Player Matchup

Medusa
Medusa
PokePower12
Medusa
Level 158
God Stats
14W - 8L
1,708 SR
Queue Stats
297W - 240L
1,724 Elo+
Party 2
Sobek
Sobek
WildCardAJ
Sobek
Level 16
God Stats
13W - 6L
1,690 SR
Queue Stats
26W - 20L
1,634 Elo+
Party 2
Maui
Maui
ethan5500
Maui
Level 130
God Stats
11W - 12L
1,386 SR
Queue Stats
354W - 317L
1,683 Elo+
Party 2
Team Averages
Level 101
1,595 SR
1,680 Elo+

VS

Team Averages
Level 75
1,512 SR
1,405 Elo+
Anhur
Anhur
JollyWreckor11
Anhur
Level 93
God Stats
3W - 5L
1,414 SR
Queue Stats
74W - 88L
1,527 Elo+
Solo
Khepri
Khepri
LubFtW
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
jimp56
Baron Samedi
Level 102
God Stats
14W - 12L
1,621 SR
Queue Stats
57W - 66L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 1 / 5
8,986
899
17,301
7,920
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
12
3 / 1 / 10
8,688
869
3,689
10,279
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
12
3 / 0 / 11
8,786
879
6,002
10,247
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,310
731
3,926
10,133
4,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
LubFtW
Khepri
10
0 / 5 / 1
6,817
682
3,275
14,002
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
jimp56
Baron Samedi
10
0 / 4 / 2
6,377
638
10,232
8,885
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Khepri
LubFtW
Khepri
0
5
1
0.1
W
Medusa
8
1
5
10.5
W
Sobek
3
1
10
8
W
Maui
3
0
11
8.5
L
Baron Samedi
jimp56
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
17,433
28,446
Taken
33,020
25,339
Mitigated
20,497
6,619
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,926
1,757
0
2,056
10,133
4,331
0
2,767
7,366
0
21,012
L
Khepri
LubFtW
Khepri
3,275
409
0
1,421
14,002
12,002
0
3,720
10,282
7,675
0
W
Medusa
17,301
9,033
0
615
7,920
3,895
2,225
4,300
3,620
0
59,579
W
Sobek
3,689
350
0
3,123
10,279
12,144
142
5,831
4,448
8,263
0
W
Maui
6,002
1,362
0
2,881
10,247
9,300
526
3,910
6,337
11,588
0
L
Baron Samedi
jimp56
Baron Samedi
10,232
988
2,082
3,136
8,885
4,164
0
3,299
5,586
29,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
20,504
124
Minions Killed
76
7
Camps Cleared
1
570,293
Distance Traveled
518,774
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,310
731
39
4
0
166,038
0
L
Khepri
6,817
682
15
2
0
176,607
0
W
Medusa
8,986
899
108
11
5
179,390
4
W
Sobek
8,688
869
5
1
2
201,045
3
W
Maui
8,786
879
11
1
0
189,858
0
L
Baron Samedi
6,377
638
22
2
1
176,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role