Player Matchup

Cupid
Cupid
MadEddie
Cupid
Level 124
God Stats
5W - 6L
1,259 SR
Queue Stats
237W - 299L
1,358 Elo+
Solo
Khepri
Khepri
Soulxander
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,111 Elo+
Party 2
Freya
Freya
Voxiantic
Freya
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,087 Elo+
Party 2
Team Averages
Level 72
1,420 SR
1,185 Elo+

VS

Team Averages
Level 89
1,571 SR
1,605 Elo+
Nu Wa
Nu Wa
Deus9567
Nu Wa
Level 16
God Stats
3W - 1L
1,585 SR
Queue Stats
19W - 10L
1,709 Elo+
Party 1
Cerberus
Cerberus
HamboviCze
Cerberus
Level 144
God Stats
4W - 2L
1,549 SR
Queue Stats
87W - 68L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
RainmakerCze
Cthulhu
Level 108
God Stats
5W - 4L
1,580 SR
Queue Stats
44W - 40L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MadEddie
Cupid
11
1 / 6 / 4
7,878
657
12,164
13,495
5,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Soulxander
Khepri
12
2 / 5 / 2
8,482
707
5,136
16,076
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
Voxiantic
Freya
10
1 / 5 / 2
7,141
595
3,574
12,947
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deus9567
Nu Wa
16
6 / 0 / 7
10,727
894
15,671
8,928
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HamboviCze
Cerberus
12
3 / 2 / 11
9,578
798
8,689
19,460
18,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
RainmakerCze
Cthulhu
14
7 / 3 / 8
9,649
804
13,826
13,226
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Deus9567
Nu Wa
6
0
7
9.5
L
Cerberus
HamboviCze
Cerberus
3
2
11
4.25
W
Cupid
MadEddie
Cupid
1
6
4
0.5
L
Cthulhu
RainmakerCze
Cthulhu
7
3
8
3.67
W
Khepri
Soulxander
Khepri
2
5
2
0.6
W
Freya
Voxiantic
Freya
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
38,186
42,518
Taken
41,614
30,824
Mitigated
29,808
5,736
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Deus9567
Nu Wa
15,671
5,614
1,658
4,900
8,928
4,206
1,403
2,368
6,560
48,966
0
L
Cerberus
HamboviCze
Cerberus
8,689
1,263
2,559
4,442
19,460
18,552
258
3,516
15,867
16,725
0
W
Cupid
MadEddie
Cupid
12,164
7,343
573
2,017
13,495
5,502
0
12,171
1,324
0
30,083
L
Cthulhu
RainmakerCze
Cthulhu
13,826
1,486
2,196
626
13,226
7,050
379
3,377
9,849
33,858
0
W
Khepri
Soulxander
Khepri
5,136
1,161
0
561
16,076
17,886
0
14,254
1,822
14,931
0
W
Freya
Voxiantic
Freya
3,574
1,247
0
2,585
12,947
7,436
0
11,761
1,186
17,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
29,954
90
Minions Killed
149
1
Camps Cleared
9
629,574
Distance Traveled
656,085
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,727
894
73
6
5
212,633
12
L
Cerberus
9,578
798
26
2
1
220,169
3
W
Cupid
7,878
657
44
4
0
194,781
2
L
Cthulhu
9,649
804
50
4
3
223,283
3
W
Khepri
8,482
707
11
1
0
228,714
3
W
Freya
7,141
595
35
3
1
206,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role