Player Matchup

Charybdis
Charybdis
AceWasTaken
Charybdis
Level 160
God Stats
26W - 33L
1,504 SR
Queue Stats
264W - 289L
1,483 Elo+
Solo
Anubis
Anubis
DarthMeza
Anubis
Level 59
God Stats
4W - 11L
1,340 SR
Queue Stats
143W - 183L
1,490 Elo+
Solo
Mulan
Mulan
GooodPudding21
Mulan
Level 26
God Stats
3W - 1L
1,289 SR
Queue Stats
12W - 16L
1,387 Elo+
Party 1
Bellona
Bellona
Kuzeb
Bellona
Level 158
God Stats
22W - 25L
1,616 SR
Queue Stats
415W - 427L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
XxVerrukxX
Ao Kuang
Level 114
God Stats
2W - 0L
1,757 SR
Queue Stats
38W - 38L
1,486 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,473 Elo+

VS

Team Averages
Level 110
1,491 SR
1,490 Elo+
Poseidon
Poseidon
BrandonBerlin_MB
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,332 Elo+
Solo
Ne Zha
Ne Zha
GhostPumpkinSoup
Ne Zha
Level 103
God Stats
4W - 8L
1,488 SR
Queue Stats
161W - 155L
1,520 Elo+
Solo
Cupid
Cupid
MrMcRooster
Cupid
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 121L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
SrFonseca
Sun Wukong
Level 158
God Stats
0W - 1L
1,531 SR
Queue Stats
73W - 81L
1,501 Elo+
Solo
Merlin
Merlin
W3-Gatsu
Merlin
Level 122
God Stats
20W - 27L
1,438 SR
Queue Stats
1,363W - 1,607L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AceWasTaken
Charybdis
12
0 / 1 / 5
5,875
839
4,360
5,674
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
DarthMeza
Anubis
11
0 / 1 / 3
5,310
759
1,827
3,841
1,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 4
5,479
783
3,285
4,478
2,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Kuzeb
Bellona
12
4 / 0 / 0
5,993
856
1,503
5,034
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
XxVerrukxX
Ao Kuang
9
2 / 1 / 0
5,286
755
3,148
4,196
2,057
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,667
667
2,005
4,708
1,512
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 0 / 2
5,596
799
5,962
2,895
1,418
Mace

Mace

+10
Physical Power

11
1 / 0 / 3
5,584
798
2,879
2,235
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
SrFonseca
Sun Wukong
10
1 / 4 / 2
5,110
730
2,878
8,103
6,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
W3-Gatsu
Merlin
11
0 / 0 / 2
5,322
760
2,259
1,422
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
4
4
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AceWasTaken
Charybdis
0
1
5
2.5
L
0
4
0
0
W
Anubis
DarthMeza
Anubis
0
1
3
1.5
L
2
0
2
3
W
2
1
4
4
W
Bellona
Kuzeb
Bellona
4
0
0
4
L
1
0
3
2.5
L
Sun Wukong
SrFonseca
Sun Wukong
1
4
2
0.5
L
Merlin
W3-Gatsu
Merlin
0
0
2
1
W
Ao Kuang
XxVerrukxX
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,123
Damage
15,983
23,223
Taken
19,363
11,836
Mitigated
10,770
6,981
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AceWasTaken
Charybdis
4,360
1,910
0
2,599
5,674
1,973
272
912
4,762
0
25,931
L
2,005
788
52
380
4,708
1,512
0
523
4,185
4,032
0
W
Anubis
DarthMeza
Anubis
1,827
149
14
1,545
3,841
1,718
321
1,314
2,527
13,491
0
L
5,962
567
0
500
2,895
1,418
0
405
2,490
0
19,655
W
3,285
374
0
409
4,478
2,153
158
738
3,740
0
8,673
W
Bellona
Kuzeb
Bellona
1,503
301
0
775
5,034
3,935
0
1,003
4,031
0
16,703
L
2,879
996
541
458
2,235
1,014
402
1,010
1,225
0
17,004
L
Sun Wukong
SrFonseca
Sun Wukong
2,878
503
72
363
8,103
6,219
0
2,476
5,627
0
7,726
L
Merlin
W3-Gatsu
Merlin
2,259
42
0
0
1,422
607
0
561
861
12,442
0
W
Ao Kuang
XxVerrukxX
Ao Kuang
3,148
845
0
1,639
4,196
2,057
0
297
3,899
5,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
26,279
138
Minions Killed
97
0
Camps Cleared
0
707,689
Distance Traveled
583,944
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,875
839
52
7
0
122,964
1
L
Poseidon
4,667
667
2
0
0
82,639
3
W
Anubis
5,310
759
31
4
0
130,331
1
L
Ne Zha
5,596
799
24
3
0
140,929
0
W
Mulan
5,479
783
15
2
0
153,007
3
W
Bellona
5,993
856
35
5
0
150,047
0
L
Cupid
5,584
798
35
5
0
104,008
0
L
Sun Wukong
5,110
730
6
1
0
148,381
3
L
Merlin
5,322
760
30
4
0
107,987
3
W
Ao Kuang
5,286
755
5
1
0
151,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role