Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Moosespossu
Rama
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
182W - 192L
1,475 Elo+
Solo
Hachiman
Hachiman
XnobodycaresxX
Hachiman
Level 153
God Stats
1W - 0L
1,605 SR
Queue Stats
51W - 53L
1,483 Elo+
Party 1
Bakasura
Bakasura
vv_vv5rtt5r
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,728 Elo+
Party 1
Team Averages
Level 104
1,568 SR
1,537 Elo+

VS

Team Averages
Level 68
1,477 SR
1,499 Elo+
Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ExCodeWasTaken
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
JorgeLRojas
Ganesha
Level 107
God Stats
4W - 3L
1,588 SR
Queue Stats
33W - 37L
1,430 Elo+
Solo
Hercules
Hercules
Remxky
Hercules
Level 17
God Stats
3W - 11L
1,242 SR
Queue Stats
46W - 43L
1,473 Elo+
Solo
Thoth
Thoth
RickAzi3
Thoth
Level 120
God Stats
3W - 14L
1,556 SR
Queue Stats
535W - 518L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 0 / 8
7,822
782
8,016
8,832
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
13
2 / 0 / 1
7,308
731
1,229
3,081
1,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 3
7,709
771
6,900
3,839
1,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
15
2 / 1 / 4
8,373
837
8,620
6,883
2,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
vv_vv5rtt5r
Bakasura
15
5 / 1 / 2
8,052
805
12,697
9,669
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 2 / 1
6,572
657
4,444
9,168
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 1
6,892
689
3,728
8,640
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
JorgeLRojas
Ganesha
13
0 / 4 / 2
6,830
683
2,627
10,415
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Remxky
Hercules
13
1 / 1 / 1
6,727
673
5,364
11,012
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
RickAzi3
Thoth
12
0 / 1 / 0
6,463
646
2,591
4,255
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
2
2
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
8
6
W
Merlin
 
Merlin
2
0
1
2.5
L
Hachiman
 
Hachiman
0
2
1
0.25
L
1
4
1
0.38
L
Ganesha
JorgeLRojas
Ganesha
0
4
2
0.25
W
1
0
3
2.5
L
Hercules
Remxky
Hercules
1
1
1
1.5
L
Thoth
RickAzi3
Thoth
0
1
0
0
W
Hachiman
2
1
4
4
W
Bakasura
vv_vv5rtt5r
Bakasura
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
18,754
32,304
Taken
43,490
15,674
Mitigated
23,379
9,012
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,016
2,089
0
2,669
8,832
3,822
657
945
7,887
0
23,966
W
Merlin
 
Merlin
1,229
35
0
0
3,081
1,163
880
347
2,734
17,895
0
L
Hachiman
 
Hachiman
4,444
1,973
0
250
9,168
3,596
0
0
8,888
0
23,222
L
3,728
3,216
0
1,220
8,640
2,834
224
416
7,775
0
7,882
L
Ganesha
JorgeLRojas
Ganesha
2,627
419
171
710
10,415
7,575
80
117
9,733
14,213
0
W
6,900
4,698
0
2,534
3,839
1,596
1,775
1,206
2,633
0
24,361
L
Hercules
Remxky
Hercules
5,364
2,060
0
4,134
11,012
8,226
0
591
9,544
0
14,307
L
Thoth
RickAzi3
Thoth
2,591
86
0
356
4,255
1,148
0
105
3,685
18,724
0
W
Hachiman
8,620
4,221
0
1,982
6,883
2,759
2,334
983
5,900
0
40,245
W
Bakasura
vv_vv5rtt5r
Bakasura
12,697
8,401
0
1,827
9,669
6,334
6
1,737
7,932
0
24,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
33,484
238
Minions Killed
143
0
Camps Cleared
0
967,881
Distance Traveled
826,940
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,822
782
40
4
0
223,724
0
W
Merlin
7,308
731
37
4
0
133,008
0
L
Hachiman
6,572
657
52
5
0
169,325
0
L
Rama
6,892
689
21
2
0
180,475
3
L
Ganesha
6,830
683
9
1
0
169,647
1
W
Rama
7,709
771
45
5
0
207,006
3
L
Hercules
6,727
673
25
3
0
179,801
2
L
Thoth
6,463
646
36
4
0
127,692
1
W
Hachiman
8,373
837
67
7
0
174,651
1
W
Bakasura
8,052
805
49
5
0
229,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role