Player Matchup

Kukulkan
Kukulkan
Bronze I
 
Kukulkan
Bronze I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze I
SisuSamurai
Vamana
Bronze I
Level 101
God Stats
10W - 23L
1,339 SR
Queue Stats
132W - 250L
607 MMR
Solo
Skadi
Skadi
Bronze II
Sonora89
Skadi
Bronze II
Level 124
God Stats
5W - 11L
1,412 SR
Queue Stats
118W - 172L
337 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,417 SR
815 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,400 SR
514 MMR
Artemis
Artemis
Bronze II
Brick_Bazooka_69
Artemis
Bronze II
Level 148
God Stats
32W - 36L
1,386 SR
Queue Stats
385W - 548L
181 MMR
Solo
Cthulhu
Cthulhu
Silver II
Chambered Fist
Cthulhu
Silver II
Level 137
God Stats
4W - 2L
1,441 SR
Queue Stats
92W - 118L
969 MMR
Solo
Anubis
Anubis
Bronze II
Naruto8443
Anubis
Bronze II
Level 69
God Stats
5W - 7L
1,373 SR
Queue Stats
52W - 91L
392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 5
8,432
649
12,114
5,762
2,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
3 / 5 / 1
8,190
630
6,287
20,794
11,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Sonora89
Skadi
13
2 / 3 / 2
8,703
669
10,437
8,991
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshChaacZeusAtlasAres

VS

Bans
AphroditeDanzaburouMedusaAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,713
670
12,213
12,575
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 5
10,025
771
10,908
13,642
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Naruto8443
Anubis
15
3 / 0 / 5
9,401
723
5,301
7,179
4,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
7
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
5
2.5
W
2
3
3
1.17
W
2
2
5
2.25
W
Anubis
Naruto8443
Anubis
3
0
5
5.5
L
Vamana
3
5
1
0.7
L
Skadi
Sonora89
Skadi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
28,422
35,547
Taken
33,396
17,807
Mitigated
26,561
7,289
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,114
731
0
786
5,762
2,766
0
3,623
2,139
44,993
0
W
12,213
4,584
215
3,364
12,575
5,725
1,834
3,971
8,604
0
35,490
W
10,908
557
1,134
3,204
13,642
16,559
0
5,339
8,303
25,635
0
W
Anubis
Naruto8443
Anubis
5,301
391
0
3,556
7,179
4,277
54
3,272
3,907
31,087
0
L
Vamana
6,287
2,333
0
6,503
20,794
11,755
210
8,472
12,322
0
12,372
L
Skadi
Sonora89
Skadi
10,437
3,653
0
0
8,991
3,286
54
4,558
4,433
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
28,139
124
Minions Killed
150
3
Camps Cleared
8
730,011
Distance Traveled
704,828
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,432
649
80
6
2
259,682
3
W
Artemis
8,713
670
59
5
4
207,979
1
W
Cthulhu
10,025
771
33
3
0
270,187
1
W
Anubis
9,401
723
58
4
4
226,662
1
L
Vamana
8,190
630
9
1
1
265,750
3
L
Skadi
8,703
669
35
3
0
204,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role