Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Kïnteflush
Chronos
Level 124
God Stats
22W - 20L
1,751 SR
Queue Stats
303W - 302L
1,576 Elo+
Solo
Kali
Kali
MaybeNextTimeDu
Kali
Level 64
God Stats
8W - 6L
1,565 SR
Queue Stats
185W - 196L
1,488 Elo+
Party 2
Cerberus
Cerberus
Morshu88
Cerberus
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
116W - 122L
1,443 Elo+
Party 2
Charybdis
Charybdis
Pupil0
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,313 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,464 Elo+

VS

Team Averages
Level 87
1,513 SR
1,530 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DirePants95
Merlin
Level 106
God Stats
7W - 9L
1,481 SR
Queue Stats
218W - 236L
1,468 Elo+
Party 3
Ares
Ares
Grandalf28
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Pele
Pele
Tantlord
Pele
Level 69
God Stats
135W - 114L
1,582 SR
Queue Stats
349W - 385L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,279
528
3,110
7,526
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Kïnteflush
Chronos
12
0 / 0 / 0
6,308
631
2,347
4,937
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,450
445
1,360
5,516
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Morshu88
Cerberus
6
0 / 3 / 1
4,633
463
4,380
12,293
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Pupil0
Charybdis
8
1 / 1 / 0
5,220
522
5,819
5,558
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 0
5,544
554
3,318
7,575
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
10
3 / 0 / 1
5,537
554
10,539
7,468
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
10
0 / 0 / 0
5,349
535
1,699
2,233
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 1 / 4
5,359
536
3,148
6,254
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
9
1 / 0 / 1
5,201
520
2,577
7,686
2,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Osiris
 
Osiris
1
0
0
1
W
Sol
 
Sol
3
0
1
3.5
W
Merlin
0
0
0
0
W
0
1
4
2
L
Chronos
Kïnteflush
Chronos
0
0
0
0
L
0
1
0
0
L
Cerberus
Morshu88
Cerberus
0
3
1
0.17
L
Charybdis
Pupil0
Charybdis
1
1
0
1
W
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
21,281
35,830
Taken
31,216
16,225
Mitigated
15,181
10,405
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,110
298
0
860
7,526
4,085
0
0
7,526
30,189
0
W
Osiris
 
Osiris
3,318
1,419
0
4,618
7,575
5,188
245
3,031
4,544
0
31,831
W
Sol
 
Sol
10,539
6,759
0
4,357
7,468
2,751
400
2,708
4,760
48,630
5,971
W
Merlin
1,699
0
0
474
2,233
966
0
1,539
694
34,516
0
W
3,148
458
288
1,691
6,254
3,673
32
1,945
4,309
6,280
0
L
Chronos
Kïnteflush
Chronos
2,347
595
0
1,871
4,937
2,116
0
3,079
1,858
56,842
0
L
1,360
597
0
872
5,516
1,916
0
99
5,417
0
25,774
L
Cerberus
Morshu88
Cerberus
4,380
887
68
4,185
12,293
6,108
48
7,533
4,760
17,613
0
L
Charybdis
Pupil0
Charybdis
5,819
3,012
0
2,549
5,558
2,000
0
3,730
1,828
0
36,682
W
Pele
2,577
598
0
2,848
7,686
2,603
0
614
7,072
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
26,990
353
Minions Killed
295
0
Camps Cleared
0
932,221
Distance Traveled
893,446
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,279
528
48
5
0
183,237
1
W
Osiris
5,544
554
62
6
0
154,861
1
W
Sol
5,537
554
83
8
0
181,746
3
W
Merlin
5,349
535
75
8
0
179,549
4
W
Ares
5,359
536
8
1
0
186,736
2
L
Chronos
6,308
631
122
12
0
201,427
4
L
Kali
4,450
445
50
5
0
183,984
0
L
Cerberus
4,633
463
64
6
0
186,874
4
L
Charybdis
5,220
522
69
7
0
176,699
1
W
Pele
5,201
520
67
7
0
190,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role