Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
Iorio Cookie
Fenrir
Diamond I
Level 154
God Stats
5W - 6L
1,560 SR
Queue Stats
138W - 121L
2,505 MMR
Party 2
Sol
Sol
Diamond II
QUEEN_GRAnNy
Sol
Diamond II
Level 160
God Stats
94W - 107L
1,582 SR
Queue Stats
810W - 840L
2,386 MMR
Solo
Chaac
Chaac
Masters
Soloorfeed7300
Chaac
Masters
Level 58
God Stats
52W - 32L
1,757 SR
Queue Stats
94W - 74L
2,734 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,580 SR
2,125 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,566 SR
2,705 MMR
Awilix
Awilix
Diamond II
Stephs Toes
Awilix
Diamond II
Level 57
God Stats
1W - 5L
1,228 SR
Queue Stats
110W - 92L
2,441 MMR
Party 1
Artemis
Artemis
Diamond III
XxChun LixX4531
Artemis
Diamond III
Level 154
God Stats
0W - 2L
1,568 SR
Queue Stats
245W - 224L
2,283 MMR
Party 1
Aphrodite
Aphrodite
Masters
XxPepsi_PopxX
Aphrodite
Masters
Level 61
God Stats
12W - 13L
1,736 SR
Queue Stats
119W - 95L
2,771 MMR
Solo
Geb
Geb
Masters
veceri
Geb
Masters
Level 160
God Stats
3W - 3L
1,579 SR
Queue Stats
581W - 545L
2,760 MMR
Solo
Lancelot
Lancelot
Masters
waak895
Lancelot
Masters
Level 160
God Stats
7W - 2L
1,721 SR
Queue Stats
187W - 146L
3,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 0 / 1
7,447
621
5,304
9,385
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
11
0 / 1 / 4
6,505
542
4,031
5,950
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
10
0 / 0 / 4
6,401
533
4,335
9,654
6,773
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 0 / 3
7,094
591
5,614
6,599
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 1 / 2
7,673
639
9,540
12,068
13,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosLokiChang'e

VS

Bans
HadesMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 2 / 1
5,881
490
5,754
9,200
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,713
476
4,075
5,395
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
XxPepsi_PopxX
Aphrodite
10
0 / 1 / 0
5,668
472
3,651
5,094
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
veceri
Geb
9
0 / 1 / 0
5,445
454
3,240
9,799
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
waak895
Lancelot
11
1 / 5 / 0
6,513
543
7,751
14,441
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
W
Ra
 
Ra
0
1
4
2
W
Fenrir
0
0
4
2
W
0
0
3
1.5
W
3
1
2
4
L
Awilix
1
2
1
0.75
L
0
0
0
0
L
Aphrodite
XxPepsi_PopxX
Aphrodite
0
1
0
0
L
Geb
veceri
Geb
0
1
0
0
L
Lancelot
waak895
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
24,471
43,656
Taken
43,929
28,899
Mitigated
24,370
20,539
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,304
848
0
3,768
9,385
4,236
307
2,040
7,345
42,525
7,766
W
Ra
 
Ra
4,031
196
2,765
2,905
5,950
2,353
87
1,552
4,398
60,518
0
W
Fenrir
4,335
1,392
0
2,921
9,654
6,773
176
2,091
7,563
0
15,852
W
5,614
1,082
0
2,998
6,599
2,068
0
1,241
5,358
51,574
2,357
W
9,540
1,792
0
5,182
12,068
13,469
318
0
12,068
0
54,743
L
Awilix
5,754
2,200
0
2,596
9,200
3,576
0
3,298
5,902
0
33,211
L
4,075
1,301
0
3,017
5,395
1,943
0
1,616
3,779
0
38,457
L
Aphrodite
XxPepsi_PopxX
Aphrodite
3,651
361
2,042
3,270
5,094
2,602
0
2,437
2,657
46,751
0
L
Geb
veceri
Geb
3,240
544
0
2,157
9,799
6,150
0
5,093
4,706
15,775
3,169
L
Lancelot
waak895
Lancelot
7,751
3,321
0
7,323
14,441
10,099
0
1,580
12,861
0
50,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
29,220
397
Minions Killed
340
0
Camps Cleared
0
1,262,853
Distance Traveled
1,174,409
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,447
621
79
7
0
266,493
1
W
Ra
6,505
542
103
9
0
232,097
1
W
Fenrir
6,401
533
21
2
0
268,963
11
W
Sol
7,094
591
106
9
0
237,541
4
W
Chaac
7,673
639
88
7
0
257,759
6
L
Awilix
5,881
490
65
5
0
278,252
3
L
Artemis
5,713
476
64
5
0
217,579
5
L
Aphrodite
5,668
472
88
7
0
222,240
6
L
Geb
5,445
454
29
2
0
221,904
2
L
Lancelot
6,513
543
94
8
0
234,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role