Player Matchup

Neith
Neith
O4R3AL_MPEG
Neith
Level 65
God Stats
51W - 55L
1,472 SR
Queue Stats
281W - 316L
1,329 Elo+
Solo
Mercury
Mercury
Vukic226
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 112L
1,329 Elo+
Solo
Zeus
Zeus
aaron-lopez2001
Zeus
Level 88
God Stats
0W - 3L
1,087 SR
Queue Stats
24W - 19L
1,376 Elo+
Solo
Atlas
Atlas
gerardfranch
Atlas
Level 32
God Stats
6W - 4L
1,376 SR
Queue Stats
152W - 182L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
woogieboogey
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Team Averages
Level 62
1,387 SR
1,350 Elo+

VS

Team Averages
Level 84
1,636 SR
1,407 Elo+
Ares
Ares
BigFloppyToast
Ares
Level 129
God Stats
4W - 1L
1,599 SR
Queue Stats
68W - 59L
1,432 Elo+
Solo
Chernobog
Chernobog
Gio-Rx
Chernobog
Level 48
God Stats
4W - 1L
1,890 SR
Queue Stats
61W - 81L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 84
God Stats
162W - 168L
1,493 SR
Queue Stats
379W - 422L
1,404 Elo+
Solo
Ra
Ra
Moist_honeycrab
Ra
Level 89
God Stats
4W - 1L
1,663 SR
Queue Stats
98W - 93L
1,427 Elo+
Solo
Pele
Pele
arushmen69
Pele
Level 72
God Stats
28W - 17L
1,533 SR
Queue Stats
366W - 398L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,178
417
9,675
16,538
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Vukic226
Mercury
15
1 / 6 / 5
9,206
418
8,190
24,915
9,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 1
10,843
493
14,964
11,702
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,538
388
8,091
16,528
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
woogieboogey
Gilgamesh
13
0 / 4 / 5
8,296
377
5,972
20,788
17,902
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
11,305
514
10,285
17,842
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Gio-Rx
Chernobog
17
4 / 4 / 2
11,080
504
9,966
16,888
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 2 / 5
12,255
557
17,732
10,531
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
4 / 3 / 2
12,666
576
15,724
13,765
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 3
11,784
536
6,525
15,543
8,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
18
19
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Chernobog
Gio-Rx
Chernobog
4
4
2
1.25
W
5
2
5
3.75
W
4
3
2
1.67
L
2
4
5
1.13
L
Mercury
Vukic226
Mercury
1
6
5
0.58
L
8
3
1
2.83
W
4
2
3
2.75
L
1
2
4
1.5
L
Gilgamesh
woogieboogey
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,892
Damage
60,232
90,471
Taken
74,569
56,629
Mitigated
53,774
13,485
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,285
466
551
2,816
17,842
24,052
220
7,027
10,815
50,850
0
W
Chernobog
Gio-Rx
Chernobog
9,966
4,414
0
4,547
16,888
9,161
510
3,679
13,209
0
97,241
W
17,732
4,709
353
2,597
10,531
5,455
3,214
3,820
6,711
100,441
0
W
15,724
1,992
1,105
4,198
13,765
7,089
2,756
3,594
10,171
106,755
0
L
9,675
4,164
0
4,417
16,538
6,603
360
5,252
11,202
0
71,635
L
Mercury
Vukic226
Mercury
8,190
3,974
0
4,312
24,915
9,075
0
10,623
13,832
0
77,561
L
14,964
1,684
0
2,177
11,702
4,312
0
7,044
4,382
81,501
0
W
6,525
509
0
728
15,543
8,017
0
4,989
10,554
0
90,347
L
8,091
3,563
0
2,239
16,528
18,737
0
8,175
8,103
26,951
0
L
Gilgamesh
woogieboogey
Gilgamesh
5,972
1,504
0
340
20,788
17,902
0
11,513
9,023
54
58,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
59,090
439
Minions Killed
717
0
Camps Cleared
0
1,859,199
Distance Traveled
2,023,477
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,305
514
53
2
0
408,672
0
W
Chernobog
11,080
504
162
7
0
367,760
3
W
Nu Wa
12,255
557
169
8
0
404,156
4
W
Ra
12,666
576
192
9
0
405,985
0
L
Neith
9,178
417
108
5
0
313,346
5
L
Mercury
9,206
418
102
5
0
440,353
4
L
Zeus
10,843
493
124
6
0
372,492
0
W
Pele
11,784
536
141
6
0
436,904
2
L
Atlas
8,538
388
27
1
0
367,992
3
L
Gilgamesh
8,296
377
78
4
0
365,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role