullr
Ullr
GuepardoZ
Ullr
Level 158
God Stats
11W - 7L
1,651 SR
Queue Stats
262W - 253L
1,573 Elo+
Solo
Geb
Geb
Tonycaz
Geb
Level 108
God Stats
10W - 4L
1,695 SR
Queue Stats
61W - 60L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
matanatr96
Ah Muzen Cab
Level 120
God Stats
5W - 7L
1,527 SR
Queue Stats
75W - 56L
1,644 Elo+
Solo
Team Averages
Level 125
1,602 SR
1,555 Elo+

VS

Team Averages
Level 103
1,578 SR
1,615 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DiegoArre99
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,810 Elo+
Solo
Izanami
Izanami
FilthyScoundrel
Izanami
Level 120
God Stats
5W - 6L
1,569 SR
Queue Stats
26W - 31L
1,586 Elo+
Solo
Athena
Athena
Shieonnn
Athena
Level 109
God Stats
0W - 1L
1,674 SR
Queue Stats
98W - 105L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Skullpie
Sun Wukong
Level 121
God Stats
5W - 4L
1,647 SR
Queue Stats
77W - 62L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 1 / 10
7,919
792
12,750
10,100
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Drezỹ
The Morrigan
15
6 / 1 / 9
8,147
815
10,456
5,641
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
3 / 0 / 6
7,678
768
8,194
8,102
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
13
1 / 1 / 11
7,538
754
7,545
10,131
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
matanatr96
Ah Muzen Cab
16
2 / 1 / 10
8,238
824
13,175
10,981
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 3 / 1
7,493
749
8,643
9,193
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
7,441
744
3,814
8,449
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
7,068
707
9,139
12,715
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Shieonnn
Athena
12
0 / 4 / 3
7,009
701
7,267
16,425
15,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Skullpie
Sun Wukong
13
0 / 4 / 3
6,889
689
6,268
14,199
14,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
17
Kills
4
4
Deaths
17
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
10
10
L
Yu Huang
 
Yu Huang
3
3
1
1.17
L
0
1
1
0.5
W
The Morrigan
Drezỹ
The Morrigan
6
1
9
10.5
L
1
5
1
0.3
W
Ullr
3
0
6
6
L
Athena
Shieonnn
Athena
0
4
3
0.38
L
Sun Wukong
Skullpie
Sun Wukong
0
4
3
0.38
W
Geb
1
1
11
6.5
W
Ah Muzen Cab
matanatr96
Ah Muzen Cab
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,120
Damage
35,131
44,955
Taken
60,981
29,426
Mitigated
43,709
11,661
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,750
1,431
482
2,881
10,100
9,886
0
3,875
6,225
0
25,761
L
Yu Huang
 
Yu Huang
8,643
637
0
405
9,193
3,975
0
2,938
5,976
20,548
0
L
3,814
500
0
1,154
8,449
3,629
0
823
7,358
0
32,317
W
The Morrigan
Drezỹ
The Morrigan
10,456
2,061
0
663
5,641
2,278
66
2,000
3,595
20,003
3,290
L
9,139
5,312
0
1,282
12,715
5,626
0
4,635
7,832
0
29,957
W
Ullr
8,194
4,271
0
1,290
8,102
3,777
316
2,833
5,269
0
26,409
L
Athena
Shieonnn
Athena
7,267
1,615
1,291
2,173
16,425
15,865
0
4,614
11,426
12,732
0
L
Sun Wukong
Skullpie
Sun Wukong
6,268
915
0
1,740
14,199
14,614
0
3,024
11,043
0
19,471
W
Geb
7,545
1,474
0
982
10,131
8,473
124
3,840
6,291
14,264
0
W
Ah Muzen Cab
matanatr96
Ah Muzen Cab
13,175
5,584
0
5,363
10,981
5,012
0
3,362
7,619
0
40,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
35,900
196
Minions Killed
208
0
Camps Cleared
0
1,074,295
Distance Traveled
1,027,651
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,919
792
23
2
0
219,668
4
L
Yu Huang
7,493
749
36
4
0
194,487
4
L
Loki
7,441
744
62
6
0
231,679
3
W
The Morrigan
8,147
815
42
4
0
217,745
3
L
Izanami
7,068
707
59
6
0
179,510
3
W
Ullr
7,678
768
53
5
0
210,842
1
L
Athena
7,009
701
12
1
0
212,098
5
L
Sun Wukong
6,889
689
39
4
0
209,877
2
W
Geb
7,538
754
9
1
0
211,575
0
W
Ah Muzen Cab
8,238
824
69
7
0
214,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role