Player Matchup

Freya
Freya
JustTOP
Freya
Level 125
God Stats
11W - 5L
1,529 SR
Queue Stats
56W - 63L
1,475 Elo+
Party 2
Thor
Thor
OneS1lver
Thor
Level 82
God Stats
3W - 4L
1,543 SR
Queue Stats
10W - 17L
1,326 Elo+
Solo
Chaac
Chaac
VRACH
Chaac
Level 147
God Stats
6W - 8L
1,383 SR
Queue Stats
56W - 64L
1,486 Elo+
Party 2
Team Averages
Level 118
1,485 SR
1,429 Elo+

VS

Team Averages
Level 111
1,607 SR
1,508 Elo+
Hel
Hel
BrokensWorld
Hel
Level 124
God Stats
1W - 3L
1,542 SR
Queue Stats
47W - 34L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GentleDeery
Ah Muzen Cab
Level 140
God Stats
1W - 4L
1,389 SR
Queue Stats
53W - 55L
1,501 Elo+
Party 1
Chaac
Chaac
Inetnsemachoman
Chaac
Level 70
God Stats
2W - 1L
1,891 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JustTOP
Freya
19
7 / 4 / 8
13,859
729
23,723
21,227
9,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
19
10 / 3 / 6
14,311
753
22,306
29,178
31,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
VRACH
Chaac
20
2 / 2 / 13
13,424
707
13,511
20,688
24,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
11,537
607
12,703
18,640
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
GentleDeery
Ah Muzen Cab
17
6 / 7 / 2
12,977
683
27,928
27,087
14,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 7
12,120
638
12,777
21,911
34,211
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Ah Muzen Cab
GentleDeery
Ah Muzen Cab
6
7
2
1
L
1
4
7
1.13
W
Freya
JustTOP
Freya
7
4
8
2.75
W
Thor
10
3
6
4.33
W
Chaac
VRACH
Chaac
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,540
Damage
53,408
71,093
Taken
67,638
65,470
Mitigated
58,044
22,692
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,703
1,112
7,721
7,000
18,640
9,637
0
5,560
13,080
44,574
0
L
Ah Muzen Cab
GentleDeery
Ah Muzen Cab
27,928
12,049
0
5,172
27,087
14,196
0
10,190
16,897
0
61,159
L
12,777
2,038
0
4,628
21,911
34,211
0
9,066
12,845
0
34,346
W
Freya
JustTOP
Freya
23,723
6,737
0
8,923
21,227
9,402
1,171
3,713
17,514
72,264
0
W
Thor
22,306
4,236
0
5,894
29,178
31,072
735
5,870
23,308
666
63,345
W
Chaac
VRACH
Chaac
13,511
3,359
0
7,875
20,688
24,996
435
4,182
16,506
0
52,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
36,634
262
Minions Killed
180
15
Camps Cleared
2
1,048,002
Distance Traveled
1,075,569
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,537
607
83
4
1
345,624
5
L
Ah Muzen Cab
12,977
683
56
3
1
345,128
3
L
Chaac
12,120
638
41
2
0
384,817
0
W
Freya
13,859
729
95
5
2
305,919
2
W
Thor
14,311
753
85
4
8
342,082
3
W
Chaac
13,424
707
82
4
5
400,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role