Player Matchup

Neith
Neith
Gold III
Toyakoo0
Neith
Gold III
Level 122
God Stats
11W - 6L
1,497 SR
Queue Stats
95W - 101L
1,464 MMR
Party 1
Shiva
Shiva
Silver III
erikonerikone
Shiva
Silver III
Level 118
God Stats
81W - 79L
1,508 SR
Queue Stats
512W - 601L
930 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
tottygarcia
Baron Samedi
Silver II
Level 116
God Stats
6W - 13L
1,364 SR
Queue Stats
149W - 182L
1,340 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,457 SR
1,244 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,484 SR
944 MMR
Horus
Horus
Silver III
HOnzuGamer34
Horus
Silver III
Level 65
God Stats
31W - 22L
1,410 SR
Queue Stats
161W - 195L
933 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
NBackus
Tsukuyomi
Silver III
Level 64
God Stats
12W - 11L
1,542 SR
Queue Stats
69W - 100L
1,071 MMR
Solo
Sol
Sol
Silver III
NZJ1127
Sol
Silver III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 101L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Toyakoo0
Neith
15
6 / 1 / 3
10,130
724
12,554
14,393
6,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 8
10,846
775
10,175
19,260
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tottygarcia
Baron Samedi
15
2 / 1 / 9
9,871
705
10,160
9,278
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasHadesAchillesCharybdis

VS

Bans
MulanYu HuangBaba YagaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,193
585
7,253
12,927
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
NBackus
Tsukuyomi
12
1 / 5 / 2
8,305
593
7,919
12,333
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
14
2 / 2 / 1
8,837
631
13,982
13,807
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Tsukuyomi
NBackus
Tsukuyomi
1
5
2
0.4
L
Sol
2
2
1
1.25
W
Neith
Toyakoo0
Neith
6
1
3
7.5
W
3
2
8
3.5
W
Baron Samedi
tottygarcia
Baron Samedi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
29,154
42,931
Taken
39,067
33,577
Mitigated
21,398
15,820
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,253
2,972
642
3,843
12,927
8,656
0
4,077
8,850
0
9,783
L
Tsukuyomi
NBackus
Tsukuyomi
7,919
1,444
552
2,479
12,333
6,581
0
1,821
10,512
0
29,861
L
Sol
13,982
3,420
0
4,843
13,807
6,161
0
4,355
9,452
40,722
3,166
W
Neith
Toyakoo0
Neith
12,554
2,802
0
4,017
14,393
6,483
1,678
5,380
8,464
0
46,239
W
10,175
1,161
206
5,828
19,260
22,196
163
4,696
13,932
0
30,562
W
Baron Samedi
tottygarcia
Baron Samedi
10,160
423
2,066
3,703
9,278
4,898
869
3,058
5,899
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
25,335
157
Minions Killed
114
10
Camps Cleared
2
804,072
Distance Traveled
689,982
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,193
585
5
0
0
202,045
0
L
Tsukuyomi
8,305
593
44
3
0
252,972
3
L
Sol
8,837
631
65
5
2
234,965
1
W
Neith
10,130
724
59
4
5
265,785
4
W
Shiva
10,846
775
30
2
2
281,518
2
W
Baron Samedi
9,871
705
68
5
3
256,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role