Player Matchup

Merlin
Merlin
Silver I
NastyNateSNF
Merlin
Silver I
Level 67
God Stats
37W - 46L
1,483 SR
Queue Stats
114W - 125L
1,181 MMR
Solo
Atlas
Atlas
Silver II
WreckedEM420
Atlas
Silver II
Level 129
God Stats
5W - 9L
1,415 SR
Queue Stats
611W - 655L
1,257 MMR
Solo
Ne Zha
Ne Zha
Gold IV
kenneynegi
Ne Zha
Gold IV
Level 146
God Stats
7W - 6L
1,491 SR
Queue Stats
166W - 193L
1,176 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,463 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,522 SR
1,215 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
BULLETHEAD8900
Bellona
Gold IV
Level 148
God Stats
806W - 840L
1,451 SR
Queue Stats
898W - 962L
1,476 MMR
Party 1
Xing Tian
Xing Tian
Silver V
TavoFinoVip
Xing Tian
Silver V
Level 158
God Stats
49W - 27L
1,615 SR
Queue Stats
1,130W - 1,338L
669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 5
10,377
692
10,696
12,577
6,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 7
11,913
794
13,411
17,952
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
kenneynegi
Ne Zha
16
2 / 1 / 8
10,205
680
12,792
19,825
20,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Baron SamediBaba YagaAh Muzen CabIzanamiJormungandr

VS

Bans
AresPoseidonHou YiAo KuangShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 4 / 2
10,563
704
12,682
16,717
7,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 5
9,377
625
10,772
17,548
18,611
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TavoFinoVip
Xing Tian
13
2 / 5 / 4
9,645
643
15,741
15,940
11,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
2
1
L
2
3
5
1.5
W
Merlin
4
5
5
1.3
L
Xing Tian
TavoFinoVip
Xing Tian
2
5
4
0.8
W
5
1
7
8.5
W
Ne Zha
kenneynegi
Ne Zha
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
39,195
50,354
Taken
50,205
49,509
Mitigated
37,917
12,380
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,682
4,236
549
2,949
16,717
7,376
1,281
8,887
7,759
0
44,647
L
10,772
3,012
348
3,449
17,548
18,611
117
8,376
9,172
0
20,069
W
Merlin
10,696
779
1,064
867
12,577
6,251
1,005
3,812
8,765
48,821
0
L
Xing Tian
TavoFinoVip
Xing Tian
15,741
1,223
0
0
15,940
11,930
44
7,010
8,930
31,918
0
W
13,411
6,107
995
6,077
17,952
22,876
220
6,055
11,897
34,891
0
W
Ne Zha
kenneynegi
Ne Zha
12,792
3,256
0
3,377
19,825
20,382
951
6,468
13,357
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
29,585
175
Minions Killed
133
11
Camps Cleared
3
825,455
Distance Traveled
762,104
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,563
704
76
5
1
251,474
6
L
Bellona
9,377
625
22
1
0
272,242
3
W
Merlin
10,377
692
84
6
4
221,964
4
L
Xing Tian
9,645
643
35
2
2
238,388
1
W
Atlas
11,913
794
43
3
4
293,073
5
W
Ne Zha
10,205
680
48
3
3
310,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role