Player Matchup

Ne Zha
Ne Zha
Amagermanen
Ne Zha
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,429 Elo+
Solo
Ymir
Ymir
M6a6x10
Ymir
Level 14
God Stats
2W - 3L
1,611 SR
Queue Stats
23W - 38L
1,184 Elo+
Party 4
Bellona
Bellona
MonkaMOnk
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 3
Maui
Maui
Zill
Maui
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 3
Skadi
Skadi
kimu0ra
Skadi
Level 48
God Stats
5W - 5L
1,457 SR
Queue Stats
41W - 82L
1,183 Elo+
Party 4
Team Averages
Level 40
1,514 SR
1,371 Elo+

VS

Team Averages
Level 58
1,555 SR
1,381 Elo+
Sylvanus
Sylvanus
BigBoulQC
Sylvanus
Level 88
God Stats
9W - 5L
1,568 SR
Queue Stats
151W - 156L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
GetMossed
Guan Yu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,446 Elo+
Party 2
Eset
Eset
SimplyNamed
Eset
Level 49
God Stats
14W - 6L
1,629 SR
Queue Stats
49W - 44L
1,516 Elo+
Solo
Izanami
Izanami
aviirexreal
Izanami
Level 62
God Stats
23W - 17L
1,577 SR
Queue Stats
93W - 109L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
sxrceryy
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
1 / 7 / 0
4,803
437
2,354
10,105
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
M6a6x10
Ymir
7
0 / 3 / 0
4,593
418
2,557
10,007
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
MonkaMOnk
Bellona
9
0 / 3 / 0
5,234
476
6,241
10,240
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Maui
Zill
Maui
9
1 / 4 / 1
5,306
482
3,766
7,511
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
kimu0ra
Skadi
7
0 / 3 / 0
4,180
380
2,138
6,729
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBoulQC
Sylvanus
10
1 / 0 / 4
6,259
569
5,037
9,403
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
GetMossed
Guan Yu
11
6 / 0 / 2
7,001
636
6,302
8,606
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 2
7,220
656
6,433
5,773
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aviirexreal
Izanami
9
3 / 0 / 2
6,135
558
7,314
3,657
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
sxrceryy
Sun Wukong
11
4 / 0 / 2
6,691
608
3,723
6,927
3,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
20
20
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
0
0.14
W
Sylvanus
BigBoulQC
Sylvanus
1
0
4
3
W
Guan Yu
GetMossed
Guan Yu
6
0
2
7
L
Ymir
M6a6x10
Ymir
0
3
0
0
L
Bellona
MonkaMOnk
Bellona
0
3
0
0
W
6
2
2
3.5
L
Maui
Zill
Maui
1
4
1
0.38
W
Izanami
aviirexreal
Izanami
3
0
2
4
L
Skadi
kimu0ra
Skadi
0
3
0
0
W
Sun Wukong
sxrceryy
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
28,809
44,592
Taken
34,366
23,959
Mitigated
17,838
8,013
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,354
1,252
0
1,309
10,105
3,387
0
1,257
8,848
0
18,925
W
Sylvanus
BigBoulQC
Sylvanus
5,037
2,079
2,235
3,661
9,403
6,452
914
2,328
7,075
15,821
2,224
W
Guan Yu
GetMossed
Guan Yu
6,302
1,386
51
3,556
8,606
4,690
0
969
7,637
0
38,797
L
Ymir
M6a6x10
Ymir
2,557
308
0
2,335
10,007
5,298
0
3,161
6,846
13,174
0
L
Bellona
MonkaMOnk
Bellona
6,241
1,980
0
2,898
10,240
8,470
0
575
9,665
24
35,358
W
6,433
866
47
718
5,773
2,028
1,254
993
4,780
48,896
0
L
Maui
Zill
Maui
3,766
1,020
0
0
7,511
5,065
0
3,431
4,080
24,536
0
W
Izanami
aviirexreal
Izanami
7,314
4,999
0
258
3,657
1,359
2,248
1,319
2,338
0
41,633
L
Skadi
kimu0ra
Skadi
2,138
895
0
1,471
6,729
1,739
0
2,500
4,229
0
17,477
W
Sun Wukong
sxrceryy
Sun Wukong
3,723
1,131
0
1,966
6,927
3,309
65
714
6,213
0
32,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
33,306
186
Minions Killed
302
0
Camps Cleared
0
990,389
Distance Traveled
963,072
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,803
437
33
3
0
216,552
0
W
Sylvanus
6,259
569
29
3
0
163,465
0
W
Guan Yu
7,001
636
74
7
0
220,812
0
L
Ymir
4,593
418
20
2
0
161,880
2
L
Bellona
5,234
476
65
6
0
237,990
0
W
Eset
7,220
656
76
7
0
183,059
0
L
Maui
5,306
482
42
4
0
201,968
1
W
Izanami
6,135
558
65
6
0
182,811
0
L
Skadi
4,180
380
26
2
0
171,999
0
W
Sun Wukong
6,691
608
58
5
0
212,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role