Player Matchup

Pele
Pele
ArKnockout
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,331 Elo+
Party 1
Chang'e
Chang'e
SOVA2020
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,484 Elo+
Party 1
Geb
Geb
castellhunter
Geb
Level 118
God Stats
3W - 0L
1,830 SR
Queue Stats
83W - 112L
1,462 Elo+
Solo
Izanami
Izanami
streaksofbakon
Izanami
Level 36
God Stats
2W - 0L
1,770 SR
Queue Stats
76W - 100L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Атава
Yu Huang
Level 76
God Stats
2W - 1L
1,704 SR
Queue Stats
36W - 29L
1,453 Elo+
Party 1
Team Averages
Level 63
1,661 SR
1,428 Elo+

VS

Team Averages
Level 81
1,598 SR
1,368 Elo+
Pele
Pele
BabbaPOO
Pele
Level 139
God Stats
2W - 3L
1,697 SR
Queue Stats
296W - 337L
1,390 Elo+
Solo
Sol
Sol
Macco91
Sol
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
142W - 149L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tommynoker
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Tiamat
Tiamat
p___xl_re
Tiamat
Level 29
God Stats
1W - 2L
1,415 SR
Queue Stats
60W - 102L
1,309 Elo+
Solo
Terra
Terra
ФебРус
Terra
Level 88
God Stats
4W - 4L
1,647 SR
Queue Stats
236W - 248L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 13
13,444
640
14,785
31,207
17,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SOVA2020
Chang'e
20
10 / 4 / 13
14,582
694
27,968
31,405
18,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 22
13,130
625
16,266
32,082
41,006
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 4 / 16
14,305
681
28,878
22,445
13,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Атава
Yu Huang
20
4 / 3 / 16
13,528
644
46,609
20,084
12,148
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 3 / 12
13,396
638
25,427
26,472
14,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
9 / 3 / 9
13,952
664
38,247
24,584
13,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Tommynoker
Kumbhakarna
16
0 / 9 / 13
11,328
539
8,170
32,834
18,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
p___xl_re
Tiamat
19
1 / 6 / 7
11,296
538
15,340
27,852
16,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 11
12,228
582
19,451
34,666
37,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
72
26
Kills
20
20
Deaths
26
80
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
L
Pele
6
3
12
4
L
Sol
9
3
9
4.5
W
Chang'e
SOVA2020
Chang'e
10
4
13
4.13
L
Kumbhakarna
Tommynoker
Kumbhakarna
0
9
13
0.72
W
1
2
22
6
L
Tiamat
p___xl_re
Tiamat
1
6
7
0.75
W
8
4
16
4
W
Yu Huang
Атава
Yu Huang
4
3
16
4
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,506
Damage
106,635
137,223
Taken
146,408
102,182
Mitigated
101,084
78,298
Healing
74,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,785
1,526
1,833
8,423
31,207
17,244
717
19,428
11,779
0
40,413
L
Pele
25,427
1,701
1,024
6,723
26,472
14,752
350
15,235
11,237
0
54,443
L
Sol
38,247
10,986
4,252
10,845
24,584
13,025
951
14,009
10,575
74,515
0
W
Chang'e
SOVA2020
Chang'e
27,968
2,936
21,543
15,052
31,405
18,117
1,601
19,290
12,115
46,241
0
L
Kumbhakarna
Tommynoker
Kumbhakarna
8,170
900
4,291
5,957
32,834
18,872
0
21,862
10,972
13,008
0
W
16,266
528
5,578
14,010
32,082
41,006
164
14,177
17,905
25,132
0
L
Tiamat
p___xl_re
Tiamat
15,340
705
3,275
5,669
27,852
16,945
312
17,721
10,131
29,536
0
W
28,878
15,049
3,274
3,538
22,445
13,667
5,321
16,017
6,428
0
62,977
W
Yu Huang
Атава
Yu Huang
46,609
2,614
3,287
1,760
20,084
12,148
1,581
12,296
7,788
81,077
0
L
19,451
1,144
19,593
13,011
34,666
37,490
176
22,016
12,650
32,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,989
Gold Earned
62,200
251
Minions Killed
191
0
Camps Cleared
0
1,987,778
Distance Traveled
1,797,036
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,444
640
47
2
0
449,210
1
L
Pele
13,396
638
46
2
0
442,476
0
L
Sol
13,952
664
79
4
0
339,285
0
W
Chang'e
14,582
694
35
2
0
383,465
3
L
Kumbhakarna
11,328
539
9
0
0
329,451
3
W
Geb
13,130
625
17
1
0
442,512
0
L
Tiamat
11,296
538
32
2
0
349,547
0
W
Izanami
14,305
681
78
4
0
343,495
2
W
Yu Huang
13,528
644
74
4
0
369,096
0
L
Terra
12,228
582
25
1
0
336,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role