Player Matchup

Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
gbreil52
Eset
Level 119
God Stats
1W - 1L
1,749 SR
Queue Stats
406W - 555L
1,436 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,479 Elo+

VS

Team Averages
Level 127
1,451 SR
1,574 Elo+
Thor
Thor
SuppLivesMatter
Thor
Level 158
God Stats
10W - 2L
1,719 SR
Queue Stats
137W - 43L
1,843 Elo+
Party 2
Da Ji
Da Ji
polouloff75
Da Ji
Level 108
God Stats
16W - 14L
1,522 SR
Queue Stats
194W - 225L
1,433 Elo+
Solo
Yu Huang
Yu Huang
wargozz
Yu Huang
Level 115
God Stats
1W - 0L
1,112 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 6 / 0
6,395
640
3,560
13,450
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
 
Osiris
9
0 / 6 / 0
5,813
581
3,314
11,496
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
9
0 / 6 / 0
5,761
576
2,221
7,393
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 9
8,721
872
13,824
7,885
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
7 / 0 / 10
8,250
825
7,028
6,077
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
wargozz
Yu Huang
12
2 / 0 / 16
7,819
782
6,996
3,942
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
18
18
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
0
0
L
Osiris
 
Osiris
0
6
0
0
W
9
0
9
13.5
L
Eset
0
6
0
0
W
7
0
10
12
W
Yu Huang
wargozz
Yu Huang
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,095
Damage
27,848
32,339
Taken
17,904
16,614
Mitigated
10,408
3,368
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,560
1,223
693
1,049
13,450
6,205
0
3,078
9,844
0
19,567
L
Osiris
 
Osiris
3,314
1,450
0
1,341
11,496
8,078
0
3,644
7,331
0
11,037
W
13,824
3,336
0
3,114
7,885
5,543
873
1,146
6,739
365
27,558
L
Eset
2,221
0
285
0
7,393
2,331
0
764
6,270
17,562
0
W
7,028
2,320
0
2,575
6,077
3,281
1,316
851
5,226
0
19,421
W
Yu Huang
wargozz
Yu Huang
6,996
751
0
1,245
3,942
1,584
586
482
3,460
32,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
24,790
78
Minions Killed
114
1
Camps Cleared
7
496,082
Distance Traveled
555,622
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,395
640
30
3
0
163,859
3
L
Osiris
5,813
581
24
2
1
181,671
1
W
Thor
8,721
872
24
2
3
188,276
1
L
Eset
5,761
576
24
2
0
150,552
0
W
Da Ji
8,250
825
18
2
3
182,388
4
W
Yu Huang
7,819
782
72
7
1
184,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role