Player Matchup

Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ariannael1
Ao Kuang
Level 83
God Stats
0W - 2L
1,609 SR
Queue Stats
15W - 15L
1,675 Elo+
Solo
Fenrir
Fenrir
Jekaxtz
Fenrir
Level 108
God Stats
4W - 6L
1,469 SR
Queue Stats
215W - 236L
1,444 Elo+
Solo
Janus
Janus
TeMightyFreak
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,653 Elo+
Solo
Agni
Agni
喜闻乐见蠢bb
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,558 Elo+

VS

Team Averages
Level 71
1,449 SR
1,508 Elo+
Osiris
Osiris
Joacrack
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 2
Apollo
Apollo
Migueldelasuse
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,410 Elo+
Party 2
King Arthur
King Arthur
OofasLeFourbe
King Arthur
Level 88
God Stats
1W - 0L
1,354 SR
Queue Stats
5W - 3L
1,388 Elo+
Party 2
Ymir
Ymir
antino112
Ymir
Level 88
God Stats
3W - 0L
1,810 SR
Queue Stats
160W - 150L
1,508 Elo+
Solo
Kali
Kali
darotdelta
Kali
Level 69
God Stats
1W - 0L
1,083 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 5
5,320
1,064
3,243
3,639
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Ariannael1
Ao Kuang
1
0 / 0 / 0
1,280
256
0
0
0
Fenrir
Jekaxtz
Fenrir
9
0 / 3 / 1
4,643
929
900
4,479
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
5,735
1,147
7,452
3,206
1,344
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
6,077
1,215
2,670
3,556
1,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joacrack
Osiris
9
1 / 1 / 6
5,724
1,145
2,105
2,949
2,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 5
5,455
1,091
3,831
4,740
2,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
OofasLeFourbe
King Arthur
12
3 / 1 / 5
6,108
1,222
1,727
4,505
3,844
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
10
1 / 1 / 7
5,434
1,087
1,502
4,390
3,840
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 2 / 5
5,603
1,121
4,690
5,781
2,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
9
9
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
5
1.25
L
Ao Kuang
Ariannael1
Ao Kuang
0
0
0
0
L
Fenrir
Jekaxtz
Fenrir
0
3
1
0.17
W
Osiris
Joacrack
Osiris
1
1
6
4
W
1
1
5
3.5
W
King Arthur
OofasLeFourbe
King Arthur
3
1
5
5.5
L
2
2
2
1.5
W
Ymir
1
1
7
4.5
W
3
2
5
2.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
13,855
14,880
Taken
22,365
6,064
Mitigated
15,834
2,750
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,243
157
539
622
3,639
1,525
0
536
3,103
6,054
0
L
Ao Kuang
Ariannael1
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Jekaxtz
Fenrir
900
96
406
631
4,479
1,852
0
482
3,997
0
1,566
W
Osiris
Joacrack
Osiris
2,105
80
1,390
508
2,949
2,968
10
1,823
1,126
0
3,034
W
3,831
2,415
547
1,808
4,740
2,410
276
3,649
1,091
0
16,502
W
King Arthur
OofasLeFourbe
King Arthur
1,727
42
560
1,447
4,505
3,844
77
3,139
1,366
27
3,435
L
7,452
359
162
140
3,206
1,344
0
186
3,020
13,697
0
W
Ymir
1,502
0
458
758
4,390
3,840
0
2,309
2,081
3,805
0
W
4,690
1,380
676
2,033
5,781
2,772
0
2,445
3,336
0
7,274
L
2,670
81
0
250
3,556
1,343
0
325
3,231
10,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
28,324
42
Minions Killed
44
0
Camps Cleared
0
434,226
Distance Traveled
585,992
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,320
1,064
10
2
0
107,403
0
L
Ao Kuang
1,280
256
0
0
0
0
0
L
Fenrir
4,643
929
3
1
0
118,394
1
W
Osiris
5,724
1,145
1
0
0
121,455
0
W
Apollo
5,455
1,091
31
6
0
105,279
0
W
King Arthur
6,108
1,222
3
1
0
125,339
1
L
Janus
5,735
1,147
18
4
0
97,078
0
W
Ymir
5,434
1,087
3
1
0
117,621
1
W
Kali
5,603
1,121
6
1
0
116,298
1
L
Agni
6,077
1,215
11
2
0
111,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role