Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
FoxyWhalez
Horus
Silver III
Level 103
God Stats
6W - 5L
1,575 SR
Queue Stats
57W - 69L
957 MMR
Solo
Kali
Kali
Silver II
daszarabia
Kali
Silver II
Level 121
God Stats
28W - 30L
1,582 SR
Queue Stats
142W - 163L
1,045 MMR
Solo
Nu Wa
Nu Wa
Silver V
macha32390
Nu Wa
Silver V
Level 120
God Stats
12W - 8L
1,581 SR
Queue Stats
61W - 74L
1,022 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,548 SR
1,205 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,494 SR
1,024 MMR
Xing Tian
Xing Tian
Bronze V
DaytonaV1
Xing Tian
Bronze V
Level 88
God Stats
1W - 0L
1,411 SR
Queue Stats
9W - 11L
1,141 MMR
Solo
Skadi
Skadi
Silver II
OhhhLawdy
Skadi
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
918 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
SoggySlopper
Erlang Shen
Bronze V
Level 106
God Stats
2W - 1L
1,587 SR
Queue Stats
27W - 42L
867 MMR
Solo
Ra
Ra
Silver I
danimalben
Ra
Silver I
Level 157
God Stats
4W - 2L
1,630 SR
Queue Stats
74W - 91L
1,163 MMR
Solo
Sylvanus
Sylvanus
Silver III
franklinvila270
Sylvanus
Silver III
Level 65
God Stats
3W - 5L
1,342 SR
Queue Stats
41W - 61L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 1
7,083
472
4,218
11,737
6,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
10
0 / 4 / 1
6,211
414
3,410
8,513
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
12
0 / 3 / 1
7,154
477
5,531
11,680
8,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 0
7,477
498
6,184
12,820
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
12
1 / 4 / 0
6,857
457
9,917
9,608
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesMorgan Le FayIshtarCthulhuDa Ji

VS

Bans
AtlasCupidLancelotYu HuangCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaytonaV1
Xing Tian
14
2 / 1 / 1
8,423
562
4,588
9,225
9,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
OhhhLawdy
Skadi
13
3 / 2 / 2
7,921
528
9,615
13,215
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SoggySlopper
Erlang Shen
13
2 / 2 / 5
8,094
540
7,405
12,862
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 0
9,306
620
8,438
9,095
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
0 / 0 / 7
7,658
511
5,714
10,077
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
L
Hou Yi
 
Hou Yi
0
4
1
0.13
W
Xing Tian
DaytonaV1
Xing Tian
2
1
1
2.5
L
Horus
0
3
1
0.17
W
Skadi
OhhhLawdy
Skadi
3
2
2
2
W
Erlang Shen
SoggySlopper
Erlang Shen
2
2
5
2.25
W
7
0
0
7
L
2
1
0
2
W
Sylvanus
0
0
7
3.5
L
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
35,760
54,358
Taken
54,474
26,255
Mitigated
35,304
11,806
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,218
258
1,864
2,626
11,737
6,724
0
3,430
8,307
14,325
0
L
Hou Yi
 
Hou Yi
3,410
977
0
250
8,513
2,714
0
2,688
5,825
0
38,171
W
Xing Tian
DaytonaV1
Xing Tian
4,588
434
0
1,212
9,225
9,680
232
871
8,354
43,575
0
L
Horus
5,531
2,206
75
3,934
11,680
8,263
0
4,588
7,092
0
43,982
W
Skadi
OhhhLawdy
Skadi
9,615
3,182
0
2,365
13,215
5,311
2,870
2,444
10,771
0
67,690
W
Erlang Shen
SoggySlopper
Erlang Shen
7,405
3,409
0
4,732
12,862
6,950
0
1,963
10,899
0
68,637
W
8,438
836
747
3,494
9,095
4,069
683
4,202
4,893
93,593
0
L
6,184
3,086
0
2,747
12,820
5,141
0
1,775
11,045
31
61,929
W
Sylvanus
5,714
1,668
898
3,984
10,077
9,294
216
4,686
5,391
18,813
4,712
L
Nu Wa
9,917
3,111
0
310
9,608
3,413
28
5,544
4,064
62,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
41,402
356
Minions Killed
473
0
Camps Cleared
0
1,351,505
Distance Traveled
1,429,619
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,083
472
9
1
0
289,499
8
L
Hou Yi
6,211
414
72
5
0
211,059
3
W
Xing Tian
8,423
562
75
5
0
259,341
9
L
Horus
7,154
477
76
5
0
264,692
6
W
Skadi
7,921
528
86
6
0
262,929
4
W
Erlang Shen
8,094
540
101
7
0
325,616
4
W
Ra
9,306
620
174
12
0
327,901
5
L
Kali
7,477
498
97
6
0
307,503
1
W
Sylvanus
7,658
511
37
2
0
253,832
4
L
Nu Wa
6,857
457
102
7
0
278,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role