Player Matchup

Yu Huang
Yu Huang
Gold II
Light And Flame
Yu Huang
Gold II
Level 158
God Stats
14W - 9L
1,584 SR
Queue Stats
159W - 153L
1,545 MMR
Party 1
Neith
Neith
Gold IV
NOISYREPER
Neith
Gold IV
Level 137
God Stats
5W - 6L
1,542 SR
Queue Stats
77W - 78L
1,419 MMR
Solo
Jormungandr
Jormungandr
Silver II
Orlandito_507
Jormungandr
Silver II
Level 135
God Stats
12W - 6L
1,591 SR
Queue Stats
218W - 234L
1,025 MMR
Solo
Awilix
Awilix
Gold V
SimDaGuy2
Awilix
Gold V
Level 140
God Stats
3W - 5L
1,582 SR
Queue Stats
43W - 44L
1,408 MMR
Solo
Tyr
Tyr
Silver I
UchihazGhost348
Tyr
Silver I
Level 123
God Stats
14W - 9L
1,568 SR
Queue Stats
91W - 90L
1,158 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,574 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,502 SR
1,411 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
DendaKill
Loki
Bronze III
Level 93
God Stats
1W - 2L
1,498 SR
Queue Stats
18W - 19L
1,389 MMR
Solo
Artio
Artio
Gold V
Meridianz5
Artio
Gold V
Level 139
God Stats
0W - 1L
1,802 SR
Queue Stats
52W - 65L
1,388 MMR
Solo
Guan Yu
Guan Yu
Silver I
Tinybigkraken
Guan Yu
Silver I
Level 129
God Stats
7W - 13L
1,422 SR
Queue Stats
271W - 289L
1,388 MMR
Solo
Thoth
Thoth
Silver I
spicyitalian1
Thoth
Silver I
Level 156
God Stats
0W - 6L
1,288 SR
Queue Stats
32W - 35L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
3 / 2 / 2
10,995
550
12,339
9,825
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
2 / 4 / 6
10,407
520
11,613
15,152
5,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Orlandito_507
Jormungandr
13
4 / 1 / 6
9,209
460
12,919
17,933
17,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
SimDaGuy2
Awilix
16
4 / 6 / 3
9,866
493
9,305
17,298
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 2
10,522
526
8,726
19,299
15,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AthenaLancelotMercuryCthulhu

VS

Bans
SusanoCabrakanThorOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 0
7,901
395
3,647
10,802
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
6 / 2 / 5
9,771
489
12,458
14,214
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
13
2 / 7 / 5
8,041
402
9,169
24,378
20,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
17
4 / 0 / 3
10,390
520
13,316
19,060
29,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 3 / 3
9,211
461
7,834
13,398
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
15
15
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
0
1
L
Loki
6
2
5
4.25
W
Yu Huang
3
2
2
2
L
Artio
2
7
5
0.64
W
Neith
2
4
6
1.25
W
Jormungandr
Orlandito_507
Jormungandr
4
1
6
7
W
Awilix
SimDaGuy2
Awilix
4
6
3
0.92
L
Guan Yu
4
0
3
5.5
W
1
2
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,902
Damage
46,424
79,507
Taken
81,852
49,173
Mitigated
64,826
18,115
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,647
1,276
0
1,418
10,802
3,861
0
1,725
8,777
0
45,420
L
Loki
12,458
3,234
0
3,742
14,214
5,299
574
4,223
9,779
0
64,606
W
Yu Huang
12,339
626
0
2,892
9,825
4,081
0
4,470
5,300
105,597
0
L
Artio
9,169
2,107
1,698
4,632
24,378
20,681
48
7,100
16,813
33,755
0
W
Neith
11,613
3,901
0
3,278
15,152
5,756
1,427
4,394
10,704
0
98,277
W
Jormungandr
Orlandito_507
Jormungandr
12,919
2,963
284
1,839
17,933
17,499
397
5,904
11,869
48,680
3,295
W
Awilix
SimDaGuy2
Awilix
9,305
4,154
0
1,807
17,298
6,346
26
1,704
15,404
0
82,929
L
Guan Yu
13,316
1,387
2,521
8,404
19,060
29,875
0
2,381
16,464
0
80,000
W
8,726
1,267
0
8,015
19,299
15,491
0
1,204
17,080
92
88,220
L
7,834
564
0
2,924
13,398
5,110
66
7,745
5,535
73,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
45,314
638
Minions Killed
477
0
Camps Cleared
0
1,928,636
Distance Traveled
1,841,080
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,901
395
73
4
0
268,477
2
L
Loki
9,771
489
88
4
0
446,886
3
W
Yu Huang
10,995
550
170
9
0
374,141
4
L
Artio
8,041
402
51
3
0
378,289
1
W
Neith
10,407
520
119
6
0
342,808
2
W
Jormungandr
9,209
460
86
4
0
362,673
8
W
Awilix
9,866
493
115
6
0
449,546
0
L
Guan Yu
10,390
520
142
7
0
396,297
1
W
Tyr
10,522
526
148
7
0
399,468
2
L
Thoth
9,211
461
123
6
0
351,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role