Player Matchup

Hachiman
Hachiman
Platinum II
Manualo
Hachiman
Platinum II
Level 107
God Stats
57W - 68L
1,555 SR
Queue Stats
286W - 388L
1,914 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
ZokiTheBest
Morgan Le Fay
Diamond II
Level 118
God Stats
2W - 1L
1,786 SR
Queue Stats
199W - 187L
2,241 MMR
Solo
Achilles
Achilles
Diamond V
guesdjd
Achilles
Diamond V
Level 69
God Stats
6W - 8L
1,671 SR
Queue Stats
69W - 48L
2,151 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,670 SR
2,102 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,786 SR
2,059 MMR
Odin
Odin
Gold II
arenamastermm
Odin
Gold II
Level 62
God Stats
11W - 10L
1,771 SR
Queue Stats
215W - 291L
1,460 MMR
Solo
Hera
Hera
Platinum IV
player6347292
Hera
Platinum IV
Level 116
God Stats
3W - 2L
1,860 SR
Queue Stats
71W - 28L
2,186 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
ЧЕПУХA
Cernunnos
Diamond III
Level 82
God Stats
16W - 14L
1,727 SR
Queue Stats
60W - 34L
2,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Manualo
Hachiman
16
2 / 4 / 7
10,757
672
8,871
10,509
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ZokiTheBest
Morgan Le Fay
16
2 / 2 / 10
11,222
701
14,955
14,307
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
guesdjd
Achilles
17
9 / 2 / 4
13,320
833
13,671
24,789
38,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasGuan YuHorusThothAh Muzen Cab

VS

Bans
Baron SamediGebHou YiSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
11,879
742
11,371
18,740
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 4 / 3
11,200
700
13,088
12,234
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ЧЕПУХA
Cernunnos
15
1 / 5 / 6
10,390
649
16,951
15,850
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
8
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Manualo
Hachiman
2
4
7
1.38
W
Morgan Le Fay
ZokiTheBest
Morgan Le Fay
2
2
10
3.5
L
3
4
4
1.25
W
Achilles
guesdjd
Achilles
9
2
4
5.5
L
4
4
3
1.38
L
Cernunnos
ЧЕПУХA
Cernunnos
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
41,410
49,605
Taken
46,824
49,842
Mitigated
39,110
13,149
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Manualo
Hachiman
8,871
5,294
0
2,112
10,509
4,582
1,785
3,577
6,932
17
38,086
W
Morgan Le Fay
ZokiTheBest
Morgan Le Fay
14,955
1,360
0
3,435
14,307
6,751
1,287
3,417
10,890
58,231
0
L
11,371
1,757
0
6,155
18,740
19,885
239
4,868
13,872
9,695
24,277
W
Achilles
guesdjd
Achilles
13,671
1,664
0
7,602
24,789
38,509
499
9,189
15,600
284
22,706
L
13,088
2,996
0
995
12,234
9,214
1,458
4,689
7,545
60,884
0
L
Cernunnos
ЧЕПУХA
Cernunnos
16,951
6,897
0
2,097
15,850
10,011
804
6,484
9,366
0
44,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,299
Gold Earned
33,469
170
Minions Killed
201
4
Camps Cleared
8
925,659
Distance Traveled
836,715
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,757
672
77
5
1
289,195
3
W
Morgan Le Fay
11,222
701
82
5
3
306,009
5
L
Odin
11,879
742
31
2
0
308,625
11
W
Achilles
13,320
833
11
1
0
330,455
1
L
Hera
11,200
700
107
7
4
269,768
4
L
Cernunnos
10,390
649
63
4
4
258,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role