Player Matchup

King Arthur
King Arthur
BaliGangster04
King Arthur
Level 11
God Stats
2W - 2L
1,456 SR
Queue Stats
14W - 15L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
HellRiserRD
Xing Tian
Level 140
God Stats
4W - 4L
1,365 SR
Queue Stats
553W - 708L
1,375 Elo+
Party 1
Hera
Hera
RagnarLodbrock04
Hera
Level 128
God Stats
4W - 2L
1,547 SR
Queue Stats
168W - 222L
1,420 Elo+
Party 1
Da Ji
Da Ji
Sammathew3125
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,286 Elo+
Party 1
Ishtar
Ishtar
akhildutt13
Ishtar
Level 134
God Stats
24W - 33L
1,469 SR
Queue Stats
531W - 740L
1,408 Elo+
Party 1
Team Averages
Level 84
1,467 SR
1,398 Elo+

VS

Team Averages
Level 122
1,495 SR
1,439 Elo+
Ishtar
Ishtar
 
Ishtar
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DJDeviL205
Loki
Level 129
God Stats
10W - 9L
1,425 SR
Queue Stats
466W - 494L
1,421 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 128
God Stats
52W - 51L
1,511 SR
Queue Stats
612W - 644L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Yarik-Kratos
Guan Yu
Level 158
God Stats
9W - 5L
1,539 SR
Queue Stats
134W - 138L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaliGangster04
King Arthur
15
4 / 0 / 2
9,283
546
12,231
15,165
14,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
HellRiserRD
Xing Tian
12
1 / 2 / 7
8,066
474
6,288
16,511
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 4
10,365
610
11,377
6,553
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 6
9,318
548
11,538
15,184
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
13
1 / 3 / 4
7,813
460
10,630
13,920
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 5 / 0
8,005
471
6,705
12,619
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
 
Ra
13
0 / 5 / 0
7,760
456
2,940
13,916
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 3 / 0
7,970
469
3,263
11,871
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
6 / 2 / 0
8,391
494
19,105
18,771
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Yarik-Kratos
Guan Yu
10
0 / 3 / 4
6,110
359
9,078
14,740
12,091
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
7
7
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
L
Ra
 
Ra
0
5
0
0
W
King Arthur
BaliGangster04
King Arthur
4
0
2
5
L
1
3
0
0.33
W
Xing Tian
HellRiserRD
Xing Tian
1
2
7
2.25
W
6
0
4
8
W
6
2
6
4.5
L
Sol
6
2
0
3
L
Guan Yu
Yarik-Kratos
Guan Yu
0
3
4
0.67
W
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
41,091
67,333
Taken
71,917
43,406
Mitigated
33,635
22,820
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,705
3,882
0
3,296
12,619
5,997
1,271
1,352
11,267
0
60,584
L
Ra
 
Ra
2,940
515
49
4,414
13,916
5,982
0
6,329
7,587
60,881
0
W
King Arthur
BaliGangster04
King Arthur
12,231
559
0
1,760
15,165
14,422
0
3,592
10,562
0
63,749
L
3,263
289
0
5,097
11,871
4,217
0
2,148
9,723
0
64,993
W
Xing Tian
HellRiserRD
Xing Tian
6,288
661
540
4,660
16,511
13,530
0
7,050
8,918
20,356
6,026
W
11,377
4,202
0
2,492
6,553
2,887
1,052
1,876
4,560
87,181
0
W
11,538
2,378
0
7,205
15,184
6,847
0
2,624
12,432
0
63,797
L
Sol
19,105
7,481
331
9,904
18,771
5,348
394
2,884
15,887
63,836
0
L
Guan Yu
Yarik-Kratos
Guan Yu
9,078
1,518
1,604
3,185
14,740
12,091
0
4,299
10,441
0
22,469
W
Ishtar
10,630
5,875
0
6,163
13,920
5,720
0
5,912
7,746
0
66,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
38,236
514
Minions Killed
444
0
Camps Cleared
0
1,633,692
Distance Traveled
1,528,381
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,005
471
119
7
0
246,625
0
L
Ra
7,760
456
106
6
0
332,460
1
W
King Arthur
9,283
546
112
7
0
351,191
3
L
Loki
7,970
469
106
6
0
329,463
1
W
Xing Tian
8,066
474
33
2
0
320,189
0
W
Hera
10,365
610
157
9
0
350,524
1
W
Da Ji
9,318
548
96
6
0
343,906
3
L
Sol
8,391
494
87
5
0
279,468
0
L
Guan Yu
6,110
359
26
2
0
340,365
0
W
Ishtar
7,813
460
116
7
0
267,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role