Player Matchup

Jormungandr
Jormungandr
Hungster01
Jormungandr
Level 97
God Stats
3W - 0L
1,921 SR
Queue Stats
135W - 129L
1,556 Elo+
Party 3
Jing Wei
Jing Wei
JiLLK66
Jing Wei
Level 160
God Stats
2W - 5L
1,811 SR
Queue Stats
646W - 514L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
fiscale-geit
Baron Samedi
Level 28
God Stats
3W - 1L
1,837 SR
Queue Stats
172W - 83L
1,652 Elo+
Party 1
Izanami
Izanami
huanita31
Izanami
Level 106
God Stats
5W - 7L
1,414 SR
Queue Stats
178W - 144L
1,544 Elo+
Party 1
Cerberus
Cerberus
neptune92upbeat
Cerberus
Level 97
God Stats
2W - 0L
1,734 SR
Queue Stats
108W - 112L
1,548 Elo+
Party 3
Team Averages
Level 98
1,744 SR
1,550 Elo+

VS

Team Averages
Level 69
1,525 SR
1,525 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BiiGi
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,529 Elo+
Solo
Cupid
Cupid
Notaleech
Cupid
Level 104
God Stats
2W - 4L
1,458 SR
Queue Stats
417W - 436L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
Tweesmelt
Cliodhna
Level 19
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 207L
1,530 Elo+
Solo
Bacchus
Bacchus
Wreccer
Bacchus
Level 88
God Stats
8W - 3L
1,665 SR
Queue Stats
317W - 328L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hungster01
Jormungandr
20
6 / 4 / 21
13,241
736
21,919
25,896
24,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
JiLLK66
Jing Wei
20
11 / 4 / 17
14,324
796
28,628
18,820
10,324
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
fiscale-geit
Baron Samedi
19
1 / 4 / 25
11,898
661
16,120
23,083
18,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
huanita31
Izanami
20
10 / 4 / 15
14,028
779
20,002
22,839
11,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
18
4 / 5 / 20
12,768
709
13,544
35,897
50,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 7 / 11
12,240
680
17,902
29,843
35,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
BiiGi
The Morrigan
20
3 / 6 / 14
12,655
703
23,308
13,512
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Notaleech
Cupid
16
0 / 7 / 9
10,487
583
15,333
18,884
11,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Tweesmelt
Cliodhna
20
10 / 8 / 5
14,074
782
23,484
24,498
15,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Wreccer
Bacchus
20
5 / 4 / 12
13,244
736
20,245
27,855
51,018
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
71
32
Kills
20
21
Deaths
32
98
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
11
1.07
L
The Morrigan
BiiGi
The Morrigan
3
6
14
1.67
W
Jormungandr
Hungster01
Jormungandr
6
4
21
4.13
W
Jing Wei
JiLLK66
Jing Wei
11
4
17
4.88
L
Cupid
Notaleech
Cupid
0
7
9
0.64
L
Cliodhna
Tweesmelt
Cliodhna
10
8
5
1.56
L
Bacchus
Wreccer
Bacchus
5
4
12
2.75
W
Baron Samedi
fiscale-geit
Baron Samedi
1
4
25
3.38
W
Izanami
huanita31
Izanami
10
4
15
4.38
W
Cerberus
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,213
Damage
100,272
126,535
Taken
114,592
114,949
Mitigated
120,738
53,665
Healing
36,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,902
2,074
5,052
5,440
29,843
35,216
774
10,960
18,533
0
27,299
L
The Morrigan
BiiGi
The Morrigan
23,308
1,751
2,228
1,966
13,512
8,249
1,713
7,150
6,034
32,520
15,653
W
Jormungandr
Hungster01
Jormungandr
21,919
2,372
3,573
3,755
25,896
24,213
592
8,375
17,521
60,218
0
W
Jing Wei
JiLLK66
Jing Wei
28,628
24,974
2,384
531
18,820
10,324
3,691
6,700
11,613
0
57,171
L
Cupid
Notaleech
Cupid
15,333
6,149
5,099
4,071
18,884
11,121
0
10,938
7,558
0
31,889
L
Cliodhna
Tweesmelt
Cliodhna
23,484
4,712
1,952
4,636
24,498
15,134
4,099
10,583
13,569
0
40,181
L
Bacchus
Wreccer
Bacchus
20,245
1,269
1,020
5,436
27,855
51,018
655
10,322
17,233
37,964
0
W
Baron Samedi
fiscale-geit
Baron Samedi
16,120
583
12,663
8,589
23,083
18,127
953
5,909
17,174
39,468
0
W
Izanami
huanita31
Izanami
20,002
13,634
5,755
4,112
22,839
11,986
3,673
7,015
13,557
44
51,449
W
Cerberus
13,544
1,148
1,776
10,527
35,897
50,299
427
8,928
26,969
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,259
Gold Earned
62,700
243
Minions Killed
181
0
Camps Cleared
0
1,584,465
Distance Traveled
1,565,441
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,240
680
13
1
0
299,245
1
L
The Morrigan
12,655
703
60
3
0
291,607
0
W
Jormungandr
13,241
736
60
3
0
331,338
1
W
Jing Wei
14,324
796
40
2
0
276,998
0
L
Cupid
10,487
583
45
3
0
308,653
3
L
Cliodhna
14,074
782
31
2
0
302,189
1
L
Bacchus
13,244
736
32
2
0
363,747
0
W
Baron Samedi
11,898
661
43
2
0
337,528
2
W
Izanami
14,028
779
79
4
0
310,469
0
W
Cerberus
12,768
709
21
1
0
328,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role