Player Matchup

Zhong Kui
Zhong Kui
KevoLx
Zhong Kui
Level 115
God Stats
1W - 1L
1,681 SR
Queue Stats
115W - 122L
1,456 Elo+
Solo
Da Ji
Da Ji
mohabdul__200
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,476 Elo+
Solo
Thoth
Thoth
qnom189
Thoth
Level 106
God Stats
2W - 6L
1,334 SR
Queue Stats
681W - 699L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
spec1al94
Ne Zha
Level 144
God Stats
3W - 3L
1,487 SR
Queue Stats
114W - 115L
1,440 Elo+
Solo
Guan Yu
Guan Yu
z4LP
Guan Yu
Level 126
God Stats
6W - 7L
1,657 SR
Queue Stats
424W - 472L
1,357 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,433 Elo+

VS

Team Averages
Level 94
1,644 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HailBlade
Discordia
Level 142
God Stats
1W - 0L
1,655 SR
Queue Stats
26W - 31L
1,255 Elo+
Party 3
Cerberus
Cerberus
RoyalFlame
Cerberus
Level 152
God Stats
19W - 9L
1,605 SR
Queue Stats
572W - 608L
1,363 Elo+
Party 3
Merlin
Merlin
clydefrog54
Merlin
Level 24
God Stats
2W - 0L
1,752 SR
Queue Stats
116W - 88L
1,565 Elo+
Party 1
Anhur
Anhur
falafelfred
Anhur
Level 68
God Stats
4W - 3L
1,708 SR
Queue Stats
195W - 161L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KevoLx
Zhong Kui
20
5 / 7 / 10
13,438
790
20,772
24,752
18,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 3
8,528
502
3,620
6,500
2,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
qnom189
Thoth
18
2 / 5 / 7
11,602
682
15,745
12,137
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
spec1al94
Ne Zha
20
8 / 6 / 8
12,022
707
19,908
21,458
10,948
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
z4LP
Guan Yu
20
8 / 5 / 11
13,775
810
17,643
25,146
30,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 6 / 17
11,915
701
10,863
18,033
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
HailBlade
Discordia
20
3 / 3 / 19
12,535
737
22,060
17,204
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RoyalFlame
Cerberus
19
4 / 5 / 19
12,591
741
11,341
29,724
29,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
20
9 / 4 / 16
13,665
804
18,294
15,816
7,777
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 16
12,921
760
18,820
20,334
9,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
23
Kills
27
27
Deaths
24
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
6
17
2.08
W
Discordia
HailBlade
Discordia
3
3
19
4.17
L
Zhong Kui
KevoLx
Zhong Kui
5
7
10
1.43
W
Cerberus
RoyalFlame
Cerberus
4
5
19
2.7
W
Merlin
9
4
16
4.25
W
7
6
16
2.5
L
0
4
3
0.38
L
Thoth
qnom189
Thoth
2
5
7
1.1
L
Ne Zha
spec1al94
Ne Zha
8
6
8
2
L
Guan Yu
z4LP
Guan Yu
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,688
Damage
81,378
89,993
Taken
101,111
66,964
Mitigated
62,141
32,497
Healing
38,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,863
1,563
8,477
3,802
18,033
7,564
1,188
6,557
11,476
22,864
0
W
Discordia
HailBlade
Discordia
22,060
2,457
1,572
2,174
17,204
8,143
1,697
7,396
9,808
47,771
0
L
Zhong Kui
KevoLx
Zhong Kui
20,772
1,040
2,637
7,189
24,752
18,197
1,773
15,655
9,097
43,230
0
W
Cerberus
RoyalFlame
Cerberus
11,341
971
3,553
8,596
29,724
29,138
530
10,586
19,138
20,726
0
W
Merlin
18,294
1,105
1,848
2,848
15,816
7,777
1,291
4,574
11,242
45,737
0
W
18,820
9,864
1,627
3,932
20,334
9,519
3,753
7,733
12,601
0
42,145
L
3,620
66
162
337
6,500
2,765
0
4,977
1,523
0
3,761
L
Thoth
qnom189
Thoth
15,745
1,001
266
1,383
12,137
5,031
948
8,307
3,830
37,888
0
L
Ne Zha
spec1al94
Ne Zha
19,908
2,718
1,219
5,094
21,458
10,948
1,289
17,418
4,040
0
37,374
L
Guan Yu
z4LP
Guan Yu
17,643
1,807
4,532
9,678
25,146
30,023
533
16,201
8,945
672
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
63,627
156
Minions Killed
207
0
Camps Cleared
0
1,356,539
Distance Traveled
1,525,182
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,915
701
20
1
0
315,219
1
W
Discordia
12,535
737
47
3
0
309,553
3
L
Zhong Kui
13,438
790
58
3
0
228,279
4
W
Cerberus
12,591
741
42
2
0
279,728
2
W
Merlin
13,665
804
63
4
0
320,481
1
W
Anhur
12,921
760
35
2
0
300,201
0
L
Da Ji
8,528
502
2
0
0
177,921
0
L
Thoth
11,602
682
48
3
0
293,311
0
L
Ne Zha
12,022
707
24
1
0
277,037
1
L
Guan Yu
13,775
810
24
1
0
379,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role