Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlvaRøck
Arachne
Level 105
God Stats
18W - 21L
1,526 SR
Queue Stats
292W - 306L
1,471 Elo+
Solo
Chang'e
Chang'e
Wiccann
Chang'e
Level 145
God Stats
3W - 4L
1,406 SR
Queue Stats
20W - 34L
1,375 Elo+
Solo
Team Averages
Level 126
1,486 SR
1,469 Elo+

VS

Team Averages
Level 103
1,474 SR
1,402 Elo+
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DecioPinto8
Xing Tian
Level 103
God Stats
4W - 0L
1,829 SR
Queue Stats
280W - 266L
1,468 Elo+
Solo
Achilles
Achilles
Pumped_byIvo
Achilles
Level 66
God Stats
5W - 6L
1,356 SR
Queue Stats
330W - 342L
1,434 Elo+
Solo
Nox
Nox
TeAgoPollo
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,237 Elo+
Solo
Ishtar
Ishtar
rosolen0
Ishtar
Level 81
God Stats
7W - 13L
1,185 SR
Queue Stats
69W - 86L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,394
539
3,289
5,020
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
 
Fenrir
9
1 / 3 / 0
5,100
510
1,711
7,173
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
8
0 / 0 / 0
5,016
502
3,139
9,202
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
AlvaRøck
Arachne
9
1 / 2 / 1
5,390
539
2,679
8,283
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Wiccann
Chang'e
8
0 / 2 / 1
5,010
501
3,160
7,049
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 2 / 1
5,362
536
3,313
6,841
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
DecioPinto8
Xing Tian
8
0 / 1 / 1
5,303
530
1,784
7,678
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Pumped_byIvo
Achilles
11
2 / 1 / 1
6,600
660
4,261
5,961
2,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
5,982
598
4,375
4,145
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
rosolen0
Ishtar
11
1 / 0 / 0
5,892
589
6,140
4,619
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
7
8
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Ymir
 
Ymir
0
0
0
0
W
Thor
 
Thor
2
2
1
1.25
L
Arachne
AlvaRøck
Arachne
1
2
1
0.75
W
Xing Tian
DecioPinto8
Xing Tian
0
1
1
0.5
W
Achilles
Pumped_byIvo
Achilles
2
1
1
2.5
W
2
0
0
2
L
Chang'e
Wiccann
Chang'e
0
2
1
0.25
W
Ishtar
rosolen0
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
19,873
36,727
Taken
29,244
16,887
Mitigated
13,401
11,563
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,289
969
0
1,455
5,020
2,172
0
227
4,793
0
36,762
L
Fenrir
 
Fenrir
1,711
180
0
1,326
7,173
3,451
0
0
7,173
0
18,827
L
Ymir
 
Ymir
3,139
820
0
3,445
9,202
5,725
0
2,167
7,035
18,528
0
W
Thor
 
Thor
3,313
876
0
470
6,841
2,457
0
1,151
5,657
0
31,753
L
Arachne
AlvaRøck
Arachne
2,679
1,816
0
3,511
8,283
2,988
70
607
7,676
0
29,821
W
Xing Tian
DecioPinto8
Xing Tian
1,784
125
0
1,988
7,678
4,837
0
2,476
5,202
11,242
0
W
Achilles
Pumped_byIvo
Achilles
4,261
1,329
0
1,988
5,961
2,637
0
0
5,663
0
35,181
W
4,375
921
0
1,255
4,145
1,834
0
2,097
2,048
40,740
0
L
Chang'e
Wiccann
Chang'e
3,160
384
341
1,485
7,049
2,551
0
3,158
3,891
25,160
0
W
Ishtar
rosolen0
Ishtar
6,140
4,147
0
2,613
4,619
1,636
0
575
4,044
0
50,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
29,139
259
Minions Killed
332
0
Camps Cleared
0
934,660
Distance Traveled
978,445
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,394
539
78
8
0
180,517
6
L
Fenrir
5,100
510
40
4
0
199,922
4
L
Ymir
5,016
502
24
2
0
172,894
0
W
Thor
5,362
536
57
6
0
228,290
2
L
Arachne
5,390
539
63
6
0
202,455
1
W
Xing Tian
5,303
530
22
2
0
188,630
6
W
Achilles
6,600
660
81
8
0
208,027
2
W
Nox
5,982
598
78
8
0
181,500
3
L
Chang'e
5,010
501
54
5
0
178,872
0
W
Ishtar
5,892
589
94
9
0
171,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role