Player Matchup

Gilgamesh
Gilgamesh
CÆØÅ
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,562 Elo+
Party 1
Neith
Neith
LordXaki
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xerzes01
Kumbhakarna
Level 45
God Stats
1W - 2L
1,309 SR
Queue Stats
60W - 48L
1,529 Elo+
Party 1
Pele
Pele
analphisto
Pele
Level 148
God Stats
29W - 37L
1,405 SR
Queue Stats
217W - 222L
1,494 Elo+
Solo
Chang'e
Chang'e
dendersen
Chang'e
Level 40
God Stats
3W - 4L
1,411 SR
Queue Stats
23W - 30L
1,416 Elo+
Party 1
Team Averages
Level 52
1,425 SR
1,500 Elo+

VS

Team Averages
Level 63
1,654 SR
1,681 Elo+
Camazotz
Camazotz
 
Camazotz
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Zhoennix
Ravana
Level 154
God Stats
5W - 0L
1,954 SR
Queue Stats
414W - 83L
1,978 Elo+
Party 2
Rama
Rama
ZzKSFDzZ
Rama
Level 27
God Stats
15W - 5L
1,780 SR
Queue Stats
438W - 133L
1,913 Elo+
Party 2
Ra
Ra
plp131103
Ra
Level 70
God Stats
5W - 5L
1,534 SR
Queue Stats
432W - 298L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CÆØÅ
Gilgamesh
7
0 / 5 / 1
4,419
442
4,326
9,393
3,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LordXaki
Neith
7
0 / 7 / 0
4,148
415
4,476
6,826
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Xerzes01
Kumbhakarna
6
0 / 3 / 1
4,336
434
1,586
7,612
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,405
541
2,652
8,853
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dendersen
Chang'e
7
0 / 3 / 0
4,554
455
2,094
9,140
2,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 1 / 0
7,380
738
6,789
8,577
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
 
Sylvanus
9
2 / 0 / 8
6,496
650
3,435
5,157
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Zhoennix
Ravana
11
4 / 0 / 4
6,752
675
6,802
3,478
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
12
8 / 0 / 2
7,668
767
8,968
6,745
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
6,220
622
4,570
4,397
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
20
20
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
0
5
W
Sylvanus
 
Sylvanus
2
0
8
6
L
Gilgamesh
CÆØÅ
Gilgamesh
0
5
1
0.1
L
Neith
LordXaki
Neith
0
7
0
0
L
Kumbhakarna
Xerzes01
Kumbhakarna
0
3
1
0.17
W
Ravana
Zhoennix
Ravana
4
0
4
6
W
Rama
8
0
2
9
L
2
2
0
1
L
Chang'e
dendersen
Chang'e
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
30,564
41,824
Taken
28,354
14,822
Mitigated
13,307
6,611
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,789
2,812
0
6,089
8,577
3,459
0
0
8,577
0
50,932
W
Sylvanus
 
Sylvanus
3,435
1,862
1,380
3,552
5,157
3,692
221
994
4,163
15,009
1,042
L
Gilgamesh
CÆØÅ
Gilgamesh
4,326
1,861
0
325
9,393
3,519
0
1,201
7,661
0
19,259
L
Neith
LordXaki
Neith
4,476
1,892
0
262
6,826
2,068
0
1,129
5,697
0
18,361
L
Kumbhakarna
Xerzes01
Kumbhakarna
1,586
427
0
1,206
7,612
3,609
0
577
7,035
8,463
0
W
Ravana
Zhoennix
Ravana
6,802
3,137
0
510
3,478
1,678
0
406
3,072
28
52,181
W
Rama
8,968
7,438
0
4,767
6,745
2,632
786
1,072
5,673
0
58,979
L
2,652
587
0
2,403
8,853
2,684
0
880
7,925
0
35,444
L
Chang'e
dendersen
Chang'e
2,094
307
461
1,954
9,140
2,942
0
4,092
5,048
23,839
0
W
4,570
610
252
1,186
4,397
1,846
593
1,208
3,189
48,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
34,516
177
Minions Killed
412
0
Camps Cleared
0
961,835
Distance Traveled
1,020,841
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,380
738
102
10
0
211,053
3
W
Sylvanus
6,496
650
22
2
0
188,388
4
L
Gilgamesh
4,419
442
25
3
0
214,077
0
L
Neith
4,148
415
28
3
0
170,002
0
L
Kumbhakarna
4,336
434
9
1
0
164,034
1
W
Ravana
6,752
675
93
9
0
245,913
0
W
Rama
7,668
767
99
10
0
171,359
3
L
Pele
5,405
541
68
7
0
227,800
3
L
Chang'e
4,554
455
47
5
0
185,922
0
W
Ra
6,220
622
96
10
0
204,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role