Player Matchup

Sylvanus
Sylvanus
E85Loial
Sylvanus
Level 98
God Stats
179W - 145L
1,522 SR
Queue Stats
354W - 370L
1,458 Elo+
Solo
Izanami
Izanami
borakes-000
Izanami
Level 66
God Stats
12W - 6L
1,753 SR
Queue Stats
390W - 441L
1,446 Elo+
Solo
Chang'e
Chang'e
conundrum216
Chang'e
Level 153
God Stats
18W - 11L
1,585 SR
Queue Stats
1,214W - 1,316L
1,476 Elo+
Solo
Da Ji
Da Ji
dragon_man_qc
Da Ji
Level 109
God Stats
13W - 24L
1,378 SR
Queue Stats
278W - 309L
1,441 Elo+
Solo
Hercules
Hercules
edwww00
Hercules
Level 61
God Stats
3W - 4L
1,446 SR
Queue Stats
53W - 50L
1,501 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,464 Elo+

VS

Team Averages
Level 108
1,505 SR
1,424 Elo+
Sylvanus
Sylvanus
Fionliss4174
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,383 Elo+
Solo
Fenrir
Fenrir
Jtoostoned6930
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,350 Elo+
Solo
Ishtar
Ishtar
Phandora06
Ishtar
Level 98
God Stats
57W - 70L
1,421 SR
Queue Stats
394W - 415L
1,415 Elo+
Solo
Zeus
Zeus
XDomX1623
Zeus
Level 86
God Stats
2W - 4L
1,348 SR
Queue Stats
93W - 90L
1,456 Elo+
Solo
Maui
Maui
ZeroTillNull
Maui
Level 89
God Stats
5W - 2L
1,757 SR
Queue Stats
193W - 216L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
E85Loial
Sylvanus
16
3 / 2 / 9
9,872
987
7,765
11,137
9,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
borakes-000
Izanami
16
4 / 0 / 8
10,627
1,063
14,504
12,408
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
conundrum216
Chang'e
16
2 / 0 / 11
10,178
1,018
13,086
15,112
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 0 / 7
10,330
1,033
12,135
12,846
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
edwww00
Hercules
16
0 / 1 / 14
9,693
969
8,280
17,830
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fionliss4174
Sylvanus
15
0 / 3 / 1
8,958
896
12,931
16,616
20,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 2
9,355
936
10,426
9,237
5,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Phandora06
Ishtar
15
2 / 3 / 1
9,646
965
18,669
11,998
6,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
1 / 4 / 2
9,290
929
14,137
8,488
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 1 / 2
9,934
993
4,945
15,035
17,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
14
Kills
3
3
Deaths
14
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
E85Loial
Sylvanus
3
2
9
3.75
L
Sylvanus
Fionliss4174
Sylvanus
0
3
1
0.17
L
0
3
2
0.33
L
Ishtar
Phandora06
Ishtar
2
3
1
0.83
L
Zeus
1
4
2
0.5
L
0
1
2
1
W
Izanami
borakes-000
Izanami
4
0
8
8
W
Chang'e
conundrum216
Chang'e
2
0
11
7.5
W
5
0
7
8.5
W
Hercules
edwww00
Hercules
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,770
Damage
61,108
69,333
Taken
61,374
50,606
Mitigated
54,626
35,828
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
E85Loial
Sylvanus
7,765
1,296
12,333
4,287
11,137
9,276
0
5,628
5,509
9,959
0
L
Sylvanus
Fionliss4174
Sylvanus
12,931
3,431
2,758
2,502
16,616
20,852
0
6,366
9,889
21,164
3,283
L
10,426
2,737
181
898
9,237
5,222
0
3,297
5,849
0
25,935
L
Ishtar
Phandora06
Ishtar
18,669
7,478
54
766
11,998
6,168
0
4,627
7,109
0
45,009
L
Zeus
14,137
2,572
158
113
8,488
5,339
0
2,304
6,133
32,551
0
L
4,945
1,680
2,038
2,435
15,035
17,045
0
4,257
10,531
21,775
0
W
Izanami
borakes-000
Izanami
14,504
11,602
0
4,537
12,408
6,517
0
6,302
6,106
0
42,280
W
Chang'e
conundrum216
Chang'e
13,086
1,162
5,340
4,674
15,112
10,079
0
5,069
10,043
32,172
0
W
12,135
2,652
0
244
12,846
7,359
0
4,839
7,729
0
20,636
W
Hercules
edwww00
Hercules
8,280
2,530
0
4,413
17,830
17,375
0
9,002
8,828
0
20,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
47,183
166
Minions Killed
197
5
Camps Cleared
12
945,018
Distance Traveled
882,783
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,872
987
5
1
0
162,402
0
L
Sylvanus
8,958
896
20
2
0
164,612
0
L
Fenrir
9,355
936
22
2
8
162,393
2
L
Ishtar
9,646
965
64
6
1
176,100
0
L
Zeus
9,290
929
54
5
2
166,704
0
L
Maui
9,934
993
37
4
1
212,974
0
W
Izanami
10,627
1,063
75
8
0
175,065
3
W
Chang'e
10,178
1,018
43
4
2
207,797
1
W
Da Ji
10,330
1,033
20
2
2
196,538
0
W
Hercules
9,693
969
23
2
1
203,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role