Player Matchup

Agni
Agni
JeriahPapaya
Agni
Level 31
God Stats
0W - 2L
1,380 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
MrIcecube12
Gilgamesh
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 1
Cupid
Cupid
homijaazy
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,408 Elo+

VS

Team Averages
Level 39
1,492 SR
1,481 Elo+
Achilles
Achilles
Celelgelgelg
Achilles
Level 27
God Stats
6W - 3L
1,502 SR
Queue Stats
58W - 106L
1,301 Elo+
Party 2
Zeus
Zeus
Conics
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Cupid
Cupid
GoodOlJohn
Cupid
Level 48
God Stats
5W - 4L
1,474 SR
Queue Stats
101W - 143L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,355
668
15,056
11,957
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MrIcecube12
Gilgamesh
15
5 / 3 / 3
10,340
739
10,338
17,975
13,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
homijaazy
Cupid
9
1 / 1 / 0
7,540
539
2,542
4,209
1,459
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Celelgelgelg
Achilles
14
3 / 4 / 3
9,410
672
6,305
16,944
14,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
Conics
Zeus
15
3 / 3 / 3
10,233
731
13,246
6,431
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
2 / 2 / 4
10,787
771
5,242
14,761
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
8
8
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Celelgelgelg
Achilles
3
4
3
1.13
W
Zeus
Conics
Zeus
3
3
3
1.5
W
Cupid
2
2
4
2
L
3
4
4
1.25
L
Gilgamesh
MrIcecube12
Gilgamesh
5
3
3
2.17
L
Cupid
homijaazy
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
24,793
34,141
Taken
38,136
19,679
Mitigated
24,318
6,393
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Celelgelgelg
Achilles
6,305
1,435
0
1,280
16,944
14,029
498
7,049
9,895
0
19,942
W
Zeus
Conics
Zeus
13,246
2,509
0
1,139
6,431
2,531
539
2,572
3,859
36,897
0
W
Cupid
5,242
3,522
2,914
8,602
14,761
7,758
1,544
6,056
8,705
0
21,307
L
15,056
2,028
0
1,154
11,957
4,456
0
4,972
6,607
41,528
0
L
Gilgamesh
MrIcecube12
Gilgamesh
10,338
2,259
1,708
1,902
17,975
13,764
0
6,918
10,573
0
28,650
L
Cupid
homijaazy
Cupid
2,542
1,251
293
1,336
4,209
1,459
0
721
3,298
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
30,430
117
Minions Killed
122
3
Camps Cleared
3
574,836
Distance Traveled
697,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,410
672
27
2
1
243,324
0
W
Zeus
10,233
731
62
4
2
213,551
2
W
Cupid
10,787
771
33
2
0
240,450
0
L
Agni
9,355
668
65
5
3
217,513
0
L
Gilgamesh
10,340
739
41
3
0
255,567
2
L
Cupid
7,540
539
11
1
0
101,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role