Player Matchup

Odin
Odin
Joacrack
Odin
Level 29
God Stats
1W - 3L
1,190 SR
Queue Stats
33W - 46L
1,445 Elo+
Party 2
Neith
Neith
Kviteberg
Neith
Level 49
God Stats
2W - 9L
1,487 SR
Queue Stats
36W - 48L
1,511 Elo+
Solo
Maui
Maui
Migueldelasuse
Maui
Level 82
God Stats
2W - 2L
1,222 SR
Queue Stats
106W - 104L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
OofasLeFourbe
Erlang Shen
Level 88
God Stats
3W - 3L
1,581 SR
Queue Stats
213W - 208L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
darotdelta
Kukulkan
Level 69
God Stats
3W - 6L
1,347 SR
Queue Stats
187W - 173L
1,483 Elo+
Party 2
Team Averages
Level 63
1,365 SR
1,467 Elo+

VS

Team Averages
Level 90
1,481 SR
1,522 Elo+
Cupid
Cupid
CavendishOmega
Cupid
Level 73
God Stats
32W - 31L
1,580 SR
Queue Stats
246W - 274L
1,542 Elo+
Solo
Lancelot
Lancelot
Se6a
Lancelot
Level 61
God Stats
4W - 10L
1,240 SR
Queue Stats
179W - 233L
1,461 Elo+
Solo
Yemoja
Yemoja
justxnasr
Yemoja
Level 102
God Stats
12W - 10L
1,630 SR
Queue Stats
325W - 286L
1,500 Elo+
Party 1
Sol
Sol
venom9816
Sol
Level 146
God Stats
5W - 7L
1,323 SR
Queue Stats
156W - 150L
1,505 Elo+
Solo
Guan Yu
Guan Yu
x3Z097
Guan Yu
Level 69
God Stats
9W - 3L
1,632 SR
Queue Stats
430W - 383L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 5 / 8
9,376
391
8,342
23,373
10,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
Kviteberg
Neith
17
3 / 3 / 3
11,010
459
22,299
14,215
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 7
9,832
410
10,379
29,732
33,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
OofasLeFourbe
Erlang Shen
16
2 / 5 / 2
10,171
424
9,623
27,092
22,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
darotdelta
Kukulkan
17
4 / 7 / 5
10,470
436
22,235
18,725
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 3
14,373
599
27,718
24,282
13,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Se6a
Lancelot
19
5 / 4 / 12
13,128
547
13,813
25,065
13,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
justxnasr
Yemoja
14
0 / 4 / 9
11,234
468
6,116
29,737
31,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 6
13,191
550
19,548
20,028
10,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
x3Z097
Guan Yu
19
8 / 1 / 11
14,482
603
25,406
30,372
48,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
11
Kills
26
26
Deaths
12
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Odin
1
5
8
1
L
Neith
Kviteberg
Neith
3
3
3
1.5
L
1
6
7
0.75
L
Erlang Shen
OofasLeFourbe
Erlang Shen
2
5
2
0.6
W
Lancelot
Se6a
Lancelot
5
4
12
2.75
L
Kukulkan
darotdelta
Kukulkan
4
7
5
0.93
W
Yemoja
justxnasr
Yemoja
0
4
9
1.13
W
4
3
6
2.33
W
Guan Yu
x3Z097
Guan Yu
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,878
Damage
92,601
113,137
Taken
129,484
82,009
Mitigated
117,737
18,546
Healing
69,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,718
15,115
2,469
14,230
24,282
13,000
6,078
6,176
18,106
0
152,830
L
Odin
8,342
1,727
0
4,050
23,373
10,941
0
6,121
17,252
0
68,054
L
Neith
Kviteberg
Neith
22,299
10,408
0
3,110
14,215
7,172
1,398
2,336
11,879
0
122,990
L
10,379
2,465
3,152
3,739
29,732
33,138
0
8,143
21,589
35,968
1,190
L
Erlang Shen
OofasLeFourbe
Erlang Shen
9,623
4,519
0
4,245
27,092
22,265
0
2,231
24,861
0
73,335
W
Lancelot
Se6a
Lancelot
13,813
3,339
0
4,698
25,065
13,683
2,847
5,864
19,201
0
101,110
L
Kukulkan
darotdelta
Kukulkan
22,235
2,247
0
250
18,725
8,493
0
4,847
13,878
89,930
0
W
Yemoja
justxnasr
Yemoja
6,116
1,872
10,289
9,660
29,737
31,652
326
8,153
21,584
22,341
0
W
19,548
7,984
0
9,036
20,028
10,849
7,252
5,831
14,197
125,730
13,502
W
Guan Yu
x3Z097
Guan Yu
25,406
2,979
5,478
13,802
30,372
48,553
1,015
7,064
23,308
0
96,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
66,408
544
Minions Killed
673
0
Camps Cleared
0
2,149,153
Distance Traveled
2,359,696
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,373
599
203
8
0
431,365
2
L
Odin
9,376
391
100
4
0
487,370
2
L
Neith
11,010
459
192
8
0
347,617
7
L
Maui
9,832
410
30
1
0
423,157
5
L
Erlang Shen
10,171
424
100
4
0
459,027
1
W
Lancelot
13,128
547
113
5
0
566,046
2
L
Kukulkan
10,470
436
122
5
0
431,982
13
W
Yemoja
11,234
468
27
1
0
437,941
3
W
Sol
13,191
550
177
7
0
432,367
9
W
Guan Yu
14,482
603
153
6
0
491,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role