Player Matchup

Medusa
Medusa
Knenksen
Medusa
Level 102
God Stats
6W - 8L
1,498 SR
Queue Stats
260W - 285L
1,462 Elo+
Party 1
Anubis
Anubis
MStallone45
Anubis
Level 48
God Stats
2W - 2L
1,539 SR
Queue Stats
189W - 211L
1,443 Elo+
Party 1
Vulcan
Vulcan
SRV45
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Vamana
Vamana
TiTANiuMHeRCuLe
Vamana
Level 160
God Stats
5W - 5L
1,308 SR
Queue Stats
315W - 320L
1,431 Elo+
Solo
Hades
Hades
bollemann333
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,158 Elo+
Party 1
Team Averages
Level 68
1,469 SR
1,399 Elo+

VS

Team Averages
Level 115
1,407 SR
1,462 Elo+
Freya
Freya
Kunkkukinkku
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,455 Elo+
Solo
Athena
Athena
ReunitedNeocore
Athena
Level 97
God Stats
0W - 2L
1,312 SR
Queue Stats
116W - 114L
1,487 Elo+
Party 2
Ullr
Ullr
Terrim
Ullr
Level 160
God Stats
14W - 21L
1,390 SR
Queue Stats
1,235W - 1,252L
1,445 Elo+
Solo
King Arthur
King Arthur
claudio_85_
King Arthur
Level 155
God Stats
0W - 1L
1,512 SR
Queue Stats
83W - 72L
1,506 Elo+
Solo
Apollo
Apollo
dieulrich
Apollo
Level 59
God Stats
2W - 5L
1,319 SR
Queue Stats
311W - 345L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Knenksen
Medusa
20
10 / 3 / 8
12,795
853
19,654
14,776
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
6 / 3 / 10
11,758
784
20,582
12,780
7,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
SRV45
Vulcan
19
2 / 2 / 12
11,278
752
23,258
6,546
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 9
10,084
672
12,363
23,431
26,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 5 / 8
9,810
654
7,305
13,094
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
11,070
738
17,134
15,713
8,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 2 / 14
11,416
761
10,137
20,359
22,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Terrim
Ullr
14
6 / 6 / 5
9,832
655
14,509
16,302
7,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
claudio_85_
King Arthur
18
3 / 5 / 13
10,559
704
11,208
26,808
28,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
dieulrich
Apollo
17
2 / 3 / 10
9,907
660
8,561
14,264
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
69
19
Kills
18
18
Deaths
19
47
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
Knenksen
Medusa
10
3
8
4.67
L
4
3
9
2.83
W
Anubis
6
3
10
3.67
L
3
2
14
5
W
Vulcan
SRV45
Vulcan
2
2
12
4
L
Ullr
Terrim
Ullr
6
6
5
1.42
W
0
5
9
0.9
W
1
5
8
1
L
King Arthur
claudio_85_
King Arthur
3
5
13
1.9
L
Apollo
dieulrich
Apollo
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,162
Damage
61,549
70,627
Taken
93,446
54,015
Mitigated
73,754
27,642
Healing
33,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Knenksen
Medusa
19,654
7,630
1,045
1,520
14,776
7,936
4,651
6,438
8,338
0
54,784
L
17,134
4,742
2,133
5,519
15,713
8,443
1,776
6,129
9,584
30,885
0
W
Anubis
20,582
609
4,877
5,909
12,780
7,547
1,326
4,143
8,637
35,845
0
L
10,137
1,430
1,563
5,090
20,359
22,023
595
12,146
8,213
18,147
0
W
Vulcan
SRV45
Vulcan
23,258
10,025
276
663
6,546
3,546
826
3,370
3,176
39,582
0
L
Ullr
Terrim
Ullr
14,509
5,189
441
1,242
16,302
7,727
0
7,771
8,531
0
28,080
W
12,363
4,828
780
9,214
23,431
26,302
522
8,518
14,913
173
20,810
W
7,305
1,424
871
2,487
13,094
8,684
528
4,802
8,292
12,678
0
L
King Arthur
claudio_85_
King Arthur
11,208
1,300
4,475
8,391
26,808
28,570
112
17,369
9,439
0
26,872
L
Apollo
dieulrich
Apollo
8,561
4,371
1,162
3,128
14,264
6,991
2,337
7,903
6,361
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,725
Gold Earned
52,784
164
Minions Killed
163
0
Camps Cleared
0
1,393,780
Distance Traveled
1,358,578
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,795
853
51
3
0
290,157
0
L
Freya
11,070
738
32
2
0
252,952
1
W
Anubis
11,758
784
45
3
0
267,955
0
L
Athena
11,416
761
26
2
0
318,461
1
W
Vulcan
11,278
752
37
2
0
304,583
0
L
Ullr
9,832
655
28
2
0
220,288
1
W
Vamana
10,084
672
19
1
0
304,517
4
W
Hades
9,810
654
12
1
0
226,568
0
L
King Arthur
10,559
704
22
1
0
259,081
1
L
Apollo
9,907
660
55
4
0
307,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role