Player Matchup

Neith
Neith
ANGUS 1380
Neith
Level 125
God Stats
4W - 0L
1,808 SR
Queue Stats
110W - 122L
1,418 Elo+
Solo
Zeus
Zeus
Krimson Phoenyx
Zeus
Level 126
God Stats
4W - 1L
1,580 SR
Queue Stats
94W - 100L
1,438 Elo+
Party 1
Horus
Horus
LilStabiHana
Horus
Level 108
God Stats
3W - 1L
1,241 SR
Queue Stats
142W - 146L
1,452 Elo+
Party 1
Artemis
Artemis
VacatedLoki5
Artemis
Level 86
God Stats
2W - 0L
1,721 SR
Queue Stats
71W - 62L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ookami500
Kumbhakarna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,400 Elo+

VS

Team Averages
Level 110
1,504 SR
1,456 Elo+
Sylvanus
Sylvanus
DaddyN3ckB3ard
Sylvanus
Level 128
God Stats
2W - 1L
1,551 SR
Queue Stats
75W - 77L
1,434 Elo+
Solo
Ishtar
Ishtar
Finessing4Dough
Ishtar
Level 115
God Stats
1W - 3L
1,297 SR
Queue Stats
174W - 180L
1,479 Elo+
Solo
Vulcan
Vulcan
OoooEXOoooO
Vulcan
Level 157
God Stats
42W - 13L
1,824 SR
Queue Stats
1,244W - 1,390L
1,348 Elo+
Solo
Izanami
Izanami
ScaryFoal854175
Izanami
Level 128
God Stats
7W - 12L
1,347 SR
Queue Stats
1,053W - 1,141L
1,520 Elo+
Solo
Cthulhu
Cthulhu
SunnyBundles
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 2 / 9
11,957
747
14,989
18,488
11,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 11
12,176
761
19,208
15,792
9,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 10
11,792
737
6,494
22,295
26,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
VacatedLoki5
Artemis
18
3 / 2 / 10
10,831
677
17,011
13,893
8,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ookami500
Kumbhakarna
15
1 / 6 / 9
9,733
608
4,977
24,995
30,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 2 / 2
10,084
630
11,127
15,176
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 5
10,180
636
18,580
14,149
7,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
14
0 / 1 / 7
9,078
567
12,915
4,589
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 5
11,228
702
19,476
11,906
7,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SunnyBundles
Cthulhu
17
0 / 6 / 10
10,455
653
15,718
21,287
27,429
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
16
Kills
13
13
Deaths
16
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
9
4.25
L
Sylvanus
5
2
2
3
L
2
5
5
0.9
W
5
2
11
5.25
W
3
1
10
8
L
Vulcan
0
1
7
3.5
L
6
2
5
4.25
L
Cthulhu
SunnyBundles
Cthulhu
0
6
10
0.83
W
Artemis
VacatedLoki5
Artemis
3
2
10
4
W
Kumbhakarna
ookami500
Kumbhakarna
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,679
Damage
77,816
95,463
Taken
67,107
86,622
Mitigated
55,717
46,674
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,989
3,355
2,404
5,799
18,488
11,221
2,560
7,522
10,966
0
48,575
L
Sylvanus
11,127
1,323
5,145
8,196
15,176
9,500
0
4,142
11,034
14,122
0
L
18,580
7,320
1,075
1,599
14,149
7,759
605
5,644
8,505
0
35,130
W
19,208
3,209
3,267
2,055
15,792
9,612
1,231
5,934
9,858
53,225
0
W
6,494
1,955
14,695
11,743
22,295
26,626
802
9,119
13,176
47
11,444
L
Vulcan
12,915
5,869
397
674
4,589
3,628
0
2,561
2,028
22,852
0
L
19,476
11,137
2,980
3,695
11,906
7,401
1,126
6,483
5,423
0
43,750
L
Cthulhu
SunnyBundles
Cthulhu
15,718
286
193
1,690
21,287
27,429
116
5,402
15,885
28,033
0
W
Artemis
VacatedLoki5
Artemis
17,011
6,168
3,680
1,620
13,893
8,874
2,294
7,434
6,459
0
32,387
W
Kumbhakarna
ookami500
Kumbhakarna
4,977
555
620
791
24,995
30,289
638
9,751
15,244
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,489
Gold Earned
51,025
204
Minions Killed
141
0
Camps Cleared
0
1,430,323
Distance Traveled
1,182,412
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,957
747
95
6
0
285,585
0
L
Sylvanus
10,084
630
10
1
0
241,722
0
L
Ishtar
10,180
636
33
2
0
219,246
0
W
Zeus
12,176
761
60
4
0
266,601
0
W
Horus
11,792
737
10
1
0
332,846
0
L
Vulcan
9,078
567
23
1
0
205,139
2
L
Izanami
11,228
702
55
3
0
249,975
0
L
Cthulhu
10,455
653
20
1
0
266,330
2
W
Artemis
10,831
677
29
2
0
300,500
0
W
Kumbhakarna
9,733
608
10
1
0
244,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role