Player Matchup

Ares
Ares
AzakuraYWR
Ares
Level 35
God Stats
0W - 2L
1,279 SR
Queue Stats
12W - 20L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Joacrack
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,453 Elo+
Party 2
Loki
Loki
Migueldelasuse
Loki
Level 82
God Stats
5W - 5L
1,635 SR
Queue Stats
106W - 104L
1,437 Elo+
Party 2
Bellona
Bellona
OofasLeFourbe
Bellona
Level 88
God Stats
9W - 8L
1,671 SR
Queue Stats
213W - 208L
1,475 Elo+
Party 2
Hachiman
Hachiman
darotdelta
Hachiman
Level 69
God Stats
16W - 8L
1,878 SR
Queue Stats
187W - 173L
1,493 Elo+
Party 2
Team Averages
Level 60
1,593 SR
1,448 Elo+

VS

Team Averages
Level 119
1,516 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JDDJ
Arachne
Level 124
God Stats
11W - 17L
1,510 SR
Queue Stats
234W - 233L
1,537 Elo+
Party 1
Olorun
Olorun
JThomas
Olorun
Level 156
God Stats
3W - 1L
1,707 SR
Queue Stats
46W - 33L
1,562 Elo+
Solo
King Arthur
King Arthur
Princesaiyen
King Arthur
Level 109
God Stats
5W - 4L
1,335 SR
Queue Stats
108W - 123L
1,282 Elo+
Solo
Neith
Neith
serrginhho
Neith
Level 100
God Stats
6W - 5L
1,531 SR
Queue Stats
156W - 162L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,367
447
4,190
12,205
7,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Joacrack
Kukulkan
11
1 / 3 / 0
6,056
505
2,231
5,215
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 1
5,133
428
2,884
8,730
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
11
1 / 2 / 0
6,604
550
6,862
11,190
10,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
darotdelta
Hachiman
8
1 / 1 / 1
5,148
429
8,014
8,308
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 4
7,161
597
4,462
10,240
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
JDDJ
Arachne
11
2 / 1 / 2
6,712
559
5,848
9,173
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
JThomas
Olorun
10
1 / 1 / 2
6,111
509
10,060
8,446
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Princesaiyen
King Arthur
12
2 / 1 / 0
7,169
597
7,170
7,960
8,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
14
6 / 0 / 1
8,123
677
6,349
5,768
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
4
4
L
0
3
1
0.17
W
Arachne
JDDJ
Arachne
2
1
2
3
W
Olorun
JThomas
Olorun
1
1
2
2
L
Kukulkan
Joacrack
Kukulkan
1
3
0
0.33
L
0
4
1
0.13
L
Bellona
1
2
0
0.5
W
King Arthur
Princesaiyen
King Arthur
2
1
0
2
L
Hachiman
darotdelta
Hachiman
1
1
1
1.5
W
Neith
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
33,889
45,648
Taken
41,587
25,155
Mitigated
25,338
12,367
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,462
818
0
3,675
10,240
7,887
0
2,473
7,707
0
31,930
L
4,190
415
1,236
3,241
12,205
7,237
0
5,149
7,056
19,428
0
W
Arachne
JDDJ
Arachne
5,848
4,241
0
3,060
9,173
3,327
0
289
8,856
0
50,707
W
Olorun
JThomas
Olorun
10,060
6,405
528
5,291
8,446
3,569
513
2,562
5,884
42,496
2,490
L
Kukulkan
Joacrack
Kukulkan
2,231
260
0
250
5,215
2,130
0
0
5,215
36,553
0
L
2,884
553
0
2,246
8,730
2,663
0
1,084
7,646
0
27,887
L
Bellona
6,862
3,808
0
4,162
11,190
10,391
0
0
11,190
0
50,630
W
King Arthur
Princesaiyen
King Arthur
7,170
1,580
0
875
7,960
8,177
0
0
7,960
0
47,537
L
Hachiman
darotdelta
Hachiman
8,014
4,732
0
1,232
8,308
2,734
93
3,071
5,237
0
33,377
W
Neith
6,349
2,458
0
2,462
5,768
2,378
1,008
1,021
4,637
0
70,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
35,276
335
Minions Killed
423
0
Camps Cleared
0
1,189,286
Distance Traveled
1,215,958
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,161
597
34
3
0
263,516
2
L
Ares
5,367
447
27
2
0
226,903
2
W
Arachne
6,712
559
95
8
0
269,481
3
W
Olorun
6,111
509
79
7
0
213,040
4
L
Kukulkan
6,056
505
81
7
0
216,782
0
L
Loki
5,133
428
59
5
0
275,749
5
L
Bellona
6,604
550
117
10
0
242,544
3
W
King Arthur
7,169
597
98
8
0
244,853
2
L
Hachiman
5,148
429
51
4
0
227,308
5
W
Neith
8,123
677
117
10
0
225,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role