Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
Albanian
Fenrir
Platinum IV
Level 103
God Stats
1W - 2L
1,343 SR
Queue Stats
13W - 18L
1,738 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
beanboyswag
Cu Chulainn
Gold I
Level 99
God Stats
4W - 11L
1,454 SR
Queue Stats
336W - 435L
1,456 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,432 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,530 SR
1,593 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
Overgrog33
Shiva
Gold V
Level 127
God Stats
0W - 2L
1,589 SR
Queue Stats
13W - 15L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 4
7,073
707
9,606
9,149
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Albanian
Fenrir
12
5 / 1 / 2
7,658
766
9,495
12,478
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
beanboyswag
Cu Chulainn
12
1 / 1 / 6
7,418
742
8,211
12,722
12,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabThothAtlasAchillesScylla

VS

Bans
Baron SamediRaXing TianPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 1
6,377
638
9,508
8,928
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
 
Ne Zha
10
1 / 2 / 1
6,171
617
7,542
10,862
7,187
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
10
0 / 1 / 2
5,920
592
8,510
12,270
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
4
3
L
Sol
 
Sol
1
4
1
0.38
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Fenrir
Albanian
Fenrir
5
1
2
6
L
Shiva
0
1
2
1
W
Cu Chulainn
beanboyswag
Cu Chulainn
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,312
Damage
25,560
34,349
Taken
32,060
23,298
Mitigated
17,853
16,110
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,606
918
3,438
5,194
9,149
3,756
1,307
2,179
6,885
36,214
0
L
Sol
 
Sol
9,508
2,840
0
2,815
8,928
3,729
0
2,186
6,658
25,171
1,953
L
Ne Zha
 
Ne Zha
7,542
1,855
0
2,762
10,862
7,187
0
4,000
6,607
0
19,230
W
Fenrir
Albanian
Fenrir
9,495
1,488
543
3,236
12,478
7,202
639
3,492
8,672
0
14,003
L
Shiva
8,510
2,335
638
3,757
12,270
6,937
0
4,005
7,997
0
17,244
W
Cu Chulainn
beanboyswag
Cu Chulainn
8,211
1,303
990
2,709
12,722
12,340
409
3,410
9,022
332
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,149
Gold Earned
18,468
127
Minions Killed
93
7
Camps Cleared
2
591,289
Distance Traveled
547,579
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,073
707
81
8
4
194,506
5
L
Sol
6,377
638
47
5
0
165,931
1
L
Ne Zha
6,171
617
20
2
1
190,243
2
W
Fenrir
7,658
766
13
1
1
201,736
5
L
Shiva
5,920
592
26
3
1
191,405
3
W
Cu Chulainn
7,418
742
33
3
2
195,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role