Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CreepItOut
Thoth
Level 160
God Stats
1W - 1L
1,617 SR
Queue Stats
97W - 76L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
Rothgar1
Cthulhu
Level 26
God Stats
6W - 5L
1,253 SR
Queue Stats
34W - 30L
1,503 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,566 Elo+

VS

Team Averages
Level 158
1,655 SR
2,042 Elo+
Amaterasu
Amaterasu
SerpentDove777
Amaterasu
Level 160
God Stats
89W - 25L
1,866 SR
Queue Stats
309W - 107L
1,792 Elo+
Party 2
Terra
Terra
Yengar
Terra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
1,263W - 108L
2,326 Elo+
Party 2
Janus
Janus
uberware
Janus
Level 155
God Stats
23W - 22L
1,598 SR
Queue Stats
536W - 255L
2,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 7 / 2
6,630
663
6,471
10,665
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
10
0 / 6 / 1
6,323
632
7,213
10,607
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Rothgar1
Cthulhu
9
2 / 4 / 1
7,143
714
5,956
15,844
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SerpentDove777
Amaterasu
12
5 / 2 / 12
9,096
910
9,454
14,739
14,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
Yengar
Terra
14
9 / 0 / 8
9,772
977
11,898
15,767
16,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
uberware
Janus
13
3 / 1 / 10
8,188
819
12,734
7,187
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
2
0.29
L
Thoth
0
6
1
0.08
L
Cthulhu
Rothgar1
Cthulhu
2
4
1
0.63
W
Amaterasu
SerpentDove777
Amaterasu
5
2
12
5.5
W
Terra
Yengar
Terra
9
0
8
13
W
Janus
uberware
Janus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
34,086
37,116
Taken
37,693
21,920
Mitigated
34,111
2,257
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,471
1,981
0
448
10,665
4,515
0
6,767
3,581
0
20,668
L
Thoth
7,213
131
0
523
10,607
4,268
0
6,702
3,654
24,154
0
L
Cthulhu
Rothgar1
Cthulhu
5,956
470
160
1,126
15,844
13,137
0
10,373
5,062
10,153
0
W
Amaterasu
SerpentDove777
Amaterasu
9,454
3,499
808
5,184
14,739
14,792
326
4,914
9,825
76
21,910
W
Terra
Yengar
Terra
11,898
1,984
3,339
5,969
15,767
16,304
190
5,416
10,351
24,557
0
W
Janus
uberware
Janus
12,734
867
0
1,519
7,187
3,015
1,151
3,498
3,689
42,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
27,056
88
Minions Killed
124
3
Camps Cleared
6
511,419
Distance Traveled
651,511
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,630
663
32
3
0
168,183
1
L
Thoth
6,323
632
41
4
3
185,092
2
L
Cthulhu
7,143
714
15
2
0
158,144
1
W
Amaterasu
9,096
910
18
2
3
208,905
1
W
Terra
9,772
977
28
3
0
235,565
1
W
Janus
8,188
819
78
8
3
207,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role