Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bonetonetony
Khepri
Level 44
God Stats
2W - 2L
1,609 SR
Queue Stats
15W - 17L
1,467 Elo+
Solo
Neith
Neith
ORFC Rugger
Neith
Level 158
God Stats
4W - 4L
1,517 SR
Queue Stats
328W - 315L
1,444 Elo+
Solo
Fenrir
Fenrir
Tyrranical Jak
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,386 Elo+
Solo
Shiva
Shiva
erickamane
Shiva
Level 100
God Stats
2W - 5L
1,607 SR
Queue Stats
180W - 175L
1,465 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,452 Elo+

VS

Team Averages
Level 51
1,557 SR
1,530 Elo+
Ao Kuang
Ao Kuang
ChrlnicleZ
Ao Kuang
Level 55
God Stats
3W - 3L
1,284 SR
Queue Stats
200W - 214L
1,488 Elo+
Solo
Cabrakan
Cabrakan
LolliSlayah
Cabrakan
Level 84
God Stats
3W - 0L
1,517 SR
Queue Stats
5W - 5L
1,667 Elo+
Solo
Freya
Freya
NeonPilot1016
Freya
Level 45
God Stats
38W - 28L
1,568 SR
Queue Stats
171W - 163L
1,486 Elo+
Party 1
Loki
Loki
Omori_Sunny-
Loki
Level 29
God Stats
24W - 6L
1,826 SR
Queue Stats
170W - 103L
1,640 Elo+
Party 1
Thor
Thor
untoldcam
Thor
Level 42
God Stats
9W - 5L
1,590 SR
Queue Stats
38W - 54L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 3 / 2
8,322
490
8,203
13,260
8,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
13
3 / 4 / 5
8,792
517
8,348
18,891
15,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 3
8,818
519
12,653
12,422
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 3
7,747
456
5,201
17,756
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
15
1 / 1 / 0
8,999
529
3,600
12,902
8,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrlnicleZ
Ao Kuang
16
5 / 1 / 3
9,625
566
10,549
20,192
8,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
LolliSlayah
Cabrakan
13
0 / 3 / 7
8,780
516
5,618
14,702
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 3 / 3
8,612
507
13,621
12,379
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 2
10,325
607
11,927
13,786
5,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thor
16
3 / 1 / 0
10,033
590
8,388
9,021
5,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
19
19
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
2
1.33
L
Khepri
3
4
5
1.38
W
Ao Kuang
ChrlnicleZ
Ao Kuang
5
1
3
6.5
W
Cabrakan
LolliSlayah
Cabrakan
0
3
7
1.17
W
4
3
3
1.83
L
3
5
3
0.9
W
7
2
2
4
L
0
6
3
0.25
L
Shiva
1
1
0
1
W
Thor
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
50,103
75,231
Taken
70,080
47,134
Mitigated
40,790
18,865
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,203
606
1,008
2,975
13,260
8,170
0
5,885
7,268
60,238
0
L
Khepri
8,348
2,212
2,521
3,791
18,891
15,788
0
11,569
6,975
25,829
685
W
Ao Kuang
ChrlnicleZ
Ao Kuang
10,549
3,713
0
11,220
20,192
8,833
0
4,013
16,179
83,420
0
W
Cabrakan
LolliSlayah
Cabrakan
5,618
815
0
2,559
14,702
15,972
487
4,665
10,037
36,423
4,832
W
13,621
3,410
0
5,482
12,379
4,894
364
3,497
8,882
57,578
0
L
12,653
5,627
0
2,320
12,422
5,785
0
7,462
4,560
0
65,469
W
11,927
3,964
0
832
13,786
5,933
0
4,320
9,466
0
88,075
L
5,201
1,850
0
1,819
17,756
8,400
0
2,344
15,372
0
68,432
L
Shiva
3,600
410
85
4,346
12,902
8,991
198
1,501
11,401
0
72,832
W
Thor
8,388
633
0
2,392
9,021
5,158
0
0
9,021
0
73,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
47,375
469
Minions Killed
590
0
Camps Cleared
0
1,591,181
Distance Traveled
1,660,568
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,322
490
109
6
0
305,172
8
L
Khepri
8,792
517
28
2
0
326,759
0
W
Ao Kuang
9,625
566
118
7
0
352,335
1
W
Cabrakan
8,780
516
76
4
0
295,571
3
W
Freya
8,612
507
103
6
0
317,575
2
L
Neith
8,818
519
111
7
0
286,438
2
W
Loki
10,325
607
142
8
0
376,383
0
L
Fenrir
7,747
456
100
6
0
339,548
0
L
Shiva
8,999
529
121
7
0
333,264
5
W
Thor
10,033
590
151
9
0
318,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role