Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JoeLustosa
Baron Samedi
Level 114
God Stats
16W - 6L
1,540 SR
Queue Stats
111W - 103L
1,461 Elo+
Solo
Izanami
Izanami
disco3md
Izanami
Level 69
God Stats
78W - 68L
1,543 SR
Queue Stats
360W - 393L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
okimgoodatthis
Erlang Shen
Level 63
God Stats
29W - 26L
1,507 SR
Queue Stats
246W - 305L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ubermenschhish
Nu Wa
Level 74
God Stats
27W - 32L
1,496 SR
Queue Stats
161W - 176L
1,423 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,450 Elo+

VS

Team Averages
Level 106
1,510 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Laurent3443
Sun Wukong
Level 86
God Stats
51W - 49L
1,479 SR
Queue Stats
760W - 799L
1,456 Elo+
Solo
Hachiman
Hachiman
Rotcer
Hachiman
Level 160
God Stats
8W - 21L
1,269 SR
Queue Stats
667W - 711L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Shaggy-Musty
Hun Batz
Level 103
God Stats
5W - 3L
1,628 SR
Queue Stats
237W - 262L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
SleezChow
Gilgamesh
Level 60
God Stats
4W - 4L
1,699 SR
Queue Stats
14W - 16L
1,505 Elo+
Solo
Kukulkan
Kukulkan
SpongeBobSQP2021
Kukulkan
Level 123
God Stats
808W - 832L
1,472 SR
Queue Stats
920W - 992L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 11
11,075
1,108
6,139
16,377
25,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
JoeLustosa
Baron Samedi
17
4 / 2 / 8
11,196
1,120
13,510
6,977
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
disco3md
Izanami
16
3 / 0 / 8
10,543
1,054
17,056
8,123
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
okimgoodatthis
Erlang Shen
16
6 / 4 / 7
11,220
1,122
19,362
22,304
22,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 9
10,321
1,032
18,542
8,656
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

251

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Laurent3443
Sun Wukong
15
1 / 4 / 4
10,123
1,012
11,540
19,957
18,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Rotcer
Hachiman
16
2 / 0 / 3
10,674
1,067
10,247
6,419
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Shaggy-Musty
Hun Batz
15
2 / 5 / 3
10,357
1,036
15,785
17,584
8,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SleezChow
Gilgamesh
15
2 / 1 / 1
10,696
1,070
6,247
20,783
16,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 2
10,384
1,038
15,811
14,226
6,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
14
Kills
8
8
Deaths
14
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Baron Samedi
JoeLustosa
Baron Samedi
4
2
8
4
L
Sun Wukong
Laurent3443
Sun Wukong
1
4
4
0.75
L
Hachiman
Rotcer
Hachiman
2
0
3
3.5
L
Hun Batz
Shaggy-Musty
Hun Batz
2
5
3
0.7
L
Gilgamesh
SleezChow
Gilgamesh
2
1
1
2.5
L
1
4
2
0.5
W
Izanami
disco3md
Izanami
3
0
8
7
W
Erlang Shen
okimgoodatthis
Erlang Shen
6
4
7
2.38
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,609
Damage
59,630
62,437
Taken
78,969
59,877
Mitigated
52,639
17,560
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,139
1,520
480
2,763
16,377
25,044
0
4,363
12,014
13,799
0
W
Baron Samedi
JoeLustosa
Baron Samedi
13,510
1,942
4,306
1,355
6,977
4,236
0
1,567
5,410
38,475
0
L
Sun Wukong
Laurent3443
Sun Wukong
11,540
1,614
0
2,570
19,957
18,088
0
9,234
10,723
0
29,684
L
Hachiman
Rotcer
Hachiman
10,247
5,003
34
261
6,419
3,160
0
3,238
3,181
0
47,735
L
Hun Batz
Shaggy-Musty
Hun Batz
15,785
4,817
162
582
17,584
8,082
0
7,560
10,024
0
34,311
L
Gilgamesh
SleezChow
Gilgamesh
6,247
2,065
1,757
1,375
20,783
16,913
0
12,433
8,350
0
20,592
L
15,811
2,414
0
18
14,226
6,396
0
5,726
8,500
40,605
0
W
Izanami
disco3md
Izanami
17,056
13,736
0
1,092
8,123
4,107
0
2,742
5,381
0
28,043
W
Erlang Shen
okimgoodatthis
Erlang Shen
19,362
12,314
0
6,395
22,304
22,500
0
3,493
18,811
0
25,788
W
18,542
8,360
0
1,169
8,656
3,990
0
3,646
5,010
46,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
52,234
212
Minions Killed
223
3
Camps Cleared
13
990,874
Distance Traveled
1,031,198
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,075
1,108
0
0
0
209,644
2
W
Baron Samedi
11,196
1,120
76
8
1
195,300
1
L
Sun Wukong
10,123
1,012
43
4
0
222,465
2
L
Hachiman
10,674
1,067
70
7
3
181,647
0
L
Hun Batz
10,357
1,036
30
3
3
208,802
1
L
Gilgamesh
10,696
1,070
26
3
0
210,110
0
L
Kukulkan
10,384
1,038
54
5
7
208,174
1
W
Izanami
10,543
1,054
38
4
0
181,750
0
W
Erlang Shen
11,220
1,122
15
2
0
218,383
2
W
Nu Wa
10,321
1,032
83
8
2
185,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role