Player Matchup

Tyr
Tyr
BeamTheTobi
Tyr
Level 47
God Stats
3W - 4L
1,344 SR
Queue Stats
88W - 80L
1,418 Elo+
Party 2
Hachiman
Hachiman
Hetero Boy
Hachiman
Level 15
God Stats
2W - 0L
1,682 SR
Queue Stats
24W - 1L
1,912 Elo+
Party 2
Sol
Sol
Mjj0512
Sol
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
4W - 7L
1,369 Elo+
Party 2
Team Averages
Level 26
1,457 SR
1,566 Elo+

VS

Team Averages
Level 72
1,443 SR
1,377 Elo+
Guan Yu
Guan Yu
RSASX
Guan Yu
Level 67
God Stats
7W - 5L
1,637 SR
Queue Stats
334W - 425L
1,434 Elo+
Party 1
Neith
Neith
temp-954619
Neith
Level 47
God Stats
7W - 12L
1,413 SR
Queue Stats
129W - 134L
1,343 Elo+
Party 1
Thoth
Thoth
turkish_7seven
Thoth
Level 102
God Stats
3W - 5L
1,278 SR
Queue Stats
149W - 257L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,810
701
9,726
9,032
8,423
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Hetero Boy
Hachiman
14
1 / 1 / 6
9,091
649
13,740
14,434
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
1 / 0 / 6
9,076
648
12,962
12,498
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RSASX
Guan Yu
13
1 / 4 / 0
8,190
585
7,818
18,324
21,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 1
7,844
560
10,141
12,409
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
8,194
585
10,416
10,562
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Hachiman
Hetero Boy
Hachiman
1
1
6
4
W
Sol
1
0
6
4
L
Guan Yu
RSASX
Guan Yu
1
4
0
0.25
L
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
28,375
35,964
Taken
41,295
18,179
Mitigated
30,080
16,115
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,726
1,518
0
1,718
9,032
8,423
93
2,246
6,472
0
16,523
W
Hachiman
Hetero Boy
Hachiman
13,740
6,558
0
5,848
14,434
5,874
1,132
4,529
9,377
0
52,792
W
Sol
12,962
3,354
0
8,549
12,498
3,882
419
2,769
9,381
35,814
0
L
Guan Yu
RSASX
Guan Yu
7,818
1,000
1,912
7,062
18,324
21,042
0
5,579
12,745
0
26,759
L
10,141
4,061
0
1,174
12,409
5,151
0
4,231
8,178
0
28,810
L
10,416
521
168
3,300
10,562
3,887
0
3,754
6,808
31,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
24,228
161
Minions Killed
153
8
Camps Cleared
5
784,364
Distance Traveled
754,014
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,810
701
16
1
2
279,055
3
W
Hachiman
9,091
649
90
6
6
251,869
2
W
Sol
9,076
648
55
4
0
253,440
1
L
Guan Yu
8,190
585
37
3
0
268,499
5
L
Neith
7,844
560
52
4
2
217,448
3
L
Thoth
8,194
585
64
5
3
268,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role