Player Matchup

Baron Samedi
Baron Samedi
BroloProtato
Baron Samedi
Level 155
God Stats
3W - 1L
1,511 SR
Queue Stats
260W - 277L
1,408 Elo+
Solo
Da Ji
Da Ji
OldLoneWolf65
Da Ji
Level 142
God Stats
3W - 3L
1,576 SR
Queue Stats
380W - 404L
1,411 Elo+
Solo
Charybdis
Charybdis
Rayzrr
Charybdis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 97L
1,279 Elo+
Solo
Serqet
Serqet
SukAtDis
Serqet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 26L
1,178 Elo+
Solo
Cabrakan
Cabrakan
Zazoulou
Cabrakan
Level 41
God Stats
2W - 2L
1,404 SR
Queue Stats
164W - 241L
1,328 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,321 Elo+

VS

Team Averages
Level 73
1,414 SR
1,332 Elo+
Kukulkan
Kukulkan
Angelrose2748
Kukulkan
Level 64
God Stats
0W - 2L
1,465 SR
Queue Stats
54W - 58L
1,247 Elo+
Solo
Hachiman
Hachiman
HoneyBear95
Hachiman
Level 83
God Stats
2W - 6L
1,317 SR
Queue Stats
40W - 72L
1,276 Elo+
Party 1
Bakasura
Bakasura
Maicsteven
Bakasura
Level 65
God Stats
2W - 7L
1,321 SR
Queue Stats
304W - 318L
1,503 Elo+
Solo
Hun Batz
Hun Batz
PosinIvy95
Hun Batz
Level 65
God Stats
0W - 2L
1,226 SR
Queue Stats
67W - 99L
1,284 Elo+
Party 1
Olorun
Olorun
Ronin_md12
Olorun
Level 87
God Stats
1W - 3L
1,741 SR
Queue Stats
308W - 295L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BroloProtato
Baron Samedi
20
14 / 3 / 18
15,955
886
39,287
23,068
20,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 7 / 10
11,735
652
11,302
18,401
13,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Rayzrr
Charybdis
20
7 / 6 / 17
13,420
746
20,957
19,036
10,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
SukAtDis
Serqet
20
1 / 5 / 23
12,415
690
3,633
22,981
31,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Zazoulou
Cabrakan
20
8 / 4 / 22
14,293
794
11,071
28,324
46,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelrose2748
Kukulkan
20
3 / 6 / 14
13,602
756
28,355
15,562
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
HoneyBear95
Hachiman
19
2 / 9 / 9
11,589
644
13,039
21,408
9,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Maicsteven
Bakasura
20
20 / 7 / 1
14,894
827
29,876
25,384
17,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
PosinIvy95
Hun Batz
17
0 / 10 / 15
10,805
600
9,420
23,795
12,829
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Ronin_md12
Olorun
12
0 / 5 / 7
9,117
507
3,973
11,001
4,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
71
37
Kills
25
25
Deaths
37
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angelrose2748
Kukulkan
3
6
14
1.67
W
Baron Samedi
BroloProtato
Baron Samedi
14
3
18
7.67
L
Hachiman
HoneyBear95
Hachiman
2
9
9
0.72
L
Bakasura
Maicsteven
Bakasura
20
7
1
2.93
W
7
7
10
1.71
L
Hun Batz
PosinIvy95
Hun Batz
0
10
15
0.75
W
Charybdis
Rayzrr
Charybdis
7
6
17
2.58
L
Olorun
Ronin_md12
Olorun
0
5
7
0.7
W
Serqet
SukAtDis
Serqet
1
5
23
2.5
W
Cabrakan
Zazoulou
Cabrakan
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,250
Damage
84,663
111,810
Taken
97,150
121,619
Mitigated
53,804
37,423
Healing
27,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angelrose2748
Kukulkan
28,355
1,712
1,492
936
15,562
8,457
222
10,345
5,217
59,006
0
W
Baron Samedi
BroloProtato
Baron Samedi
39,287
1,184
11,323
10,663
23,068
20,120
3,082
6,906
14,598
79,997
0
L
Hachiman
HoneyBear95
Hachiman
13,039
6,789
220
3,789
21,408
9,840
245
13,345
7,889
0
28,073
L
Bakasura
Maicsteven
Bakasura
29,876
15,577
2,394
6,988
25,384
17,851
540
9,606
15,778
1,411
29,469
W
11,302
2,228
2,844
2,765
18,401
13,126
2,000
4,531
12,369
0
21,685
L
Hun Batz
PosinIvy95
Hun Batz
9,420
1,924
1,439
4,665
23,795
12,829
389
11,659
12,136
0
16,738
W
Charybdis
Rayzrr
Charybdis
20,957
8,528
430
1,319
19,036
10,469
942
7,370
10,428
0
54,334
L
Olorun
Ronin_md12
Olorun
3,973
2,261
2,465
3,312
11,001
4,827
781
5,403
5,472
12,663
0
W
Serqet
SukAtDis
Serqet
3,633
1,739
1,426
1,557
22,981
31,641
1,857
6,059
15,381
0
12,568
W
Cabrakan
Zazoulou
Cabrakan
11,071
907
1,552
3,544
28,324
46,263
1,060
7,259
18,110
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,818
Gold Earned
60,007
202
Minions Killed
170
0
Camps Cleared
0
1,402,683
Distance Traveled
1,180,960
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,602
756
83
5
0
245,124
0
W
Baron Samedi
15,955
886
81
5
0
285,287
0
L
Hachiman
11,589
644
25
1
0
254,979
0
L
Bakasura
14,894
827
29
2
0
298,503
1
W
Da Ji
11,735
652
18
1
0
273,690
1
L
Hun Batz
10,805
600
11
1
0
257,340
1
W
Charybdis
13,420
746
60
3
0
250,499
0
L
Olorun
9,117
507
22
1
0
125,014
1
W
Serqet
12,415
690
21
1
0
314,283
1
W
Cabrakan
14,293
794
22
1
0
278,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role