Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Arentex
Apollo
Level 63
God Stats
2W - 0L
1,694 SR
Queue Stats
92W - 100L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
ElmoWrld
Kuzenbo
Level 24
God Stats
2W - 1L
1,589 SR
Queue Stats
25W - 32L
1,297 Elo+
Party 1
Team Averages
Level 49
1,594 SR
1,387 Elo+

VS

Team Averages
Level 37
1,411 SR
1,263 Elo+
Da Ji
Da Ji
Alcololo
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Chaac
Chaac
RyE Drxpz
Chaac
Level 47
God Stats
4W - 14L
1,234 SR
Queue Stats
51W - 132L
1,180 Elo+
Party 2
Zhong Kui
Zhong Kui
iplopcheese
Zhong Kui
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 30L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 6
6,591
659
5,421
4,443
1,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Arentex
Apollo
13
7 / 0 / 2
8,216
822
9,608
8,588
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
ElmoWrld
Kuzenbo
11
1 / 0 / 6
7,495
750
4,801
8,296
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alcololo
Da Ji
10
0 / 3 / 0
5,912
591
6,590
7,469
3,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
RyE Drxpz
Chaac
9
0 / 2 / 0
5,916
592
5,663
10,857
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
iplopcheese
Zhong Kui
10
0 / 4 / 0
6,189
619
6,090
8,426
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
6
3
L
Da Ji
Alcololo
Da Ji
0
3
0
0
W
Apollo
Arentex
Apollo
7
0
2
8
W
Kuzenbo
ElmoWrld
Kuzenbo
1
0
6
4
L
Chaac
RyE Drxpz
Chaac
0
2
0
0
L
Zhong Kui
iplopcheese
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
18,343
21,327
Taken
26,752
14,442
Mitigated
17,938
5,799
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,421
1,988
498
871
4,443
1,631
351
440
3,857
18,399
0
L
Da Ji
Alcololo
Da Ji
6,590
1,288
0
500
7,469
3,367
0
2,079
5,390
0
19,578
W
Apollo
Arentex
Apollo
9,608
6,915
0
3,484
8,588
3,920
1,176
2,994
5,480
0
31,020
W
Kuzenbo
ElmoWrld
Kuzenbo
4,801
2,899
0
946
8,296
8,891
52
2,766
5,248
8,760
0
L
Chaac
RyE Drxpz
Chaac
5,663
864
0
2,852
10,857
8,477
0
5,564
5,293
0
20,838
L
Zhong Kui
iplopcheese
Zhong Kui
6,090
1,045
0
160
8,426
6,094
0
3,670
4,756
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,302
Gold Earned
18,017
98
Minions Killed
96
4
Camps Cleared
5
519,688
Distance Traveled
502,508
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,591
659
21
2
0
160,419
2
L
Da Ji
5,912
591
28
3
2
190,590
1
W
Apollo
8,216
822
63
6
4
170,489
1
W
Kuzenbo
7,495
750
14
1
0
188,780
0
L
Chaac
5,916
592
32
3
2
168,551
1
L
Zhong Kui
6,189
619
36
4
1
143,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role