Player Matchup

Izanami
Izanami
Phazeun
Izanami
Level 109
God Stats
11W - 6L
1,446 SR
Queue Stats
47W - 36L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
janxxxegerdahl
Baron Samedi
Level 68
God Stats
136W - 65L
1,626 SR
Queue Stats
372W - 242L
1,647 Elo+
Party 2
Chaac
Chaac
negroponte
Chaac
Level 145
God Stats
44W - 28L
1,681 SR
Queue Stats
398W - 267L
1,636 Elo+
Party 2
Team Averages
Level 107
1,584 SR
1,631 Elo+

VS

Team Averages
Level 26
1,500 SR
1,407 Elo+
Cthulhu
Cthulhu
AbsoluteDinosaur
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
HQBalista
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 1
Medusa
Medusa
SosyopatPislik
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Phazeun
Izanami
15
6 / 2 / 6
10,441
746
9,679
11,987
5,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
janxxxegerdahl
Baron Samedi
15
2 / 2 / 13
10,033
717
8,596
6,731
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
7 / 1 / 8
10,587
756
15,768
17,426
25,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
8,495
607
8,248
15,535
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
HQBalista
Ne Zha
13
3 / 5 / 2
8,730
624
9,773
11,508
5,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 2
8,680
620
8,343
12,856
5,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Ne Zha
HQBalista
Ne Zha
3
5
2
0.8
W
Izanami
Phazeun
Izanami
6
2
6
4.5
L
2
7
2
0.43
W
Baron Samedi
janxxxegerdahl
Baron Samedi
2
2
13
4.25
W
Chaac
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
26,364
36,144
Taken
39,899
35,658
Mitigated
30,888
12,655
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,248
627
263
963
15,535
19,264
0
3,277
12,258
19,626
0
L
Ne Zha
HQBalista
Ne Zha
9,773
2,550
0
1,096
11,508
5,925
0
3,229
8,279
0
25,678
W
Izanami
Phazeun
Izanami
9,679
6,712
0
2,835
11,987
5,363
1,610
2,902
9,085
0
39,112
L
8,343
3,742
0
180
12,856
5,699
0
2,477
10,379
0
28,262
W
Baron Samedi
janxxxegerdahl
Baron Samedi
8,596
690
2,861
2,518
6,731
5,276
260
2,309
4,422
28,099
0
W
Chaac
15,768
2,852
0
4,441
17,426
25,019
19
3,398
14,028
0
41,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
25,905
165
Minions Killed
113
10
Camps Cleared
2
766,142
Distance Traveled
720,585
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,495
607
24
2
1
257,972
4
L
Ne Zha
8,730
624
40
3
1
251,830
5
W
Izanami
10,441
746
71
5
1
249,788
4
L
Medusa
8,680
620
49
4
0
210,783
4
W
Baron Samedi
10,033
717
44
3
3
253,855
4
W
Chaac
10,587
756
50
4
6
262,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role