Player Matchup

Tyr
Tyr
Alexitor
Tyr
Level 119
God Stats
0W - 2L
1,319 SR
Queue Stats
46W - 44L
1,501 Elo+
Party 1
Ares
Ares
Manducador
Ares
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,164 Elo+
Party 1
Pele
Pele
Saboralimon
Pele
Level 100
God Stats
3W - 6L
1,639 SR
Queue Stats
29W - 31L
1,428 Elo+
Party 1
Skadi
Skadi
UxxeR
Skadi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,164 Elo+
Party 1
Chronos
Chronos
pikachy278
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Team Averages
Level 79
1,492 SR
1,323 Elo+

VS

Team Averages
Level 107
1,608 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JCramP
Cthulhu
Level 157
God Stats
1W - 0L
1,711 SR
Queue Stats
151W - 99L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
OutgrowPeace
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
PaTToNeiToR
Baron Samedi
Level 159
God Stats
19W - 8L
1,703 SR
Queue Stats
265W - 233L
1,615 Elo+
Party 2
Thanatos
Thanatos
yagosete
Thanatos
Level 155
God Stats
18W - 14L
1,629 SR
Queue Stats
142W - 101L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,168
743
7,600
14,137
13,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 5 / 3
8,012
728
5,576
16,617
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 5
8,233
748
7,802
14,341
6,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
UxxeR
Skadi
14
3 / 4 / 2
7,985
726
7,650
10,209
4,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
pikachy278
Chronos
13
0 / 8 / 3
7,424
675
2,715
14,392
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 9
9,489
863
8,101
7,641
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JCramP
Cthulhu
15
4 / 2 / 5
8,806
801
4,894
11,019
14,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
OutgrowPeace
Xbalanque
16
5 / 3 / 9
9,434
858
19,365
8,621
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
PaTToNeiToR
Baron Samedi
18
4 / 1 / 8
10,004
909
12,072
7,662
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
yagosete
Thanatos
16
8 / 3 / 5
10,034
912
14,886
12,724
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
24
24
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
9
7.5
L
3
3
4
1.67
W
Cthulhu
JCramP
Cthulhu
4
2
5
3.25
L
2
5
3
0.7
W
Xbalanque
OutgrowPeace
Xbalanque
5
3
9
3.17
W
Baron Samedi
PaTToNeiToR
Baron Samedi
4
1
8
8
L
1
4
5
0.88
L
Skadi
UxxeR
Skadi
3
4
2
1
L
Chronos
pikachy278
Chronos
0
8
3
0.19
W
Thanatos
yagosete
Thanatos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
59,318
69,696
Taken
47,667
48,363
Mitigated
32,498
6,693
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,101
2,782
0
3,287
7,641
4,238
1,341
1,990
5,651
0
34,642
L
7,600
798
0
1,583
14,137
13,430
0
2,504
11,633
0
19,625
W
Cthulhu
JCramP
Cthulhu
4,894
348
384
735
11,019
14,004
706
812
10,207
14,650
0
L
5,576
250
0
1,507
16,617
18,796
0
3,332
13,285
9,940
0
W
Xbalanque
OutgrowPeace
Xbalanque
19,365
8,959
0
1,938
8,621
3,928
4,466
1,984
6,637
0
37,215
W
Baron Samedi
PaTToNeiToR
Baron Samedi
12,072
665
1,442
3,370
7,662
4,061
941
1,610
6,052
50,665
0
L
7,802
1,892
0
1,679
14,341
6,423
0
4,771
9,570
0
32,839
L
Skadi
UxxeR
Skadi
7,650
2,305
0
375
10,209
4,276
0
2,182
8,027
0
19,781
L
Chronos
pikachy278
Chronos
2,715
239
0
1,549
14,392
5,438
0
4,177
10,215
22,518
0
W
Thanatos
yagosete
Thanatos
14,886
3,413
0
9,961
12,724
6,267
442
1,895
10,829
0
36,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
47,767
168
Minions Killed
254
0
Camps Cleared
0
1,153,642
Distance Traveled
1,174,224
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,489
863
62
6
0
243,986
3
L
Tyr
8,168
743
36
3
0
260,338
1
W
Cthulhu
8,806
801
23
2
0
241,188
3
L
Ares
8,012
728
9
1
0
219,923
0
W
Xbalanque
9,434
858
53
5
0
222,400
0
W
Baron Samedi
10,004
909
82
7
0
206,163
3
L
Pele
8,233
748
53
5
0
248,762
2
L
Skadi
7,985
726
30
3
0
217,113
1
L
Chronos
7,424
675
40
4
0
207,506
0
W
Thanatos
10,034
912
34
3
0
260,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role