Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EitoPlay
Ullr
Level 156
God Stats
0W - 2L
1,501 SR
Queue Stats
73W - 85L
1,500 Elo+
Solo
Kali
Kali
Monkie1
Kali
Level 146
God Stats
2W - 7L
1,331 SR
Queue Stats
366W - 385L
1,485 Elo+
Solo
Nu Wa
Nu Wa
RektheNubi
Nu Wa
Level 157
God Stats
12W - 15L
1,513 SR
Queue Stats
348W - 330L
1,560 Elo+
Solo
Horus
Horus
Truly_Forbidden
Horus
Level 99
God Stats
1W - 10L
1,234 SR
Queue Stats
1W - 10L
1,119 Elo+
Solo
Team Averages
Level 144
1,416 SR
1,433 Elo+

VS

Team Averages
Level 92
1,541 SR
1,490 Elo+
Neith
Neith
ExCodeWasTaken
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo
Sol
Sol
JlayE02
Sol
Level 62
God Stats
14W - 16L
1,465 SR
Queue Stats
101W - 120L
1,431 Elo+
Solo
King Arthur
King Arthur
RafonPC
King Arthur
Level 120
God Stats
8W - 6L
1,488 SR
Queue Stats
632W - 607L
1,516 Elo+
Solo
Artio
Artio
TTV RoyalB
Artio
Level 115
God Stats
10W - 6L
1,753 SR
Queue Stats
283W - 267L
1,607 Elo+
Solo
Pele
Pele
mhdctyc
Pele
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 28L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 3
8,089
809
10,041
16,052
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
1 / 4 / 1
7,382
738
5,373
12,306
5,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Monkie1
Kali
13
1 / 4 / 2
7,485
749
5,946
12,391
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
1 / 5 / 3
7,564
756
10,931
8,504
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
6,961
696
5,718
11,484
8,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,591
759
8,111
7,387
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
15
2 / 2 / 6
7,973
797
5,869
8,500
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
RafonPC
King Arthur
15
6 / 2 / 11
8,587
859
13,244
12,868
10,795
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
15
2 / 0 / 12
7,782
778
8,114
11,678
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
mhdctyc
Pele
17
10 / 1 / 3
9,288
929
16,552
11,890
5,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
6
Kills
21
21
Deaths
6
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
3
0.88
L
Ullr
1
4
1
0.38
W
1
1
12
7
W
Sol
2
2
6
2.5
L
Kali
Monkie1
Kali
1
4
2
0.5
W
King Arthur
RafonPC
King Arthur
6
2
11
5.75
L
Nu Wa
1
5
3
0.5
W
Artio
2
0
12
8
L
1
4
3
0.63
W
Pele
mhdctyc
Pele
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
51,890
60,737
Taken
52,323
40,263
Mitigated
35,466
14,234
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,041
370
111
3,433
16,052
16,345
0
3,200
12,465
14,043
0
L
Ullr
5,373
2,717
0
2,538
12,306
5,659
1,439
1,674
10,339
0
20,451
W
8,111
3,497
0
1,729
7,387
4,063
193
3,307
4,072
0
18,695
W
Sol
5,869
2,907
0
2,748
8,500
3,622
2,658
3,629
4,871
31,442
0
L
Kali
Monkie1
Kali
5,946
1,994
0
2,437
12,391
6,472
0
3,284
8,813
0
22,689
W
King Arthur
RafonPC
King Arthur
13,244
881
0
320
12,868
10,795
0
4,779
8,089
0
28,906
L
Nu Wa
10,931
2,360
0
0
8,504
3,465
0
1,440
6,973
33,593
0
W
Artio
8,114
976
2,237
4,191
11,678
11,332
180
4,084
7,594
13,783
0
L
5,718
3,184
2,128
3,587
11,484
8,322
0
3,065
8,164
0
13,576
W
Pele
mhdctyc
Pele
16,552
4,322
0
3,136
11,890
5,654
0
5,173
6,717
0
47,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
41,221
161
Minions Killed
215
0
Camps Cleared
0
979,494
Distance Traveled
1,081,557
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,089
809
3
0
0
204,287
1
L
Ullr
7,382
738
44
4
0
192,616
1
W
Neith
7,591
759
31
3
0
207,685
3
W
Sol
7,973
797
61
6
0
192,191
1
L
Kali
7,485
749
34
3
0
198,852
0
W
King Arthur
8,587
859
36
4
0
221,872
0
L
Nu Wa
7,564
756
63
6
0
185,320
0
W
Artio
7,782
778
18
2
0
220,131
0
L
Horus
6,961
696
17
2
0
198,419
0
W
Pele
9,288
929
69
7
0
239,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role