Player Matchup

King Arthur
King Arthur
ArePantsRequired
King Arthur
Level 129
God Stats
3W - 10L
1,309 SR
Queue Stats
166W - 253L
1,330 Elo+
Solo
Artemis
Artemis
daligub3
Artemis
Level 53
God Stats
2W - 4L
1,580 SR
Queue Stats
11W - 15L
1,304 Elo+
Solo
Sol
Sol
emimedcont
Sol
Level 65
God Stats
2W - 12L
1,118 SR
Queue Stats
80W - 146L
1,266 Elo+
Solo
Team Averages
Level 82
1,336 SR
1,300 Elo+

VS

Team Averages
Level 105
1,440 SR
1,277 Elo+
Medusa
Medusa
DeadAlive66
Medusa
Level 155
God Stats
7W - 5L
1,385 SR
Queue Stats
186W - 298L
1,181 Elo+
Solo
Amaterasu
Amaterasu
DopeZ-ro
Amaterasu
Level 63
God Stats
35W - 35L
1,522 SR
Queue Stats
197W - 293L
1,273 Elo+
Solo
Freya
Freya
SweetPeach8706
Freya
Level 96
God Stats
22W - 33L
1,413 SR
Queue Stats
396W - 498L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArePantsRequired
King Arthur
12
0 / 5 / 3
8,710
670
8,375
14,921
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
daligub3
Artemis
11
0 / 5 / 2
7,727
594
7,617
9,233
3,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 0
9,014
693
7,977
11,278
4,491
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 9
10,255
789
10,498
9,953
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DopeZ-ro
Amaterasu
14
2 / 1 / 10
9,753
750
4,988
11,716
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 4
10,509
808
15,546
11,844
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArePantsRequired
King Arthur
0
5
3
0.3
W
Medusa
4
0
9
8.5
W
Amaterasu
DopeZ-ro
Amaterasu
2
1
10
7
W
8
2
4
5
L
Artemis
daligub3
Artemis
0
5
2
0.2
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
31,032
35,432
Taken
33,513
19,543
Mitigated
20,410
7,055
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArePantsRequired
King Arthur
8,375
239
151
2,577
14,921
11,217
0
8,126
6,389
0
20,090
W
Medusa
10,498
4,662
0
1,882
9,953
4,343
1,549
3,017
6,936
0
44,973
W
Amaterasu
DopeZ-ro
Amaterasu
4,988
1,062
0
1,589
11,716
10,678
611
3,027
8,689
0
25,463
W
15,546
4,799
172
5,452
11,844
5,389
605
2,310
9,534
33,527
0
L
Artemis
daligub3
Artemis
7,617
2,954
0
670
9,233
3,835
0
4,052
4,922
0
18,899
L
7,977
2,457
0
3,657
11,278
4,491
0
3,175
7,905
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
30,517
122
Minions Killed
159
6
Camps Cleared
7
610,593
Distance Traveled
702,621
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,710
670
22
2
1
227,183
4
W
Medusa
10,255
789
59
5
2
231,120
1
W
Amaterasu
9,753
750
43
3
2
230,264
0
W
Freya
10,509
808
57
4
3
241,237
3
L
Artemis
7,727
594
31
2
1
175,516
5
L
Sol
9,014
693
69
5
4
207,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role