Player Matchup

Kukulkan
Kukulkan
Abyss9999
Kukulkan
Level 67
God Stats
3W - 2L
1,465 SR
Queue Stats
179W - 204L
1,397 Elo+
Solo
Fenrir
Fenrir
DANIELMOTS22
Fenrir
Level 68
God Stats
1W - 1L
1,410 SR
Queue Stats
90W - 113L
1,297 Elo+
Solo
Nox
Nox
FarohGangYT
Nox
Level 76
God Stats
2W - 0L
1,705 SR
Queue Stats
67W - 79L
1,415 Elo+
Party 1
Apollo
Apollo
IIIFORG0TTENIII
Apollo
Level 79
God Stats
6W - 4L
1,466 SR
Queue Stats
259W - 279L
1,436 Elo+
Party 1
Mulan
Mulan
SovietLoki
Mulan
Level 85
God Stats
14W - 12L
1,514 SR
Queue Stats
152W - 145L
1,427 Elo+
Solo
Team Averages
Level 75
1,512 SR
1,395 Elo+

VS

Team Averages
Level 66
1,533 SR
1,407 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
EliteCopenhagen
Ishtar
Level 29
God Stats
16W - 21L
1,437 SR
Queue Stats
74W - 104L
1,272 Elo+
Party 2
Lancelot
Lancelot
KingZapu
Lancelot
Level 58
God Stats
21W - 17L
1,470 SR
Queue Stats
175W - 197L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MysticBee420
Morgan Le Fay
Level 65
God Stats
5W - 4L
1,799 SR
Queue Stats
21W - 25L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
VenVokun94
Sun Wukong
Level 88
God Stats
29W - 32L
1,457 SR
Queue Stats
414W - 439L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abyss9999
Kukulkan
12
4 / 2 / 5
7,275
520
7,456
7,170
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
12
4 / 1 / 7
7,601
543
6,753
10,975
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 1 / 4
6,598
471
3,239
9,482
7,080
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 4
6,764
483
5,277
11,672
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
12
2 / 3 / 2
7,578
541
8,897
11,328
6,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 3
6,238
446
5,178
10,838
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 1
6,599
471
7,508
6,828
2,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
KingZapu
Lancelot
12
4 / 1 / 0
7,138
510
6,637
9,884
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MysticBee420
Morgan Le Fay
9
1 / 7 / 1
6,131
438
5,640
10,564
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
VenVokun94
Sun Wukong
12
2 / 2 / 0
6,656
475
5,011
11,179
6,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
8
8
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
W
Kukulkan
Abyss9999
Kukulkan
4
2
5
3.25
W
Fenrir
4
1
7
7.5
L
1
2
1
0.75
W
1
1
4
3
W
3
1
4
5
L
Lancelot
KingZapu
Lancelot
4
1
0
4
L
Morgan Le Fay
MysticBee420
Morgan Le Fay
1
7
1
0.21
W
Mulan
2
3
2
1
L
Sun Wukong
VenVokun94
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
29,974
50,627
Taken
49,293
26,257
Mitigated
26,802
21,540
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,178
582
0
1,946
10,838
9,319
0
2,769
8,069
18,539
1,933
W
Kukulkan
Abyss9999
Kukulkan
7,456
1,434
0
1,353
7,170
3,206
896
3,870
2,892
52,226
0
W
Fenrir
6,753
1,806
0
4,750
10,975
5,498
987
1,663
9,226
29
39,191
L
7,508
3,079
0
2,313
6,828
2,680
987
1,224
5,604
0
51,879
W
3,239
596
0
4,360
9,482
7,080
216
1,871
7,586
26,051
0
W
5,277
3,077
0
6,481
11,672
3,889
681
1,878
9,794
0
45,619
L
Lancelot
KingZapu
Lancelot
6,637
1,305
0
500
9,884
4,124
0
712
9,172
0
43,151
L
Morgan Le Fay
MysticBee420
Morgan Le Fay
5,640
406
0
835
10,564
4,427
345
5,507
5,057
37,005
0
W
Mulan
8,897
545
0
4,596
11,328
6,584
0
745
10,583
0
51,006
L
Sun Wukong
VenVokun94
Sun Wukong
5,011
893
0
3,327
11,179
6,252
0
512
10,667
0
39,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
32,762
361
Minions Killed
308
0
Camps Cleared
0
1,263,561
Distance Traveled
1,230,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,238
446
14
1
0
232,912
3
W
Kukulkan
7,275
520
85
6
0
232,142
1
W
Fenrir
7,601
543
65
5
0
303,324
4
L
Ishtar
6,599
471
102
7
0
223,338
0
W
Nox
6,598
471
35
3
0
220,869
2
W
Apollo
6,764
483
76
5
0
253,574
1
L
Lancelot
7,138
510
63
5
0
295,440
0
L
Morgan Le Fay
6,131
438
57
4
0
220,061
3
W
Mulan
7,578
541
100
7
0
253,652
3
L
Sun Wukong
6,656
475
72
5
0
258,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role