Player Matchup

Bacchus
Bacchus
Silver IV
Dark19side86
Bacchus
Silver IV
Level 159
God Stats
18W - 24L
1,478 SR
Queue Stats
56W - 87L
919 MMR
Solo
Izanami
Izanami
Silver I
DogPoopScooper
Izanami
Silver I
Level 146
God Stats
7W - 1L
1,688 SR
Queue Stats
41W - 53L
977 MMR
Solo
Anubis
Anubis
Gold IV
kenneynegi
Anubis
Gold IV
Level 146
God Stats
3W - 4L
1,509 SR
Queue Stats
166W - 193L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,558 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,588 SR
1,012 MMR
Janus
Janus
Silver III
Chambered Fist
Janus
Silver III
Level 137
God Stats
9W - 21L
1,397 SR
Queue Stats
92W - 118L
1,017 MMR
Solo
Artemis
Artemis
Silver IV
Luna Breath
Artemis
Silver IV
Level 141
God Stats
14W - 19L
1,537 SR
Queue Stats
217W - 245L
743 MMR
Solo
Cabrakan
Cabrakan
Silver I
NastyNateSNF
Cabrakan
Silver I
Level 67
God Stats
19W - 6L
1,830 SR
Queue Stats
114W - 125L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark19side86
Bacchus
13
1 / 0 / 10
9,103
700
5,303
10,928
14,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 3 / 6
10,035
772
11,808
11,576
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
kenneynegi
Anubis
15
5 / 1 / 7
9,702
746
10,238
12,113
7,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabScyllaAchillesShiva

VS

Bans
Baba YagaAtlasGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,314
640
8,644
7,014
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Luna Breath
Artemis
12
1 / 4 / 3
7,758
597
12,302
11,116
4,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
NastyNateSNF
Cabrakan
11
1 / 6 / 3
8,416
647
4,925
14,171
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Bacchus
Dark19side86
Bacchus
1
0
10
6
W
7
3
6
3.33
L
Artemis
Luna Breath
Artemis
1
4
3
0.63
L
Cabrakan
NastyNateSNF
Cabrakan
1
6
3
0.42
W
Anubis
kenneynegi
Anubis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
25,871
34,617
Taken
32,301
28,217
Mitigated
22,599
12,620
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,644
134
0
500
7,014
2,552
0
3,765
3,249
36,417
0
W
Bacchus
Dark19side86
Bacchus
5,303
426
576
2,722
10,928
14,750
131
4,026
6,902
16,161
0
W
11,808
8,046
0
3,106
11,576
5,784
2,300
5,098
6,478
0
49,636
L
Artemis
Luna Breath
Artemis
12,302
5,899
0
1,872
11,116
4,003
418
5,653
5,463
0
27,402
L
Cabrakan
NastyNateSNF
Cabrakan
4,925
635
148
1,518
14,171
16,044
0
6,363
7,808
16,677
0
W
Anubis
kenneynegi
Anubis
10,238
495
0
6,216
12,113
7,683
726
4,687
7,426
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
24,488
155
Minions Killed
124
6
Camps Cleared
5
686,167
Distance Traveled
617,626
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,314
640
67
5
1
232,415
7
W
Bacchus
9,103
700
24
2
0
221,875
3
W
Izanami
10,035
772
71
5
4
227,331
4
L
Artemis
7,758
597
39
3
2
198,857
3
L
Cabrakan
8,416
647
18
1
2
186,354
4
W
Anubis
9,702
746
60
5
2
236,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role