Player Matchup

Lancelot
Lancelot
Costelusshhh
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 2
Mulan
Mulan
FeralKiller
Mulan
Level 112
God Stats
15W - 14L
1,581 SR
Queue Stats
305W - 311L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Keluare
Baron Samedi
Level 129
God Stats
1W - 2L
1,492 SR
Queue Stats
35W - 47L
1,435 Elo+
Solo
Sol
Sol
SoalChaos
Sol
Level 120
God Stats
3W - 3L
1,893 SR
Queue Stats
410W - 416L
1,394 Elo+
Solo
Neith
Neith
sergijet73
Neith
Level 107
God Stats
1W - 7L
1,181 SR
Queue Stats
77W - 76L
1,447 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,422 Elo+

VS

Team Averages
Level 54
1,495 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AndreyKO912
Ymir
Level 29
God Stats
53W - 45L
1,502 SR
Queue Stats
66W - 68L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
HochuDomoy
Sun Wukong
Level 61
God Stats
20W - 18L
1,541 SR
Queue Stats
194W - 206L
1,454 Elo+
Party 1
Ishtar
Ishtar
Proteinkiller
Ishtar
Level 62
God Stats
37W - 31L
1,441 SR
Queue Stats
156W - 164L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mistermagisterrr
Morgan Le Fay
Level 49
God Stats
2W - 0L
1,493 SR
Queue Stats
23W - 22L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Costelusshhh
Lancelot
8
1 / 3 / 1
5,215
522
2,050
7,678
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 5 / 0
5,089
509
4,341
8,465
3,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Keluare
Baron Samedi
7
1 / 3 / 0
4,597
460
2,184
6,383
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 6 / 0
5,012
501
4,020
10,178
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 2 / 1
5,435
544
2,002
6,530
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 0 / 3
5,701
570
2,656
6,725
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 0 / 5
6,647
665
6,592
6,397
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
HochuDomoy
Sun Wukong
12
5 / 1 / 2
6,928
693
6,521
8,558
4,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 2 / 3
5,770
577
4,955
7,388
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
mistermagisterrr
Morgan Le Fay
10
3 / 1 / 2
5,841
584
5,699
4,633
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
3
3.5
W
6
0
5
8.5
L
Lancelot
Costelusshhh
Lancelot
1
3
1
0.5
L
1
5
0
0.2
W
Sun Wukong
HochuDomoy
Sun Wukong
5
1
2
6
L
Baron Samedi
Keluare
Baron Samedi
1
3
0
0.33
W
3
2
3
2.25
L
1
6
0
0.17
W
Morgan Le Fay
mistermagisterrr
Morgan Le Fay
3
1
2
4
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
26,423
39,234
Taken
33,701
15,053
Mitigated
16,721
10,293
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,656
694
0
470
6,725
2,567
0
55
6,670
0
38,622
W
6,592
2,785
0
799
6,397
5,184
182
1,785
4,612
18,970
2,591
L
Lancelot
Costelusshhh
Lancelot
2,050
185
0
2,792
7,678
2,564
0
610
7,068
0
25,884
L
4,341
1,165
0
1,333
8,465
3,453
0
498
7,967
0
25,279
W
Sun Wukong
HochuDomoy
Sun Wukong
6,521
1,869
0
4,156
8,558
4,126
0
0
8,558
0
46,677
L
Baron Samedi
Keluare
Baron Samedi
2,184
463
261
1,395
6,383
3,259
0
3,144
3,239
8,660
0
W
4,955
2,999
0
2,829
7,388
2,830
252
3,627
3,761
0
33,926
L
4,020
1,198
0
3,139
10,178
2,907
0
2,920
7,258
30,254
0
W
Morgan Le Fay
mistermagisterrr
Morgan Le Fay
5,699
1,021
0
657
4,633
2,014
0
737
3,896
37,719
0
L
Neith
2,002
971
0
1,373
6,530
2,870
0
4,756
1,774
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
30,887
243
Minions Killed
324
0
Camps Cleared
0
939,983
Distance Traveled
1,041,655
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,701
570
69
7
0
266,054
1
W
Ymir
6,647
665
42
4
0
200,757
3
L
Lancelot
5,215
522
56
6
0
246,403
1
L
Mulan
5,089
509
51
5
0
154,673
1
W
Sun Wukong
6,928
693
102
10
0
209,457
3
L
Baron Samedi
4,597
460
9
1
0
194,185
1
W
Ishtar
5,770
577
49
5
0
170,002
0
L
Sol
5,012
501
57
6
0
172,305
0
W
Morgan Le Fay
5,841
584
62
6
0
195,385
2
L
Neith
5,435
544
70
7
0
172,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role