Player Matchup

Maui
Maui
Riot_Control808
Maui
Level 155
God Stats
2W - 3L
1,590 SR
Queue Stats
204W - 220L
1,354 Elo+
Solo
Kukulkan
Kukulkan
SaLeH_JeD
Kukulkan
Level 54
God Stats
13W - 20L
1,356 SR
Queue Stats
62W - 80L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Txiki_bartolou
Danzaburou
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
44W - 67L
1,357 Elo+
Solo
Da Ji
Da Ji
gg_xxvv
Da Ji
Level 49
God Stats
1W - 2L
1,739 SR
Queue Stats
115W - 115L
1,380 Elo+
Solo
Skadi
Skadi
super_mancoXD
Skadi
Level 89
God Stats
4W - 1L
1,709 SR
Queue Stats
479W - 474L
1,373 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,360 Elo+

VS

Team Averages
Level 77
1,432 SR
1,316 Elo+
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MilanCaf
Horus
Level 107
God Stats
15W - 26L
1,413 SR
Queue Stats
392W - 434L
1,304 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 107
God Stats
61W - 84L
1,324 SR
Queue Stats
61W - 85L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
flingbookbag
Tsukuyomi
Level 47
God Stats
9W - 9L
1,421 SR
Queue Stats
43W - 57L
1,323 Elo+
Party 1
Mercury
Mercury
moon_zomby
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
9,621
370
4,766
18,148
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
SaLeH_JeD
Kukulkan
19
8 / 6 / 1
12,858
495
24,728
18,210
8,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Txiki_bartolou
Danzaburou
16
1 / 10 / 9
11,048
425
17,612
20,248
8,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
gg_xxvv
Da Ji
19
7 / 7 / 1
12,791
492
21,463
31,713
18,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 2
11,326
436
15,387
25,090
20,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 4 / 3
13,590
523
16,454
20,294
9,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
MilanCaf
Horus
19
5 / 2 / 11
13,434
517
11,812
29,928
39,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 2
13,674
526
16,723
26,772
15,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
flingbookbag
Tsukuyomi
20
11 / 3 / 6
15,691
604
29,032
30,304
29,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
moon_zomby
Mercury
19
7 / 7 / 6
12,692
488
12,684
25,277
11,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
18
Kills
36
38
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
4
3
2.13
W
Horus
MilanCaf
Horus
5
2
11
5.25
W
6
2
2
3.5
L
0
4
4
0.5
L
Kukulkan
SaLeH_JeD
Kukulkan
8
6
1
1.42
L
Danzaburou
Txiki_bartolou
Danzaburou
1
10
9
0.55
W
Tsukuyomi
flingbookbag
Tsukuyomi
11
3
6
4.67
L
Da Ji
gg_xxvv
Da Ji
7
7
1
1.07
W
Mercury
moon_zomby
Mercury
7
7
6
1.43
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,956
Damage
86,705
113,409
Taken
132,575
70,754
Mitigated
105,742
23,959
Healing
55,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,454
8,308
667
9,030
20,294
9,529
4,408
6,375
13,919
0
116,830
W
Horus
MilanCaf
Horus
11,812
4,453
4,247
10,716
29,928
39,058
522
7,847
22,081
746
61,445
W
16,723
7,338
0
13,318
26,772
15,766
2,253
10,807
15,965
203
105,817
L
4,766
1,197
498
6,363
18,148
15,521
0
224
17,924
33,433
3,221
L
Kukulkan
SaLeH_JeD
Kukulkan
24,728
1,595
570
2,221
18,210
8,849
895
101
18,109
92,378
0
L
Danzaburou
Txiki_bartolou
Danzaburou
17,612
7,932
0
3,925
20,248
8,029
0
289
19,959
18
77,438
W
Tsukuyomi
flingbookbag
Tsukuyomi
29,032
6,424
0
14,192
30,304
29,627
2,555
0
30,304
348
137,687
L
Da Ji
gg_xxvv
Da Ji
21,463
6,771
0
8,910
31,713
18,042
0
197
31,516
0
89,273
W
Mercury
moon_zomby
Mercury
12,684
5,593
0
3,655
25,277
11,762
0
5,005
20,272
0
79,205
L
15,387
7,188
0
1,472
25,090
20,313
1,238
480
24,610
0
86,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
69,081
533
Minions Killed
676
0
Camps Cleared
0
2,100,052
Distance Traveled
2,430,367
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,590
523
152
6
0
409,466
0
W
Horus
13,434
517
62
2
0
479,225
0
W
Kali
13,674
526
140
5
0
450,054
6
L
Maui
9,621
370
51
2
0
366,877
4
L
Kukulkan
12,858
495
146
6
0
438,632
1
L
Danzaburou
11,048
425
91
4
0
448,252
0
W
Tsukuyomi
15,691
604
218
8
0
515,652
1
L
Da Ji
12,791
492
118
5
0
476,977
0
W
Mercury
12,692
488
104
4
0
575,970
0
L
Skadi
11,326
436
127
5
0
369,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role