Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
Darkshadow9z
Neith
Gold II
Level 115
God Stats
8W - 3L
1,782 SR
Queue Stats
53W - 48L
1,651 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
JiggyWiggy12
Cu Chulainn
Platinum V
Level 96
God Stats
0W - 6L
1,042 SR
Queue Stats
264W - 258L
1,749 MMR
Party 1
Thor
Thor
Gold II
PapiNecio
Thor
Gold II
Level 59
God Stats
2W - 3L
1,714 SR
Queue Stats
87W - 86L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 94
1,507 SR
1,613 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,709 SR
1,680 MMR
Ao Kuang
Ao Kuang
Platinum II
HairyHa55elhoff
Ao Kuang
Platinum II
Level 160
God Stats
38W - 23L
1,689 SR
Queue Stats
254W - 230L
1,870 MMR
Party 2
Cupid
Cupid
Gold II
Kazẻ
Cupid
Gold II
Level 159
God Stats
3W - 1L
1,733 SR
Queue Stats
22W - 32L
1,648 MMR
Party 2
Odin
Odin
Platinum V
TheRockyRoad
Odin
Platinum V
Level 105
God Stats
10W - 3L
1,747 SR
Queue Stats
217W - 215L
1,635 MMR
Solo
Kukulkan
Kukulkan
Gold I
WildSamsquanch
Kukulkan
Gold I
Level 156
God Stats
7W - 3L
1,628 SR
Queue Stats
360W - 368L
1,639 MMR
Solo
Atlas
Atlas
Gold II
feltcrowd0955
Atlas
Gold II
Level 117
God Stats
5W - 2L
1,749 SR
Queue Stats
209W - 202L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 5 / 3
8,813
518
11,980
11,509
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
12
2 / 3 / 4
7,843
461
7,963
16,745
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 3
7,894
464
8,477
12,234
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
JiggyWiggy12
Cu Chulainn
13
0 / 5 / 2
8,152
480
8,269
20,336
14,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
14
3 / 3 / 5
8,649
509
10,547
12,844
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliVulcanHadesNe Zha

VS

Bans
Yu HuangGuan YuHeimdallrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
16 / 0 / 4
11,384
670
21,258
18,307
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Kazẻ
Cupid
16
4 / 3 / 2
10,272
604
5,986
13,014
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 8
9,760
574
9,518
15,433
14,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
15
0 / 2 / 6
9,553
562
5,736
9,823
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 9
9,452
556
9,872
20,813
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
9
Kills
24
24
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
3
0.9
L
Ares
 
Ares
2
3
4
1.33
L
1
8
3
0.31
W
Ao Kuang
16
0
4
18
L
Cu Chulainn
JiggyWiggy12
Cu Chulainn
0
5
2
0.2
W
Cupid
Kazẻ
Cupid
4
3
2
1.67
L
Thor
3
3
5
1.83
W
2
1
8
6
W
Kukulkan
0
2
6
1.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,236
Damage
52,370
73,668
Taken
77,390
47,045
Mitigated
54,457
13,736
Healing
31,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,980
1,488
0
1,495
11,509
5,062
228
7,213
4,296
72,724
0
L
Ares
 
Ares
7,963
806
0
3,303
16,745
16,588
0
8,313
8,432
31,104
0
L
8,477
3,381
0
1,600
12,234
5,260
0
4,957
7,277
0
61,465
W
Ao Kuang
21,258
4,965
0
10,894
18,307
9,804
565
4,193
14,114
79,213
9,825
L
Cu Chulainn
JiggyWiggy12
Cu Chulainn
8,269
2,146
0
2,510
20,336
14,495
106
9,371
10,965
0
67,529
W
Cupid
Kazẻ
Cupid
5,986
3,200
939
7,295
13,014
5,747
0
1,251
11,763
0
82,931
L
Thor
10,547
2,497
0
4,828
12,844
5,640
0
5,136
7,708
0
63,194
W
9,518
2,284
0
3,839
15,433
14,097
369
4,702
10,731
0
63,910
W
Kukulkan
5,736
922
0
842
9,823
4,854
720
3,780
6,043
87,755
0
W
9,872
3,399
1,431
6,750
20,813
19,955
176
6,874
13,939
37,126
2,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
50,421
492
Minions Killed
541
0
Camps Cleared
0
1,598,152
Distance Traveled
1,716,433
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,813
518
126
7
0
337,093
10
L
Ares
7,843
461
45
3
0
347,657
6
L
Neith
7,894
464
103
6
0
281,125
0
W
Ao Kuang
11,384
670
98
6
0
398,577
4
L
Cu Chulainn
8,152
480
134
8
0
295,635
4
W
Cupid
10,272
604
138
8
0
326,799
3
L
Thor
8,649
509
84
5
0
336,642
5
W
Odin
9,760
574
114
7
0
334,412
5
W
Kukulkan
9,553
562
156
9
0
341,467
4
W
Atlas
9,452
556
35
2
0
315,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role