Player Matchup

Hou Yi
Hou Yi
Masters
MrHawaii
Hou Yi
Masters
Level 109
God Stats
14W - 4L
1,962 SR
Queue Stats
63W - 15L
3,017 MMR
Party 1
Sobek
Sobek
Masters
Wеeny
Sobek
Masters
Level 119
God Stats
32W - 6L
1,852 SR
Queue Stats
145W - 27L
2,854 MMR
Party 1
Atlas
Atlas
Diamond I
bloodyoutlaw
Atlas
Diamond I
Level 118
God Stats
8W - 3L
1,770 SR
Queue Stats
156W - 101L
2,342 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,862 SR
2,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,655 SR
2,010 MMR
Sol
Sol
Platinum IV
HandOfJustice667
Sol
Platinum IV
Level 160
God Stats
2W - 2L
1,574 SR
Queue Stats
171W - 236L
1,926 MMR
Solo
Ne Zha
Ne Zha
Platinum V
player6347292
Ne Zha
Platinum V
Level 116
God Stats
0W - 1L
1,691 SR
Queue Stats
71W - 28L
1,879 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
ЧЕПУХA
Cernunnos
Diamond IV
Level 82
God Stats
16W - 14L
1,701 SR
Queue Stats
60W - 34L
2,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrHawaii
Hou Yi
18
11 / 3 / 3
12,609
788
18,184
17,792
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Wеeny
Sobek
16
1 / 1 / 12
11,750
734
7,084
27,486
36,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 11
12,216
764
16,647
21,741
23,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabThothBaba YagaGuan YuAchilles

VS

Bans
AresKuzenboCabrakanXing TianBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,860
679
25,602
13,683
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 5
9,536
596
11,997
16,549
14,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ЧЕПУХA
Cernunnos
15
3 / 5 / 3
10,823
676
20,084
17,904
10,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Hou Yi
MrHawaii
Hou Yi
11
3
3
4.17
W
Sobek
Wеeny
Sobek
1
1
12
7
W
2
2
11
3.75
L
0
6
5
0.42
L
Cernunnos
ЧЕПУХA
Cernunnos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
57,683
67,019
Taken
48,136
68,927
Mitigated
31,878
23,517
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,602
8,925
0
4,712
13,683
6,602
1,311
8,377
5,306
61,296
5,183
W
Hou Yi
MrHawaii
Hou Yi
18,184
6,542
0
6,173
17,792
8,320
2,597
4,268
13,524
32
70,802
W
Sobek
Wеeny
Sobek
7,084
785
632
11,143
27,486
36,910
410
12,033
15,453
18,392
0
W
16,647
4,623
0
5,569
21,741
23,697
325
7,420
14,321
42,334
0
L
11,997
2,584
0
2,092
16,549
14,995
216
8,067
8,391
0
36,624
L
Cernunnos
ЧЕПУХA
Cernunnos
20,084
9,239
0
4,121
17,904
10,281
0
7,429
10,356
0
45,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
31,219
185
Minions Killed
195
6
Camps Cleared
7
878,573
Distance Traveled
797,714
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,860
679
111
7
2
268,674
2
W
Hou Yi
12,609
788
113
7
5
241,454
2
W
Sobek
11,750
734
35
2
1
327,510
5
W
Atlas
12,216
764
37
2
0
309,609
1
L
Ne Zha
9,536
596
27
2
2
286,581
5
L
Cernunnos
10,823
676
57
4
3
242,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role